postgresql/src/backend/executor/execTuples.c

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/*-------------------------------------------------------------------------
*
* execTuples.c
* Routines dealing with TupleTableSlots. These are used for resource
* management associated with tuples (eg, releasing buffer pins for
* tuples in disk buffers, or freeing the memory occupied by transient
* tuples). Slots also provide access abstraction that lets us implement
* "virtual" tuples to reduce data-copying overhead.
*
* Routines dealing with the type information for tuples. Currently,
* the type information for a tuple is an array of FormData_pg_attribute.
* This information is needed by routines manipulating tuples
* (getattribute, formtuple, etc.).
*
*
* EXAMPLE OF HOW TABLE ROUTINES WORK
* Suppose we have a query such as SELECT emp.name FROM emp and we have
* a single SeqScan node in the query plan.
*
2005-03-17 16:25:51 +01:00
* At ExecutorStart()
* ----------------
*
Don't require return slots for nodes without projection. In a lot of nodes the return slot is not required. That can either be because the node doesn't do any projection (say an Append node), or because the node does perform projections but the projection is optimized away because the projection would yield an identical row. Slots aren't that small, especially for wide rows, so it's worthwhile to avoid creating them. It's not possible to just skip creating the slot - it's currently used to determine the tuple descriptor returned by ExecGetResultType(). So separate the determination of the result type from the slot creation. The work previously done internally ExecInitResultTupleSlotTL() can now also be done separately with ExecInitResultTypeTL() and ExecInitResultSlot(). That way nodes that aren't guaranteed to need a result slot, can use ExecInitResultTypeTL() to determine the result type of the node, and ExecAssignScanProjectionInfo() (via ExecConditionalAssignProjectionInfo()) determines that a result slot is needed, it is created with ExecInitResultSlot(). Besides the advantage of avoiding to create slots that then are unused, this is necessary preparation for later patches around tuple table slot abstraction. In particular separating the return descriptor and slot is a prerequisite to allow JITing of tuple deforming with knowledge of the underlying tuple format, and to avoid unnecessarily creating JITed tuple deforming for virtual slots. This commit removes a redundant argument from ExecInitResultTupleSlotTL(). While this commit touches a lot of the relevant lines anyway, it'd normally still not worthwhile to cause breakage, except that aforementioned later commits will touch *all* ExecInitResultTupleSlotTL() callers anyway (but fits worse thematically). Author: Andres Freund Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-10 02:19:39 +01:00
* - ExecInitSeqScan() calls ExecInitScanTupleSlot() to construct a
* TupleTableSlots for the tuples returned by the access method, and
* ExecInitResultTypeTL() to define the node's return
* type. ExecAssignScanProjectionInfo() will, if necessary, create
* another TupleTableSlot for the tuples resulting from performing
* target list projections.
*
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* During ExecutorRun()
* ----------------
* - SeqNext() calls ExecStoreBufferHeapTuple() to place the tuple
Don't require return slots for nodes without projection. In a lot of nodes the return slot is not required. That can either be because the node doesn't do any projection (say an Append node), or because the node does perform projections but the projection is optimized away because the projection would yield an identical row. Slots aren't that small, especially for wide rows, so it's worthwhile to avoid creating them. It's not possible to just skip creating the slot - it's currently used to determine the tuple descriptor returned by ExecGetResultType(). So separate the determination of the result type from the slot creation. The work previously done internally ExecInitResultTupleSlotTL() can now also be done separately with ExecInitResultTypeTL() and ExecInitResultSlot(). That way nodes that aren't guaranteed to need a result slot, can use ExecInitResultTypeTL() to determine the result type of the node, and ExecAssignScanProjectionInfo() (via ExecConditionalAssignProjectionInfo()) determines that a result slot is needed, it is created with ExecInitResultSlot(). Besides the advantage of avoiding to create slots that then are unused, this is necessary preparation for later patches around tuple table slot abstraction. In particular separating the return descriptor and slot is a prerequisite to allow JITing of tuple deforming with knowledge of the underlying tuple format, and to avoid unnecessarily creating JITed tuple deforming for virtual slots. This commit removes a redundant argument from ExecInitResultTupleSlotTL(). While this commit touches a lot of the relevant lines anyway, it'd normally still not worthwhile to cause breakage, except that aforementioned later commits will touch *all* ExecInitResultTupleSlotTL() callers anyway (but fits worse thematically). Author: Andres Freund Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-10 02:19:39 +01:00
* returned by the access method into the scan tuple slot.
*
Don't require return slots for nodes without projection. In a lot of nodes the return slot is not required. That can either be because the node doesn't do any projection (say an Append node), or because the node does perform projections but the projection is optimized away because the projection would yield an identical row. Slots aren't that small, especially for wide rows, so it's worthwhile to avoid creating them. It's not possible to just skip creating the slot - it's currently used to determine the tuple descriptor returned by ExecGetResultType(). So separate the determination of the result type from the slot creation. The work previously done internally ExecInitResultTupleSlotTL() can now also be done separately with ExecInitResultTypeTL() and ExecInitResultSlot(). That way nodes that aren't guaranteed to need a result slot, can use ExecInitResultTypeTL() to determine the result type of the node, and ExecAssignScanProjectionInfo() (via ExecConditionalAssignProjectionInfo()) determines that a result slot is needed, it is created with ExecInitResultSlot(). Besides the advantage of avoiding to create slots that then are unused, this is necessary preparation for later patches around tuple table slot abstraction. In particular separating the return descriptor and slot is a prerequisite to allow JITing of tuple deforming with knowledge of the underlying tuple format, and to avoid unnecessarily creating JITed tuple deforming for virtual slots. This commit removes a redundant argument from ExecInitResultTupleSlotTL(). While this commit touches a lot of the relevant lines anyway, it'd normally still not worthwhile to cause breakage, except that aforementioned later commits will touch *all* ExecInitResultTupleSlotTL() callers anyway (but fits worse thematically). Author: Andres Freund Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-10 02:19:39 +01:00
* - ExecSeqScan() (via ExecScan), if necessary, calls ExecProject(),
* putting the result of the projection in the result tuple slot. If
* not necessary, it directly returns the slot returned by SeqNext().
*
* - ExecutePlan() calls the output function.
*
* The important thing to watch in the executor code is how pointers
* to the slots containing tuples are passed instead of the tuples
* themselves. This facilitates the communication of related information
* (such as whether or not a tuple should be pfreed, what buffer contains
* this tuple, the tuple's tuple descriptor, etc). It also allows us
* to avoid physically constructing projection tuples in many cases.
*
*
* Portions Copyright (c) 1996-2020, PostgreSQL Global Development Group
* Portions Copyright (c) 1994, Regents of the University of California
*
*
* IDENTIFICATION
* src/backend/executor/execTuples.c
*
*-------------------------------------------------------------------------
*/
#include "postgres.h"
#include "access/heaptoast.h"
#include "access/htup_details.h"
#include "access/tupdesc_details.h"
#include "catalog/pg_type.h"
#include "funcapi.h"
#include "nodes/nodeFuncs.h"
#include "storage/bufmgr.h"
#include "utils/builtins.h"
#include "utils/expandeddatum.h"
#include "utils/lsyscache.h"
#include "utils/typcache.h"
static TupleDesc ExecTypeFromTLInternal(List *targetList,
bool skipjunk);
static pg_attribute_always_inline void slot_deform_heap_tuple(TupleTableSlot *slot, HeapTuple tuple, uint32 *offp,
int natts);
static inline void tts_buffer_heap_store_tuple(TupleTableSlot *slot,
HeapTuple tuple,
Buffer buffer,
bool transfer_pin);
static void tts_heap_store_tuple(TupleTableSlot *slot, HeapTuple tuple, bool shouldFree);
Introduce notion of different types of slots (without implementing them). Upcoming work intends to allow pluggable ways to introduce new ways of storing table data. Accessing those table access methods from the executor requires TupleTableSlots to be carry tuples in the native format of such storage methods; otherwise there'll be a significant conversion overhead. Different access methods will require different data to store tuples efficiently (just like virtual, minimal, heap already require fields in TupleTableSlot). To allow that without requiring additional pointer indirections, we want to have different structs (embedding TupleTableSlot) for different types of slots. Thus different types of slots are needed, which requires adapting creators of slots. The slot that most efficiently can represent a type of tuple in an executor node will often depend on the type of slot a child node uses. Therefore we need to track the type of slot is returned by nodes, so parent slots can create slots based on that. Relatedly, JIT compilation of tuple deforming needs to know which type of slot a certain expression refers to, so it can create an appropriate deforming function for the type of tuple in the slot. But not all nodes will only return one type of slot, e.g. an append node will potentially return different types of slots for each of its subplans. Therefore add function that allows to query the type of a node's result slot, and whether it'll always be the same type (whether it's fixed). This can be queried using ExecGetResultSlotOps(). The scan, result, inner, outer type of slots are automatically inferred from ExecInitScanTupleSlot(), ExecInitResultSlot(), left/right subtrees respectively. If that's not correct for a node, that can be overwritten using new fields in PlanState. This commit does not introduce the actually abstracted implementation of different kind of TupleTableSlots, that will be left for a followup commit. The different types of slots introduced will, for now, still use the same backing implementation. While this already partially invalidates the big comment in tuptable.h, it seems to make more sense to update it later, when the different TupleTableSlot implementations actually exist. Author: Ashutosh Bapat and Andres Freund, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-16 07:00:30 +01:00
const TupleTableSlotOps TTSOpsVirtual;
const TupleTableSlotOps TTSOpsHeapTuple;
const TupleTableSlotOps TTSOpsMinimalTuple;
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
const TupleTableSlotOps TTSOpsBufferHeapTuple;
/*
* TupleTableSlotOps implementations.
