Commit Graph

1975 Commits

Author SHA1 Message Date
Subv
83a8975cb8 Services: Moved the PTM and APT services to their own folder
This coincidentally fixes an issue about the PTM service failing to create its SharedExtSaveData archive due to the FS service not being initialized by the time the creating code runs.

Ideally I'd like to move each process to its own folder, and have a single file per process that registers the service classes, which would be in their own files inside that folder. Then each service class would just call functions from the process to complete the commands.
2015-03-03 21:48:08 -05:00
Yuri Kunde Schlesner
44f46254dc Merge pull request #622 from Subv/titles
Services/AM: Stubbed TitleIDListGetTotal and GetTitleIDList.
2015-03-02 10:26:56 -03:00
Subv
9a72fb79fc Services/AM: Stubbed TitleIDListGetTotal and GetTitleIDList.
They will always return 0 titles for every media type for now.
This is needed to boot Home Menu further
2015-03-02 08:12:04 -05:00
bunnei
d175f2b7f3 Merge pull request #623 from Subv/card
Services/FS: Stubbed CardSlotIsInserted to always return false
2015-03-01 22:49:29 -05:00
bunnei
9a47eb117c Merge pull request #618 from lioncash/ref
result: Make comparison operators take references
2015-03-01 22:27:28 -05:00
bunnei
5d0e557689 Merge pull request #621 from Subv/power
Services/PTM: Stubbed PTM_Sysm::IsLegacyPowerOff.
2015-03-01 22:21:08 -05:00
Subv
db1a5d4222 Services/FS: Stubbed CardSlotIsInserted to always return false
We won't be emulating this for the foreseeable future and it is needed for Home Menu to boot further
2015-02-28 23:00:46 -05:00
Subv
c36778e602 Services/PTM: Stubbed PTM_Sysm::IsLegacyPowerOff.
This allows the Home Menu to boot further
2015-02-28 19:51:13 -05:00
archshift
c1d29ac202 Merge pull request #616 from archshift/5551
Added RGBA5551 compatibility in the rasterizer
2015-02-28 13:52:47 -08:00
bunnei
d362eb2669 Merge pull request #620 from lioncash/bkpt
arm_disasm: Show conditional code for BKPT instructions.
2015-02-27 22:53:33 -05:00
bunnei
03042c8f1f Merge pull request #619 from lioncash/unused
arm_disasm: Remove unused variable
2015-02-27 22:53:00 -05:00
archshift
7f9ee69a2b Added RGBA5551 compatibility in the rasterizer
This allows Virtual Console games to display properly.
2015-02-27 19:15:08 -08:00
Lioncash
9ed3488925 arm_disasm: Show conditional code for BKPT instructions.
Changed cond_to_str to take a uint32, since unsigned numbers are only ever passed to it, and this can be a source of warnings for some compilers (also indexing an array without bounds checking a signed number is kind of iffy).
2015-02-27 21:59:30 -05:00
Lioncash
1a70782cda arm_disasm: Remove unused variable
Also declared an array as static, as it's only used in this translation unit.
2015-02-27 21:31:36 -05:00
Lioncash
99ff8bbb0c result: Make comparison operators take references
It's unnecessary to make copies for simple comparisons like this.
2015-02-27 21:16:21 -05:00
bunnei
c9ef377afa Merge pull request #599 from Subv/morton
GPU: Implemented bits 3 and 1 from the display transfer flags.
2015-02-26 22:40:27 -05:00
Subv
c564c21668 GPU: Implemented bits 3 and 1 from the display transfer flags.
Bit 3 is used to specify a raw copy, where no processing is done to the data, seems to behave exactly as a DMA.
Bit 1 is used to specify whether to convert from a tiled format to a linear format or viceversa.
2015-02-26 21:17:14 -05:00
bunnei
2dac2ea389 Merge pull request #614 from lioncash/mcr
arm: The CP15 Main ID register is not writeable
2015-02-26 15:27:16 -05:00
Lioncash
8812d2fbdb arm: The CP15 Main ID register is not writeable 2015-02-26 09:28:31 -05:00
bunnei
c7dac73b0c Merge pull request #612 from yuriks/fix-A4
Video core: Fix A4 texture decoding
2015-02-25 21:42:42 -05:00
Yuri Kunde Schlesner
ea3c99f3a2 Video core: Fix A4 texture decoding
It was trying to take the LSB from `coarse_x`, which would always be 0
and thus would always return the same texel from each byte. To add
insult to the injury, the conditional was actually the wrong way around
too.