*/
/*
* TupleTableSlotOps implementation for VirtualTupleTableSlot.
*/
static void
tts_virtual_init(TupleTableSlot *slot)
{
}
static void
tts_virtual_release(TupleTableSlot *slot)
{
}
static void
tts_virtual_clear(TupleTableSlot *slot)
{
if (unlikely(TTS_SHOULDFREE(slot)))
{
VirtualTupleTableSlot *vslot = (VirtualTupleTableSlot *) slot;
pfree(vslot->data);
vslot->data = NULL;
slot->tts_flags &= ~TTS_FLAG_SHOULDFREE;
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
}
slot->tts_nvalid = 0;
slot->tts_flags |= TTS_FLAG_EMPTY;
ItemPointerSetInvalid(&slot->tts_tid);
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
}
/*
* Attribute values are readily available in tts_values and tts_isnull array
* in a VirtualTupleTableSlot. So there should be no need to call either of the
* following two functions.
*/
static void
tts_virtual_getsomeattrs(TupleTableSlot *slot, int natts)
{
elog(ERROR, "getsomeattrs is not required to be called on a virtual tuple table slot");
}
static Datum
tts_virtual_getsysattr(TupleTableSlot *slot, int attnum, bool *isnull)
{
2019-04-09 23:21:06 +02:00
elog(ERROR, "virtual tuple table slot does not have system attributes");
return 0; /* silence compiler warnings */
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
}
/*
* To materialize a virtual slot all the datums that aren't passed by value
* have to be copied into the slot's memory context. To do so, compute the
* required size, and allocate enough memory to store all attributes. That's
2018-11-30 07:20:43 +01:00
* good for cache hit ratio, but more importantly requires only memory
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
* allocation/deallocation.
*/
static void
tts_virtual_materialize(TupleTableSlot *slot)
{
VirtualTupleTableSlot *vslot = (VirtualTupleTableSlot *) slot;
TupleDesc desc = slot->tts_tupleDescriptor;
Size sz = 0;
char *data;
/* already materialized */
if (TTS_SHOULDFREE(slot))
return;
/* compute size of memory required */
for (int natt = 0; natt < desc->natts; natt++)
{
Form_pg_attribute att = TupleDescAttr(desc, natt);
Datum val;
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
if (att->attbyval || slot->tts_isnull[natt])
continue;
val = slot->tts_values[natt];
if (att->attlen == -1 &&
VARATT_IS_EXTERNAL_EXPANDED(DatumGetPointer(val)))
{
/*
* We want to flatten the expanded value so that the materialized
* slot doesn't depend on it.
*/
sz = att_align_nominal(sz, att->attalign);
sz += EOH_get_flat_size(DatumGetEOHP(val));
}
else
{
sz = att_align_nominal(sz, att->attalign);
sz = att_addlength_datum(sz, att->attlen, val);
}
}
/* all data is byval */
if (sz == 0)
return;
/* allocate memory */
vslot->data = data = MemoryContextAlloc(slot->tts_mcxt, sz);
slot->tts_flags |= TTS_FLAG_SHOULDFREE;
/* and copy all attributes into the pre-allocated space */
for (int natt = 0; natt < desc->natts; natt++)
{
Form_pg_attribute att = TupleDescAttr(desc, natt);
Datum val;
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
if (att->attbyval || slot->tts_isnull[natt])
continue;
val = slot->tts_values[natt];
if (att->attlen == -1 &&
VARATT_IS_EXTERNAL_EXPANDED(DatumGetPointer(val)))
{
Size data_length;
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
/*
* We want to flatten the expanded value so that the materialized
* slot doesn't depend on it.
*/
ExpandedObjectHeader *eoh = DatumGetEOHP(val);
data = (char *) att_align_nominal(data,
att->attalign);
data_length = EOH_get_flat_size(eoh);
EOH_flatten_into(eoh, data, data_length);
slot->tts_values[natt] = PointerGetDatum(data);
data += data_length;
}
else
{
Size data_length = 0;
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
data = (char *) att_align_nominal(data, att->attalign);
data_length = att_addlength_datum(data_length, att->attlen, val);
memcpy(data, DatumGetPointer(val), data_length);
slot->tts_values[natt] = PointerGetDatum(data);
data += data_length;
}
}
}
static void
tts_virtual_copyslot(TupleTableSlot *dstslot, TupleTableSlot *srcslot)
{
TupleDesc srcdesc = srcslot->tts_tupleDescriptor;
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
Assert(srcdesc->natts <= dstslot->tts_tupleDescriptor->natts);
tts_virtual_clear(dstslot);
slot_getallattrs(srcslot);
for (int natt = 0; natt < srcdesc->natts; natt++)
{
dstslot->tts_values[natt] = srcslot->tts_values[natt];
dstslot->tts_isnull[natt] = srcslot->tts_isnull[natt];
}
dstslot->tts_nvalid = srcdesc->natts;
dstslot->tts_flags &= ~TTS_FLAG_EMPTY;
/* make sure storage doesn't depend on external memory */
tts_virtual_materialize(dstslot);
}
static HeapTuple
tts_virtual_copy_heap_tuple(TupleTableSlot *slot)
{
Assert(!TTS_EMPTY(slot));
return heap_form_tuple(slot->tts_tupleDescriptor,
slot->tts_values,
slot->tts_isnull);
}
static MinimalTuple
tts_virtual_copy_minimal_tuple(TupleTableSlot *slot)
{
Assert(!TTS_EMPTY(slot));
return heap_form_minimal_tuple(slot->tts_tupleDescriptor,
slot->tts_values,
slot->tts_isnull);
}
/*
* TupleTableSlotOps implementation for HeapTupleTableSlot.
*/
static void
tts_heap_init(TupleTableSlot *slot)
{
}
static void
tts_heap_release(TupleTableSlot *slot)
{
}
static void
tts_heap_clear(TupleTableSlot *slot)
{
HeapTupleTableSlot *hslot = (HeapTupleTableSlot *) slot;
/* Free the memory for the heap tuple if it's allowed. */
if (TTS_SHOULDFREE(slot))
{
heap_freetuple(hslot->tuple);
slot->tts_flags &= ~TTS_FLAG_SHOULDFREE;
}
slot->tts_nvalid = 0;
slot->tts_flags |= TTS_FLAG_EMPTY;
ItemPointerSetInvalid(&slot->tts_tid);
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
hslot->off = 0;
hslot->tuple = NULL;
}
static void
tts_heap_getsomeattrs(TupleTableSlot *slot, int natts)
{
HeapTupleTableSlot *hslot = (HeapTupleTableSlot *) slot;
Assert(!TTS_EMPTY(slot));
slot_deform_heap_tuple(slot, hslot->tuple, &hslot->off, natts);
}
static Datum
tts_heap_getsysattr(TupleTableSlot *slot, int attnum, bool *isnull)
{
HeapTupleTableSlot *hslot = (HeapTupleTableSlot *) slot;
Assert(!TTS_EMPTY(slot));
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
return heap_getsysattr(hslot->tuple, attnum,
slot->tts_tupleDescriptor, isnull);
}
static void
tts_heap_materialize(TupleTableSlot *slot)
{
HeapTupleTableSlot *hslot = (HeapTupleTableSlot *) slot;
MemoryContext oldContext;
Assert(!TTS_EMPTY(slot));
/* If slot has its tuple already materialized, nothing to do. */
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
if (TTS_SHOULDFREE(slot))
return;
oldContext = MemoryContextSwitchTo(slot->tts_mcxt);
/*
* Have to deform from scratch, otherwise tts_values[] entries could point
* into the non-materialized tuple (which might be gone when accessed).
*/
slot->tts_nvalid = 0;
hslot->off = 0;
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
if (!hslot->tuple)
hslot->tuple = heap_form_tuple(slot->tts_tupleDescriptor,
slot->tts_values,
slot->tts_isnull);
else
{
/*
* The tuple contained in this slot is not allocated in the memory
* context of the given slot (else it would have TTS_SHOULDFREE set).
* Copy the tuple into the given slot's memory context.
*/
hslot->tuple = heap_copytuple(hslot->tuple);
}
slot->tts_flags |= TTS_FLAG_SHOULDFREE;
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
MemoryContextSwitchTo(oldContext);
}
static void
tts_heap_copyslot(TupleTableSlot *dstslot, TupleTableSlot *srcslot)
{
HeapTuple tuple;
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
MemoryContext oldcontext;
oldcontext = MemoryContextSwitchTo(dstslot->tts_mcxt);
tuple = ExecCopySlotHeapTuple(srcslot);
MemoryContextSwitchTo(oldcontext);
ExecStoreHeapTuple(tuple, dstslot, true);
}
static HeapTuple
tts_heap_get_heap_tuple(TupleTableSlot *slot)
{
HeapTupleTableSlot *hslot = (HeapTupleTableSlot *) slot;
Assert(!TTS_EMPTY(slot));
if (!hslot->tuple)
tts_heap_materialize(slot);
return hslot->tuple;
}
static HeapTuple
tts_heap_copy_heap_tuple(TupleTableSlot *slot)
{
HeapTupleTableSlot *hslot = (HeapTupleTableSlot *) slot;
Assert(!TTS_EMPTY(slot));
if (!hslot->tuple)
tts_heap_materialize(slot);
return heap_copytuple(hslot->tuple);
}
static MinimalTuple
tts_heap_copy_minimal_tuple(TupleTableSlot *slot)
{
HeapTupleTableSlot *hslot = (HeapTupleTableSlot *) slot;
if (!hslot->tuple)
tts_heap_materialize(slot);
return minimal_tuple_from_heap_tuple(hslot->tuple);
}
static void
tts_heap_store_tuple(TupleTableSlot *slot, HeapTuple tuple, bool shouldFree)
{
HeapTupleTableSlot *hslot = (HeapTupleTableSlot *) slot;
tts_heap_clear(slot);
slot->tts_nvalid = 0;
hslot->tuple = tuple;
hslot->off = 0;
slot->tts_flags &= ~(TTS_FLAG_EMPTY | TTS_FLAG_SHOULDFREE);
slot->tts_tid = tuple->t_self;
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
if (shouldFree)
slot->tts_flags |= TTS_FLAG_SHOULDFREE;
}
/*
* TupleTableSlotOps implementation for MinimalTupleTableSlot.
*/
static void
tts_minimal_init(TupleTableSlot *slot)
{
MinimalTupleTableSlot *mslot = (MinimalTupleTableSlot *) slot;
/*
* Initialize the heap tuple pointer to access attributes of the minimal
* tuple contained in the slot as if its a heap tuple.
*/
mslot->tuple = &mslot->minhdr;
}
static void
tts_minimal_release(TupleTableSlot *slot)
{
}
static void
tts_minimal_clear(TupleTableSlot *slot)
{
MinimalTupleTableSlot *mslot = (MinimalTupleTableSlot *) slot;
if (TTS_SHOULDFREE(slot))
{
heap_free_minimal_tuple(mslot->mintuple);
slot->tts_flags &= ~TTS_FLAG_SHOULDFREE;
}
slot->tts_nvalid = 0;
slot->tts_flags |= TTS_FLAG_EMPTY;
ItemPointerSetInvalid(&slot->tts_tid);
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
mslot->off = 0;
mslot->mintuple = NULL;
}
static void
tts_minimal_getsomeattrs(TupleTableSlot *slot, int natts)
{
MinimalTupleTableSlot *mslot = (MinimalTupleTableSlot *) slot;
Assert(!TTS_EMPTY(slot));
slot_deform_heap_tuple(slot, mslot->tuple, &mslot->off, natts);
}
static Datum
tts_minimal_getsysattr(TupleTableSlot *slot, int attnum, bool *isnull)
{
2019-04-09 23:21:06 +02:00
elog(ERROR, "minimal tuple table slot does not have system attributes");
return 0; /* silence compiler warnings */
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
}
static void
tts_minimal_materialize(TupleTableSlot *slot)
{
MinimalTupleTableSlot *mslot = (MinimalTupleTableSlot *) slot;
MemoryContext oldContext;
Assert(!TTS_EMPTY(slot));
/* If slot has its tuple already materialized, nothing to do. */
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
if (TTS_SHOULDFREE(slot))
return;
oldContext = MemoryContextSwitchTo(slot->tts_mcxt);
/*
* Have to deform from scratch, otherwise tts_values[] entries could point
* into the non-materialized tuple (which might be gone when accessed).
*/
slot->tts_nvalid = 0;
mslot->off = 0;
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
if (!mslot->mintuple)
{
mslot->mintuple = heap_form_minimal_tuple(slot->tts_tupleDescriptor,
slot->tts_values,
slot->tts_isnull);
}
else
{
/*
* The minimal tuple contained in this slot is not allocated in the
* memory context of the given slot (else it would have TTS_SHOULDFREE
* set). Copy the minimal tuple into the given slot's memory context.
*/
mslot->mintuple = heap_copy_minimal_tuple(mslot->mintuple);
}
slot->tts_flags |= TTS_FLAG_SHOULDFREE;
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
Assert(mslot->tuple == &mslot->minhdr);
mslot->minhdr.t_len = mslot->mintuple->t_len + MINIMAL_TUPLE_OFFSET;
mslot->minhdr.t_data = (HeapTupleHeader) ((char *) mslot->mintuple - MINIMAL_TUPLE_OFFSET);
MemoryContextSwitchTo(oldContext);
}
static void
tts_minimal_copyslot(TupleTableSlot *dstslot, TupleTableSlot *srcslot)
{
MemoryContext oldcontext;
MinimalTuple mintuple;
oldcontext = MemoryContextSwitchTo(dstslot->tts_mcxt);
mintuple = ExecCopySlotMinimalTuple(srcslot);
MemoryContextSwitchTo(oldcontext);
ExecStoreMinimalTuple(mintuple, dstslot, true);
}
static MinimalTuple
tts_minimal_get_minimal_tuple(TupleTableSlot *slot)
{
MinimalTupleTableSlot *mslot = (MinimalTupleTableSlot *) slot;
if (!mslot->mintuple)
tts_minimal_materialize(slot);
return mslot->mintuple;
}
static HeapTuple
tts_minimal_copy_heap_tuple(TupleTableSlot *slot)
{
MinimalTupleTableSlot *mslot = (MinimalTupleTableSlot *) slot;
if (!mslot->mintuple)
tts_minimal_materialize(slot);
return heap_tuple_from_minimal_tuple(mslot->mintuple);
}
static MinimalTuple
tts_minimal_copy_minimal_tuple(TupleTableSlot *slot)
{
MinimalTupleTableSlot *mslot = (MinimalTupleTableSlot *) slot;
if (!mslot->mintuple)
tts_minimal_materialize(slot);
return heap_copy_minimal_tuple(mslot->mintuple);
}
static void
tts_minimal_store_tuple(TupleTableSlot *slot, MinimalTuple mtup, bool shouldFree)
{
MinimalTupleTableSlot *mslot = (MinimalTupleTableSlot *) slot;
tts_minimal_clear(slot);
Assert(!TTS_SHOULDFREE(slot));
Assert(TTS_EMPTY(slot));
slot->tts_flags &= ~TTS_FLAG_EMPTY;
slot->tts_nvalid = 0;
mslot->off = 0;
mslot->mintuple = mtup;
Assert(mslot->tuple == &mslot->minhdr);
mslot->minhdr.t_len = mtup->t_len + MINIMAL_TUPLE_OFFSET;
mslot->minhdr.t_data = (HeapTupleHeader) ((char *) mtup - MINIMAL_TUPLE_OFFSET);
/* no need to set t_self or t_tableOid since we won't allow access */
if (shouldFree)
slot->tts_flags |= TTS_FLAG_SHOULDFREE;
}
/*
* TupleTableSlotOps implementation for BufferHeapTupleTableSlot.