Fixes blocky text in OoT.
2015-02-25 23:05:14 -03:00
Yuri Kunde Schlesner
1b5ee96797 Merge pull request #604 from Subv/arc_ssd
Archives: Properly implemented the SystemSaveData archive.
2015-02-25 22:35:55 -03:00
Yuri Kunde Schlesner
3342679b33 Merge pull request #611 from yuriks/pixelated-textures
Video core: Fix pixelation/blockiness in textures.
2015-02-25 22:18:29 -03:00
Yuri Kunde Schlesner
3c50da6fc0 Video core: Fix pixelation/blockiness in textures.
This was caused during morton decoding by me not masking the bits of
each coordinate before merging them, so the bits from x could set bits
in y if it was >255.
2015-02-25 22:16:01 -03:00
Subv
9db5c9b6dc Archives: Properly implemented the SystemSaveData archive.
Ported to the new factory pattern we have for archives.
2015-02-25 19:37:10 -05:00
bunnei
f7c3193fec Merge pull request #575 from linkmauve/xdg
Switch to the XDG Base Directory Specification for directory selection
2015-02-25 13:58:25 -05:00
bunnei
593e74ce3d Merge pull request #609 from lioncash/rem
arm: Remove unnecessary booleans
2015-02-25 13:04:20 -05:00
Lioncash
1bb400be1b arm: Remove unnecessary booleans
We don't care about any of these.
2015-02-25 10:55:50 -05:00
Emmanuel Gil Peyrot
129ad721c1 Common: Switch to the XDG Base Directory Specification for directory selection.
This allows for easily movable and independent configuration and data directories, using standardized paths.
2015-02-25 05:27:13 +01:00
bunnei
40d1f9045a Merge pull request #601 from Subv/y2r
Services: Implemented Y2R_U::GetTransferEndEvent
2015-02-24 22:35:05 -05:00
bunnei
efcd77a544 Merge pull request #605 from bunnei/rasterize-rgba4
rasterizer: Add support for RGBA4 framebuffer format.
2015-02-24 20:26:29 -05:00
bunnei
ed255ebaec Rasterizer: Add support for RGBA4 framebuffer format. 2015-02-24 19:58:33 -05:00
Subv
ef66feaeba Services: Implemented Y2R_U::GetTransferEndEvent
Aero Porter was throwing an "Invalid Handle" fatal error without this.
2015-02-24 08:28:36 -05:00
bunnei
3700263f71 Merge pull request #595 from linkmauve/new-3ds-input
Frontends, HID: Add New 3DS specific pad buttons, and stub the touch one.
2015-02-23 21:13:29 -05:00
bunnei
50a0c4f14f Merge pull request #581 from archshift/tfe
Added information reporting from ThrowFatalError
2015-02-23 01:23:15 -05:00
bunnei
131454ab3e Merge pull request #598 from Subv/dpt
GPU: Fixed RGBA8 as output format in a display transfer.
2015-02-22 21:04:10 -05:00
Subv
b1284222f2 GPU: Fixed RGBA8 as output format in a display transfer.
Verified with hwtests
2015-02-22 15:22:14 -05:00
archshift
0420a4d1de Added information reporting from ThrowFatalError
This was RE'd from the errdisp applet.
2015-02-22 12:19:30 -08:00
Emmanuel Gil Peyrot
aa64f69af0 Frontends, HID: Add New 3DS specific pad buttons, and stub the touch one. 2015-02-22 21:09:08 +01:00
bunnei
89a71eb6a4 Merge pull request #471 from archshift/pp3ports3
GPU: Add support for more framebuffer formats in display transfers.
2015-02-22 14:54:56 -05:00
Tony Wasserka
23c6764b2b GPU: Add support for more framebuffer formats in display transfers. 2015-02-22 11:48:02 -08:00
bunnei
c79db48ea1 Merge pull request #597 from bunnei/fix-color-component-order
Rasterize with the correct color component order.
2015-02-22 14:14:09 -05:00
bunnei
733c19ddd3 Rasterize with the correct color component order.
- Fixes a regression with #594.
2015-02-22 13:57:24 -05:00
bunnei
dfe807b2cd Merge pull request #596 from kevinhartman/unaligned-cleanup
Clean up unaligned 32-bit memory reads
2015-02-22 12:48:28 -05:00
bunnei
d120757f32 Merge pull request #594 from Subv/display_transfer
GPU: Fixed the RGBA8 input format and RGB8 output format
2015-02-22 12:44:57 -05:00
Tony Wasserka
34f21334ad Merge pull request #593 from Subv/search_problem
Pica/VertexShader: Fixed LOOP with more than one iteration.
2015-02-22 15:51:12 +01:00
Kevin Hartman
05c098a9e7 Cleaned up unaligned access. 2015-02-21 17:25:31 -08:00
Subv
fbbfb52a2c GPU: Fixed the RGBA8 input format and RGB8 output format
in Display Transfers, tested with hwtests.
2015-02-21 18:43:53 -05:00
Subv
9a03e9c61d Pica/VertexShader: Fixed LOOP with more than one iteration.
Previously it wouldn't jump back to the start of the loop code once it reached the end of the block.
Fixes the texture problems in a lot of games.
2015-02-21 12:52:21 -05:00
bunnei
3c5aaafb40 Merge pull request #590 from linkmauve/rename-dolphin
Common: Change names containing “Dolphin” or “PPSSPP” to something more generic
2015-02-20 13:26:15 -05:00