*/
static void
tts_buffer_heap_init(TupleTableSlot *slot)
{
}
static void
tts_buffer_heap_release(TupleTableSlot *slot)
{
}
static void
tts_buffer_heap_clear(TupleTableSlot *slot)
{
BufferHeapTupleTableSlot *bslot = (BufferHeapTupleTableSlot *) slot;
/*
* Free the memory for heap tuple if allowed. A tuple coming from buffer
* can never be freed. But we may have materialized a tuple from buffer.
* Such a tuple can be freed.
*/
if (TTS_SHOULDFREE(slot))
{
/* We should have unpinned the buffer while materializing the tuple. */
Assert(!BufferIsValid(bslot->buffer));
heap_freetuple(bslot->base.tuple);
slot->tts_flags &= ~TTS_FLAG_SHOULDFREE;
}
if (BufferIsValid(bslot->buffer))
ReleaseBuffer(bslot->buffer);
slot->tts_nvalid = 0;
slot->tts_flags |= TTS_FLAG_EMPTY;
ItemPointerSetInvalid(&slot->tts_tid);
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
bslot->base.tuple = NULL;
bslot->base.off = 0;
bslot->buffer = InvalidBuffer;
}
static void
tts_buffer_heap_getsomeattrs(TupleTableSlot *slot, int natts)
{
BufferHeapTupleTableSlot *bslot = (BufferHeapTupleTableSlot *) slot;
Assert(!TTS_EMPTY(slot));
slot_deform_heap_tuple(slot, bslot->base.tuple, &bslot->base.off, natts);
}
static Datum
tts_buffer_heap_getsysattr(TupleTableSlot *slot, int attnum, bool *isnull)
{
BufferHeapTupleTableSlot *bslot = (BufferHeapTupleTableSlot *) slot;
Assert(!TTS_EMPTY(slot));
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
return heap_getsysattr(bslot->base.tuple, attnum,
slot->tts_tupleDescriptor, isnull);
}
static void
tts_buffer_heap_materialize(TupleTableSlot *slot)
{
BufferHeapTupleTableSlot *bslot = (BufferHeapTupleTableSlot *) slot;
MemoryContext oldContext;
Assert(!TTS_EMPTY(slot));
/* If slot has its tuple already materialized, nothing to do. */
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
if (TTS_SHOULDFREE(slot))
return;
oldContext = MemoryContextSwitchTo(slot->tts_mcxt);
/*
* Have to deform from scratch, otherwise tts_values[] entries could point
* into the non-materialized tuple (which might be gone when accessed).
*/
bslot->base.off = 0;
slot->tts_nvalid = 0;
if (!bslot->base.tuple)
{
/*
* Normally BufferHeapTupleTableSlot should have a tuple + buffer
* associated with it, unless it's materialized (which would've
* returned above). But when it's useful to allow storing virtual
* tuples in a buffer slot, which then also needs to be
* materializable.
*/
bslot->base.tuple = heap_form_tuple(slot->tts_tupleDescriptor,
slot->tts_values,
slot->tts_isnull);
}
else
{
bslot->base.tuple = heap_copytuple(bslot->base.tuple);
/*
* A heap tuple stored in a BufferHeapTupleTableSlot should have a
* buffer associated with it, unless it's materialized or virtual.
*/
if (likely(BufferIsValid(bslot->buffer)))
ReleaseBuffer(bslot->buffer);
bslot->buffer = InvalidBuffer;
}
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
/*
* We don't set TTS_FLAG_SHOULDFREE until after releasing the buffer, if
* any. This avoids having a transient state that would fall foul of our
* assertions that a slot with TTS_FLAG_SHOULDFREE doesn't own a buffer.
* In the unlikely event that ReleaseBuffer() above errors out, we'd
* effectively leak the copied tuple, but that seems fairly harmless.
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
*/
slot->tts_flags |= TTS_FLAG_SHOULDFREE;
MemoryContextSwitchTo(oldContext);
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
}
static void
tts_buffer_heap_copyslot(TupleTableSlot *dstslot, TupleTableSlot *srcslot)
{
BufferHeapTupleTableSlot *bsrcslot = (BufferHeapTupleTableSlot *) srcslot;
BufferHeapTupleTableSlot *bdstslot = (BufferHeapTupleTableSlot *) dstslot;
/*
* If the source slot is of a different kind, or is a buffer slot that has
* been materialized / is virtual, make a new copy of the tuple. Otherwise
* make a new reference to the in-buffer tuple.
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
*/
if (dstslot->tts_ops != srcslot->tts_ops ||
TTS_SHOULDFREE(srcslot) ||
!bsrcslot->base.tuple)
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
{
MemoryContext oldContext;
ExecClearTuple(dstslot);
dstslot->tts_flags &= ~TTS_FLAG_EMPTY;
oldContext = MemoryContextSwitchTo(dstslot->tts_mcxt);
bdstslot->base.tuple = ExecCopySlotHeapTuple(srcslot);
dstslot->tts_flags |= TTS_FLAG_SHOULDFREE;
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
MemoryContextSwitchTo(oldContext);
}
else
{
Assert(BufferIsValid(bsrcslot->buffer));
tts_buffer_heap_store_tuple(dstslot, bsrcslot->base.tuple,
bsrcslot->buffer, false);
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
/*
* The HeapTupleData portion of the source tuple might be shorter
* lived than the destination slot. Therefore copy the HeapTuple into
* our slot's tupdata, which is guaranteed to live long enough (but
* will still point into the buffer).
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
*/
memcpy(&bdstslot->base.tupdata, bdstslot->base.tuple, sizeof(HeapTupleData));
bdstslot->base.tuple = &bdstslot->base.tupdata;
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
}
}
static HeapTuple
tts_buffer_heap_get_heap_tuple(TupleTableSlot *slot)
{
BufferHeapTupleTableSlot *bslot = (BufferHeapTupleTableSlot *) slot;
Assert(!TTS_EMPTY(slot));
if (!bslot->base.tuple)
tts_buffer_heap_materialize(slot);
return bslot->base.tuple;
}
static HeapTuple
tts_buffer_heap_copy_heap_tuple(TupleTableSlot *slot)
{
BufferHeapTupleTableSlot *bslot = (BufferHeapTupleTableSlot *) slot;
Assert(!TTS_EMPTY(slot));
if (!bslot->base.tuple)
tts_buffer_heap_materialize(slot);
return heap_copytuple(bslot->base.tuple);
}
static MinimalTuple
tts_buffer_heap_copy_minimal_tuple(TupleTableSlot *slot)
{
BufferHeapTupleTableSlot *bslot = (BufferHeapTupleTableSlot *) slot;
Assert(!TTS_EMPTY(slot));
if (!bslot->base.tuple)
tts_buffer_heap_materialize(slot);
return minimal_tuple_from_heap_tuple(bslot->base.tuple);
}
static inline void
tts_buffer_heap_store_tuple(TupleTableSlot *slot, HeapTuple tuple,
Buffer buffer, bool transfer_pin)
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
{
BufferHeapTupleTableSlot *bslot = (BufferHeapTupleTableSlot *) slot;
if (TTS_SHOULDFREE(slot))
{
/* materialized slot shouldn't have a buffer to release */
Assert(!BufferIsValid(bslot->buffer));
heap_freetuple(bslot->base.tuple);
slot->tts_flags &= ~TTS_FLAG_SHOULDFREE;
}
slot->tts_flags &= ~TTS_FLAG_EMPTY;
slot->tts_nvalid = 0;
bslot->base.tuple = tuple;
bslot->base.off = 0;
slot->tts_tid = tuple->t_self;
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
/*
* If tuple is on a disk page, keep the page pinned as long as we hold a
* pointer into it. We assume the caller already has such a pin. If
* transfer_pin is true, we'll transfer that pin to this slot, if not
* we'll pin it again ourselves.
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
*
* This is coded to optimize the case where the slot previously held a
* tuple on the same disk page: in that case releasing and re-acquiring
* the pin is a waste of cycles. This is a common situation during
* seqscans, so it's worth troubling over.
*/
if (bslot->buffer != buffer)
{
if (BufferIsValid(bslot->buffer))
ReleaseBuffer(bslot->buffer);
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
bslot->buffer = buffer;
if (!transfer_pin && BufferIsValid(buffer))
IncrBufferRefCount(buffer);
}
else if (transfer_pin && BufferIsValid(buffer))
{
/*
* In transfer_pin mode the caller won't know about the same-page
* optimization, so we gotta release its pin.
*/
ReleaseBuffer(buffer);
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
}
}
/*
* slot_deform_heap_tuple
* Given a TupleTableSlot, extract data from the slot's physical tuple
* into its Datum/isnull arrays. Data is extracted up through the
* natts'th column (caller must ensure this is a legal column number).
*
* This is essentially an incremental version of heap_deform_tuple:
* on each call we extract attributes up to the one needed, without
* re-computing information about previously extracted attributes.
* slot->tts_nvalid is the number of attributes already extracted.
*
* This is marked as always inline, so the different offp for different types
* of slots gets optimized away.
*/
static pg_attribute_always_inline void
slot_deform_heap_tuple(TupleTableSlot *slot, HeapTuple tuple, uint32 *offp,
int natts)
{
TupleDesc tupleDesc = slot->tts_tupleDescriptor;
Datum *values = slot->tts_values;
bool *isnull = slot->tts_isnull;
HeapTupleHeader tup = tuple->t_data;
bool hasnulls = HeapTupleHasNulls(tuple);
int attnum;
char *tp; /* ptr to tuple data */
uint32 off; /* offset in tuple data */
bits8 *bp = tup->t_bits; /* ptr to null bitmap in tuple */
bool slow; /* can we use/set attcacheoff? */
/* We can only fetch as many attributes as the tuple has. */
natts = Min(HeapTupleHeaderGetNatts(tuple->t_data), natts);
/*
* Check whether the first call for this tuple, and initialize or restore
* loop state.
*/
attnum = slot->tts_nvalid;
if (attnum == 0)
{
/* Start from the first attribute */
off = 0;
slow = false;
}
else
{
/* Restore state from previous execution */
off = *offp;
slow = TTS_SLOW(slot);
}
tp = (char *) tup + tup->t_hoff;
for (; attnum < natts; attnum++)
{
Form_pg_attribute thisatt = TupleDescAttr(tupleDesc, attnum);
if (hasnulls && att_isnull(attnum, bp))
{
values[attnum] = (Datum) 0;
isnull[attnum] = true;
slow = true; /* can't use attcacheoff anymore */
continue;
}
isnull[attnum] = false;
if (!slow && thisatt->attcacheoff >= 0)
off = thisatt->attcacheoff;
else if (thisatt->attlen == -1)
{
/*
* We can only cache the offset for a varlena attribute if the
* offset is already suitably aligned, so that there would be no
* pad bytes in any case: then the offset will be valid for either
* an aligned or unaligned value.
*/
if (!slow &&
off == att_align_nominal(off, thisatt->attalign))
thisatt->attcacheoff = off;
else
{
off = att_align_pointer(off, thisatt->attalign, -1,
tp + off);
slow = true;
}
}
else
{
/* not varlena, so safe to use att_align_nominal */
off = att_align_nominal(off, thisatt->attalign);
if (!slow)
thisatt->attcacheoff = off;
}
values[attnum] = fetchatt(thisatt, tp + off);
off = att_addlength_pointer(off, thisatt->attlen, tp + off);
if (thisatt->attlen <= 0)
slow = true; /* can't use attcacheoff anymore */
}
/*
* Save state for next execution
*/
slot->tts_nvalid = attnum;
*offp = off;
if (slow)
slot->tts_flags |= TTS_FLAG_SLOW;
else
slot->tts_flags &= ~TTS_FLAG_SLOW;
}
const TupleTableSlotOps TTSOpsVirtual = {
.base_slot_size = sizeof(VirtualTupleTableSlot),
.init = tts_virtual_init,
.release = tts_virtual_release,
.clear = tts_virtual_clear,
.getsomeattrs = tts_virtual_getsomeattrs,
.getsysattr = tts_virtual_getsysattr,
.materialize = tts_virtual_materialize,
.copyslot = tts_virtual_copyslot,
/*
* A virtual tuple table slot can not "own" a heap tuple or a minimal
* tuple.
*/
.get_heap_tuple = NULL,
.get_minimal_tuple = NULL,
.copy_heap_tuple = tts_virtual_copy_heap_tuple,
.copy_minimal_tuple = tts_virtual_copy_minimal_tuple
};
const TupleTableSlotOps TTSOpsHeapTuple = {
.base_slot_size = sizeof(HeapTupleTableSlot),
.init = tts_heap_init,
.release = tts_heap_release,
.clear = tts_heap_clear,
.getsomeattrs = tts_heap_getsomeattrs,
.getsysattr = tts_heap_getsysattr,
.materialize = tts_heap_materialize,
.copyslot = tts_heap_copyslot,
.get_heap_tuple = tts_heap_get_heap_tuple,
/* A heap tuple table slot can not "own" a minimal tuple. */
.get_minimal_tuple = NULL,
.copy_heap_tuple = tts_heap_copy_heap_tuple,
.copy_minimal_tuple = tts_heap_copy_minimal_tuple
};
const TupleTableSlotOps TTSOpsMinimalTuple = {
.base_slot_size = sizeof(MinimalTupleTableSlot),
.init = tts_minimal_init,
.release = tts_minimal_release,
.clear = tts_minimal_clear,
.getsomeattrs = tts_minimal_getsomeattrs,
.getsysattr = tts_minimal_getsysattr,
.materialize = tts_minimal_materialize,
.copyslot = tts_minimal_copyslot,
/* A minimal tuple table slot can not "own" a heap tuple. */
.get_heap_tuple = NULL,
.get_minimal_tuple = tts_minimal_get_minimal_tuple,
.copy_heap_tuple = tts_minimal_copy_heap_tuple,
.copy_minimal_tuple = tts_minimal_copy_minimal_tuple
};
const TupleTableSlotOps TTSOpsBufferHeapTuple = {
.base_slot_size = sizeof(BufferHeapTupleTableSlot),
.init = tts_buffer_heap_init,
.release = tts_buffer_heap_release,
.clear = tts_buffer_heap_clear,
.getsomeattrs = tts_buffer_heap_getsomeattrs,
.getsysattr = tts_buffer_heap_getsysattr,
.materialize = tts_buffer_heap_materialize,
.copyslot = tts_buffer_heap_copyslot,
.get_heap_tuple = tts_buffer_heap_get_heap_tuple,
/* A buffer heap tuple table slot can not "own" a minimal tuple. */
.get_minimal_tuple = NULL,
.copy_heap_tuple = tts_buffer_heap_copy_heap_tuple,
.copy_minimal_tuple = tts_buffer_heap_copy_minimal_tuple
};
Introduce notion of different types of slots (without implementing them). Upcoming work intends to allow pluggable ways to introduce new ways of storing table data. Accessing those table access methods from the executor requires TupleTableSlots to be carry tuples in the native format of such storage methods; otherwise there'll be a significant conversion overhead. Different access methods will require different data to store tuples efficiently (just like virtual, minimal, heap already require fields in TupleTableSlot). To allow that without requiring additional pointer indirections, we want to have different structs (embedding TupleTableSlot) for different types of slots. Thus different types of slots are needed, which requires adapting creators of slots. The slot that most efficiently can represent a type of tuple in an executor node will often depend on the type of slot a child node uses. Therefore we need to track the type of slot is returned by nodes, so parent slots can create slots based on that. Relatedly, JIT compilation of tuple deforming needs to know which type of slot a certain expression refers to, so it can create an appropriate deforming function for the type of tuple in the slot. But not all nodes will only return one type of slot, e.g. an append node will potentially return different types of slots for each of its subplans. Therefore add function that allows to query the type of a node's result slot, and whether it'll always be the same type (whether it's fixed). This can be queried using ExecGetResultSlotOps(). The scan, result, inner, outer type of slots are automatically inferred from ExecInitScanTupleSlot(), ExecInitResultSlot(), left/right subtrees respectively. If that's not correct for a node, that can be overwritten using new fields in PlanState. This commit does not introduce the actually abstracted implementation of different kind of TupleTableSlots, that will be left for a followup commit. The different types of slots introduced will, for now, still use the same backing implementation. While this already partially invalidates the big comment in tuptable.h, it seems to make more sense to update it later, when the different TupleTableSlot implementations actually exist. Author: Ashutosh Bapat and Andres Freund, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-16 07:00:30 +01:00
/* ----------------------------------------------------------------
* tuple table create/delete functions
* ----------------------------------------------------------------
*/
/* --------------------------------
* MakeTupleTableSlot
*
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
* Basic routine to make an empty TupleTableSlot of given
* TupleTableSlotType. If tupleDesc is specified the slot's descriptor is
* fixed for its lifetime, gaining some efficiency. If that's
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
* undesirable, pass NULL.
* --------------------------------
*/
TupleTableSlot *
Introduce notion of different types of slots (without implementing them). Upcoming work intends to allow pluggable ways to introduce new ways of storing table data. Accessing those table access methods from the executor requires TupleTableSlots to be carry tuples in the native format of such storage methods; otherwise there'll be a significant conversion overhead. Different access methods will require different data to store tuples efficiently (just like virtual, minimal, heap already require fields in TupleTableSlot). To allow that without requiring additional pointer indirections, we want to have different structs (embedding TupleTableSlot) for different types of slots. Thus different types of slots are needed, which requires adapting creators of slots. The slot that most efficiently can represent a type of tuple in an executor node will often depend on the type of slot a child node uses. Therefore we need to track the type of slot is returned by nodes, so parent slots can create slots based on that. Relatedly, JIT compilation of tuple deforming needs to know which type of slot a certain expression refers to, so it can create an appropriate deforming function for the type of tuple in the slot. But not all nodes will only return one type of slot, e.g. an append node will potentially return different types of slots for each of its subplans. Therefore add function that allows to query the type of a node's result slot, and whether it'll always be the same type (whether it's fixed). This can be queried using ExecGetResultSlotOps(). The scan, result, inner, outer type of slots are automatically inferred from ExecInitScanTupleSlot(), ExecInitResultSlot(), left/right subtrees respectively. If that's not correct for a node, that can be overwritten using new fields in PlanState. This commit does not introduce the actually abstracted implementation of different kind of TupleTableSlots, that will be left for a followup commit. The different types of slots introduced will, for now, still use the same backing implementation. While this already partially invalidates the big comment in tuptable.h, it seems to make more sense to update it later, when the different TupleTableSlot implementations actually exist. Author: Ashutosh Bapat and Andres Freund, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-16 07:00:30 +01:00
MakeTupleTableSlot(TupleDesc tupleDesc,
const TupleTableSlotOps *tts_ops)
{
Size basesz,
allocsz;
TupleTableSlot *slot;
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
basesz = tts_ops->base_slot_size;
/*
* When a fixed descriptor is specified, we can reduce overhead by
* allocating the entire slot in one go.
*/
if (tupleDesc)
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
allocsz = MAXALIGN(basesz) +
MAXALIGN(tupleDesc->natts * sizeof(Datum)) +
MAXALIGN(tupleDesc->natts * sizeof(bool));
else
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
allocsz = basesz;
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
slot = palloc0(allocsz);
Introduce notion of different types of slots (without implementing them). Upcoming work intends to allow pluggable ways to introduce new ways of storing table data. Accessing those table access methods from the executor requires TupleTableSlots to be carry tuples in the native format of such storage methods; otherwise there'll be a significant conversion overhead. Different access methods will require different data to store tuples efficiently (just like virtual, minimal, heap already require fields in TupleTableSlot). To allow that without requiring additional pointer indirections, we want to have different structs (embedding TupleTableSlot) for different types of slots. Thus different types of slots are needed, which requires adapting creators of slots. The slot that most efficiently can represent a type of tuple in an executor node will often depend on the type of slot a child node uses. Therefore we need to track the type of slot is returned by nodes, so parent slots can create slots based on that. Relatedly, JIT compilation of tuple deforming needs to know which type of slot a certain expression refers to, so it can create an appropriate deforming function for the type of tuple in the slot. But not all nodes will only return one type of slot, e.g. an append node will potentially return different types of slots for each of its subplans. Therefore add function that allows to query the type of a node's result slot, and whether it'll always be the same type (whether it's fixed). This can be queried using ExecGetResultSlotOps(). The scan, result, inner, outer type of slots are automatically inferred from ExecInitScanTupleSlot(), ExecInitResultSlot(), left/right subtrees respectively. If that's not correct for a node, that can be overwritten using new fields in PlanState. This commit does not introduce the actually abstracted implementation of different kind of TupleTableSlots, that will be left for a followup commit. The different types of slots introduced will, for now, still use the same backing implementation. While this already partially invalidates the big comment in tuptable.h, it seems to make more sense to update it later, when the different TupleTableSlot implementations actually exist. Author: Ashutosh Bapat and Andres Freund, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-16 07:00:30 +01:00
/* const for optimization purposes, OK to modify at allocation time */
*((const TupleTableSlotOps **) &slot->tts_ops) = tts_ops;
slot->type = T_TupleTableSlot;
slot->tts_flags |= TTS_FLAG_EMPTY;
if (tupleDesc != NULL)
slot->tts_flags |= TTS_FLAG_FIXED;
slot->tts_tupleDescriptor = tupleDesc;
slot->tts_mcxt = CurrentMemoryContext;
slot->tts_nvalid = 0;
if (tupleDesc != NULL)
{
slot->tts_values = (Datum *)
(((char *) slot)
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
+ MAXALIGN(basesz));
slot->tts_isnull = (bool *)
(((char *) slot)
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
+ MAXALIGN(basesz)
+ MAXALIGN(tupleDesc->natts * sizeof(Datum)));
PinTupleDesc(tupleDesc);
}
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
/*
* And allow slot type specific initialization.
*/
slot->tts_ops->init(slot);
return slot;
}
/* --------------------------------
* ExecAllocTableSlot
*
* Create a tuple table slot within a tuple table (which is just a List).
* --------------------------------
*/
TupleTableSlot *
Introduce notion of different types of slots (without implementing them). Upcoming work intends to allow pluggable ways to introduce new ways of storing table data. Accessing those table access methods from the executor requires TupleTableSlots to be carry tuples in the native format of such storage methods; otherwise there'll be a significant conversion overhead. Different access methods will require different data to store tuples efficiently (just like virtual, minimal, heap already require fields in TupleTableSlot). To allow that without requiring additional pointer indirections, we want to have different structs (embedding TupleTableSlot) for different types of slots. Thus different types of slots are needed, which requires adapting creators of slots. The slot that most efficiently can represent a type of tuple in an executor node will often depend on the type of slot a child node uses. Therefore we need to track the type of slot is returned by nodes, so parent slots can create slots based on that. Relatedly, JIT compilation of tuple deforming needs to know which type of slot a certain expression refers to, so it can create an appropriate deforming function for the type of tuple in the slot. But not all nodes will only return one type of slot, e.g. an append node will potentially return different types of slots for each of its subplans. Therefore add function that allows to query the type of a node's result slot, and whether it'll always be the same type (whether it's fixed). This can be queried using ExecGetResultSlotOps(). The scan, result, inner, outer type of slots are automatically inferred from ExecInitScanTupleSlot(), ExecInitResultSlot(), left/right subtrees respectively. If that's not correct for a node, that can be overwritten using new fields in PlanState. This commit does not introduce the actually abstracted implementation of different kind of TupleTableSlots, that will be left for a followup commit. The different types of slots introduced will, for now, still use the same backing implementation. While this already partially invalidates the big comment in tuptable.h, it seems to make more sense to update it later, when the different TupleTableSlot implementations actually exist. Author: Ashutosh Bapat and Andres Freund, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-16 07:00:30 +01:00
ExecAllocTableSlot(List **tupleTable, TupleDesc desc,
const TupleTableSlotOps *tts_ops)
{
Introduce notion of different types of slots (without implementing them). Upcoming work intends to allow pluggable ways to introduce new ways of storing table data. Accessing those table access methods from the executor requires TupleTableSlots to be carry tuples in the native format of such storage methods; otherwise there'll be a significant conversion overhead. Different access methods will require different data to store tuples efficiently (just like virtual, minimal, heap already require fields in TupleTableSlot). To allow that without requiring additional pointer indirections, we want to have different structs (embedding TupleTableSlot) for different types of slots. Thus different types of slots are needed, which requires adapting creators of slots. The slot that most efficiently can represent a type of tuple in an executor node will often depend on the type of slot a child node uses. Therefore we need to track the type of slot is returned by nodes, so parent slots can create slots based on that. Relatedly, JIT compilation of tuple deforming needs to know which type of slot a certain expression refers to, so it can create an appropriate deforming function for the type of tuple in the slot. But not all nodes will only return one type of slot, e.g. an append node will potentially return different types of slots for each of its subplans. Therefore add function that allows to query the type of a node's result slot, and whether it'll always be the same type (whether it's fixed). This can be queried using ExecGetResultSlotOps(). The scan, result, inner, outer type of slots are automatically inferred from ExecInitScanTupleSlot(), ExecInitResultSlot(), left/right subtrees respectively. If that's not correct for a node, that can be overwritten using new fields in PlanState. This commit does not introduce the actually abstracted implementation of different kind of TupleTableSlots, that will be left for a followup commit. The different types of slots introduced will, for now, still use the same backing implementation. While this already partially invalidates the big comment in tuptable.h, it seems to make more sense to update it later, when the different TupleTableSlot implementations actually exist. Author: Ashutosh Bapat and Andres Freund, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-16 07:00:30 +01:00
TupleTableSlot *slot = MakeTupleTableSlot(desc, tts_ops);
*tupleTable = lappend(*tupleTable, slot);
return slot;
}
/* --------------------------------
* ExecResetTupleTable
*
* This releases any resources (buffer pins, tupdesc refcounts)
* held by the tuple table, and optionally releases the memory
* occupied by the tuple table data structure.
* It is expected that this routine be called by ExecEndPlan().
* --------------------------------
*/
void
ExecResetTupleTable(List *tupleTable, /* tuple table */
bool shouldFree) /* true if we should free memory */
{
ListCell *lc;
foreach(lc, tupleTable)
{
TupleTableSlot *slot = lfirst_node(TupleTableSlot, lc);
/* Always release resources and reset the slot to empty */
ExecClearTuple(slot);
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
slot->tts_ops->release(slot);
if (slot->tts_tupleDescriptor)
{
ReleaseTupleDesc(slot->tts_tupleDescriptor);
slot->tts_tupleDescriptor = NULL;
}
/* If shouldFree, release memory occupied by the slot itself */
if (shouldFree)
{
if (!TTS_FIXED(slot))
{
if (slot->tts_values)
pfree(slot->tts_values);
if (slot->tts_isnull)
pfree(slot->tts_isnull);
}
pfree(slot);
}
}
/* If shouldFree, release the list structure */
if (shouldFree)
list_free(tupleTable);
}
/* --------------------------------
* MakeSingleTupleTableSlot
*
Introduce notion of different types of slots (without implementing them). Upcoming work intends to allow pluggable ways to introduce new ways of storing table data. Accessing those table access methods from the executor requires TupleTableSlots to be carry tuples in the native format of such storage methods; otherwise there'll be a significant conversion overhead. Different access methods will require different data to store tuples efficiently (just like virtual, minimal, heap already require fields in TupleTableSlot). To allow that without requiring additional pointer indirections, we want to have different structs (embedding TupleTableSlot) for different types of slots. Thus different types of slots are needed, which requires adapting creators of slots. The slot that most efficiently can represent a type of tuple in an executor node will often depend on the type of slot a child node uses. Therefore we need to track the type of slot is returned by nodes, so parent slots can create slots based on that. Relatedly, JIT compilation of tuple deforming needs to know which type of slot a certain expression refers to, so it can create an appropriate deforming function for the type of tuple in the slot. But not all nodes will only return one type of slot, e.g. an append node will potentially return different types of slots for each of its subplans. Therefore add function that allows to query the type of a node's result slot, and whether it'll always be the same type (whether it's fixed). This can be queried using ExecGetResultSlotOps(). The scan, result, inner, outer type of slots are automatically inferred from ExecInitScanTupleSlot(), ExecInitResultSlot(), left/right subtrees respectively. If that's not correct for a node, that can be overwritten using new fields in PlanState. This commit does not introduce the actually abstracted implementation of different kind of TupleTableSlots, that will be left for a followup commit. The different types of slots introduced will, for now, still use the same backing implementation. While this already partially invalidates the big comment in tuptable.h, it seems to make more sense to update it later, when the different TupleTableSlot implementations actually exist. Author: Ashutosh Bapat and Andres Freund, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-16 07:00:30 +01:00
* This is a convenience routine for operations that need a standalone
* TupleTableSlot not gotten from the main executor tuple table. It makes
* a single slot of given TupleTableSlotType and initializes it to use the
* given tuple descriptor.
* --------------------------------
*/
TupleTableSlot *
Introduce notion of different types of slots (without implementing them). Upcoming work intends to allow pluggable ways to introduce new ways of storing table data. Accessing those table access methods from the executor requires TupleTableSlots to be carry tuples in the native format of such storage methods; otherwise there'll be a significant conversion overhead. Different access methods will require different data to store tuples efficiently (just like virtual, minimal, heap already require fields in TupleTableSlot). To allow that without requiring additional pointer indirections, we want to have different structs (embedding TupleTableSlot) for different types of slots. Thus different types of slots are needed, which requires adapting creators of slots. The slot that most efficiently can represent a type of tuple in an executor node will often depend on the type of slot a child node uses. Therefore we need to track the type of slot is returned by nodes, so parent slots can create slots based on that. Relatedly, JIT compilation of tuple deforming needs to know which type of slot a certain expression refers to, so it can create an appropriate deforming function for the type of tuple in the slot. But not all nodes will only return one type of slot, e.g. an append node will potentially return different types of slots for each of its subplans. Therefore add function that allows to query the type of a node's result slot, and whether it'll always be the same type (whether it's fixed). This can be queried using ExecGetResultSlotOps(). The scan, result, inner, outer type of slots are automatically inferred from ExecInitScanTupleSlot(), ExecInitResultSlot(), left/right subtrees respectively. If that's not correct for a node, that can be overwritten using new fields in PlanState. This commit does not introduce the actually abstracted implementation of different kind of TupleTableSlots, that will be left for a followup commit. The different types of slots introduced will, for now, still use the same backing implementation. While this already partially invalidates the big comment in tuptable.h, it seems to make more sense to update it later, when the different TupleTableSlot implementations actually exist. Author: Ashutosh Bapat and Andres Freund, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-16 07:00:30 +01:00
MakeSingleTupleTableSlot(TupleDesc tupdesc,
const TupleTableSlotOps *tts_ops)
{
Introduce notion of different types of slots (without implementing them). Upcoming work intends to allow pluggable ways to introduce new ways of storing table data. Accessing those table access methods from the executor requires TupleTableSlots to be carry tuples in the native format of such storage methods; otherwise there'll be a significant conversion overhead. Different access methods will require different data to store tuples efficiently (just like virtual, minimal, heap already require fields in TupleTableSlot). To allow that without requiring additional pointer indirections, we want to have different structs (embedding TupleTableSlot) for different types of slots. Thus different types of slots are needed, which requires adapting creators of slots. The slot that most efficiently can represent a type of tuple in an executor node will often depend on the type of slot a child node uses. Therefore we need to track the type of slot is returned by nodes, so parent slots can create slots based on that. Relatedly, JIT compilation of tuple deforming needs to know which type of slot a certain expression refers to, so it can create an appropriate deforming function for the type of tuple in the slot. But not all nodes will only return one type of slot, e.g. an append node will potentially return different types of slots for each of its subplans. Therefore add function that allows to query the type of a node's result slot, and whether it'll always be the same type (whether it's fixed). This can be queried using ExecGetResultSlotOps(). The scan, result, inner, outer type of slots are automatically inferred from ExecInitScanTupleSlot(), ExecInitResultSlot(), left/right subtrees respectively. If that's not correct for a node, that can be overwritten using new fields in PlanState. This commit does not introduce the actually abstracted implementation of different kind of TupleTableSlots, that will be left for a followup commit. The different types of slots introduced will, for now, still use the same backing implementation. While this already partially invalidates the big comment in tuptable.h, it seems to make more sense to update it later, when the different TupleTableSlot implementations actually exist. Author: Ashutosh Bapat and Andres Freund, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-16 07:00:30 +01:00
TupleTableSlot *slot = MakeTupleTableSlot(tupdesc, tts_ops);
return slot;
}
/* --------------------------------
* ExecDropSingleTupleTableSlot
*
* Release a TupleTableSlot made with MakeSingleTupleTableSlot.
* DON'T use this on a slot that's part of a tuple table list!
* --------------------------------
*/
void
ExecDropSingleTupleTableSlot(TupleTableSlot *slot)
{
/* This should match ExecResetTupleTable's processing of one slot */
Assert(IsA(slot, TupleTableSlot));
ExecClearTuple(slot);
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
slot->tts_ops->release(slot);
if (slot->tts_tupleDescriptor)
ReleaseTupleDesc(slot->tts_tupleDescriptor);
if (!TTS_FIXED(slot))
{
if (slot->tts_values)
pfree(slot->tts_values);
if (slot->tts_isnull)
pfree(slot->tts_isnull);
}
pfree(slot);
}
/* ----------------------------------------------------------------
* tuple table slot accessor functions
* ----------------------------------------------------------------
*/
/* --------------------------------
* ExecSetSlotDescriptor
*
* This function is used to set the tuple descriptor associated
* with the slot's tuple. The passed descriptor must have lifespan
* at least equal to the slot's. If it is a reference-counted descriptor
* then the reference count is incremented for as long as the slot holds
* a reference.
* --------------------------------
*/
void
Phase 2 of pgindent updates. Change pg_bsd_indent to follow upstream rules for placement of comments to the right of code, and remove pgindent hack that caused comments following #endif to not obey the general rule. Commit e3860ffa4dd0dad0dd9eea4be9cc1412373a8c89 wasn't actually using the published version of pg_bsd_indent, but a hacked-up version that tried to minimize the amount of movement of comments to the right of code. The situation of interest is where such a comment has to be moved to the right of its default placement at column 33 because there's code there. BSD indent has always moved right in units of tab stops in such cases --- but in the previous incarnation, indent was working in 8-space tab stops, while now it knows we use 4-space tabs. So the net result is that in about half the cases, such comments are placed one tab stop left of before. This is better all around: it leaves more room on the line for comment text, and it means that in such cases the comment uniformly starts at the next 4-space tab stop after the code, rather than sometimes one and sometimes two tabs after. Also, ensure that comments following #endif are indented the same as comments following other preprocessor commands such as #else. That inconsistency turns out to have been self-inflicted damage from a poorly-thought-through post-indent "fixup" in pgindent. This patch is much less interesting than the first round of indent changes, but also bulkier, so I thought it best to separate the effects. Discussion: https://postgr.es/m/E1dAmxK-0006EE-1r@gemulon.postgresql.org Discussion: https://postgr.es/m/30527.1495162840@sss.pgh.pa.us
2017-06-21 21:18:54 +02:00
ExecSetSlotDescriptor(TupleTableSlot *slot, /* slot to change */
TupleDesc tupdesc) /* new tuple descriptor */
{
Assert(!TTS_FIXED(slot));
/* For safety, make sure slot is empty before changing it */
ExecClearTuple(slot);
/*
* Release any old descriptor. Also release old Datum/isnull arrays if
2005-10-15 04:49:52 +02:00
* present (we don't bother to check if they could be re-used).
*/
if (slot->tts_tupleDescriptor)
ReleaseTupleDesc(slot->tts_tupleDescriptor);
if (slot->tts_values)
pfree(slot->tts_values);
if (slot->tts_isnull)
pfree(slot->tts_isnull);
/*
* Install the new descriptor; if it's refcounted, bump its refcount.
*/
slot->tts_tupleDescriptor = tupdesc;
PinTupleDesc(tupdesc);
/*
2005-10-15 04:49:52 +02:00
* Allocate Datum/isnull arrays of the appropriate size. These must have
* the same lifetime as the slot, so allocate in the slot's own context.
*/
slot->tts_values = (Datum *)
MemoryContextAlloc(slot->tts_mcxt, tupdesc->natts * sizeof(Datum));
slot->tts_isnull = (bool *)
MemoryContextAlloc(slot->tts_mcxt, tupdesc->natts * sizeof(bool));
}
/* --------------------------------
* ExecStoreHeapTuple
*
* This function is used to store an on-the-fly physical tuple into a specified
* slot in the tuple table.
*
* tuple: tuple to store
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
* slot: TTSOpsHeapTuple type slot to store it in
* shouldFree: true if ExecClearTuple should pfree() the tuple
* when done with it
*
* shouldFree is normally set 'true' for tuples constructed on-the-fly. But it
* can be 'false' when the referenced tuple is held in a tuple table slot
* belonging to a lower-level executor Proc node. In this case the lower-level
* slot retains ownership and responsibility for eventually releasing the
* tuple. When this method is used, we must be certain that the upper-level
* Proc node will lose interest in the tuple sooner than the lower-level one
* does! If you're not certain, copy the lower-level tuple with heap_copytuple
* and let the upper-level table slot assume ownership of the copy!
*
* Return value is just the passed-in slot pointer.
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
*
* If the target slot is not guaranteed to be TTSOpsHeapTuple type slot, use
* the, more expensive, ExecForceStoreHeapTuple().
* --------------------------------
*/
TupleTableSlot *
ExecStoreHeapTuple(HeapTuple tuple,
TupleTableSlot *slot,
bool shouldFree)
{
/*
* sanity checks
*/
Assert(tuple != NULL);
Assert(slot != NULL);
Assert(slot->tts_tupleDescriptor != NULL);
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
if (unlikely(!TTS_IS_HEAPTUPLE(slot)))
elog(ERROR, "trying to store a heap tuple into wrong type of slot");
tts_heap_store_tuple(slot, tuple, shouldFree);
slot->tts_tableOid = tuple->t_tableOid;
return slot;
}
/* --------------------------------
* ExecStoreBufferHeapTuple
*
* This function is used to store an on-disk physical tuple from a buffer
* into a specified slot in the tuple table.
*
* tuple: tuple to store
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
* slot: TTSOpsBufferHeapTuple type slot to store it in
* buffer: disk buffer if tuple is in a disk page, else InvalidBuffer
*
* The tuple table code acquires a pin on the buffer which is held until the
* slot is cleared, so that the tuple won't go away on us.
*
* Return value is just the passed-in slot pointer.
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
*
* If the target slot is not guaranteed to be TTSOpsBufferHeapTuple type slot,
* use the, more expensive, ExecForceStoreHeapTuple().
* --------------------------------
*/
TupleTableSlot *
ExecStoreBufferHeapTuple(HeapTuple tuple,
TupleTableSlot *slot,
Buffer buffer)
{
/*
* sanity checks
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
*/
Assert(tuple != NULL);
Assert(slot != NULL);
Assert(slot->tts_tupleDescriptor != NULL);
Assert(BufferIsValid(buffer));
if (unlikely(!TTS_IS_BUFFERTUPLE(slot)))
elog(ERROR, "trying to store an on-disk heap tuple into wrong type of slot");
tts_buffer_heap_store_tuple(slot, tuple, buffer, false);
slot->tts_tableOid = tuple->t_tableOid;
return slot;
}
/*
* Like ExecStoreBufferHeapTuple, but transfer an existing pin from the caller
* to the slot, i.e. the caller doesn't need to, and may not, release the pin.
*/
TupleTableSlot *
ExecStorePinnedBufferHeapTuple(HeapTuple tuple,
TupleTableSlot *slot,
Buffer buffer)
{
/*
* sanity checks
*/
Assert(tuple != NULL);
Assert(slot != NULL);
Assert(slot->tts_tupleDescriptor != NULL);
Assert(BufferIsValid(buffer));
if (unlikely(!TTS_IS_BUFFERTUPLE(slot)))
elog(ERROR, "trying to store an on-disk heap tuple into wrong type of slot");
tts_buffer_heap_store_tuple(slot, tuple, buffer, true);
slot->tts_tableOid = tuple->t_tableOid;
return slot;
}
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
/*
* Store a minimal tuple into TTSOpsMinimalTuple type slot.
*
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
* If the target slot is not guaranteed to be TTSOpsMinimalTuple type slot,
* use the, more expensive, ExecForceStoreMinimalTuple().
*/
TupleTableSlot *
ExecStoreMinimalTuple(MinimalTuple mtup,
TupleTableSlot *slot,
bool shouldFree)
{
/*
* sanity checks
*/
Assert(mtup != NULL);
Assert(slot != NULL);
Assert(slot->tts_tupleDescriptor != NULL);
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
if (unlikely(!TTS_IS_MINIMALTUPLE(slot)))
elog(ERROR, "trying to store a minimal tuple into wrong type of slot");
tts_minimal_store_tuple(slot, mtup, shouldFree);
return slot;
}
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
/*
* Store a HeapTuple into any kind of slot, performing conversion if
* necessary.
*/
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
void
ExecForceStoreHeapTuple(HeapTuple tuple,
TupleTableSlot *slot,
bool shouldFree)
{
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
if (TTS_IS_HEAPTUPLE(slot))
{
ExecStoreHeapTuple(tuple, slot, shouldFree);
}
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
else if (TTS_IS_BUFFERTUPLE(slot))
{
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
MemoryContext oldContext;
BufferHeapTupleTableSlot *bslot = (BufferHeapTupleTableSlot *) slot;
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
ExecClearTuple(slot);
slot->tts_flags &= ~TTS_FLAG_EMPTY;
oldContext = MemoryContextSwitchTo(slot->tts_mcxt);
bslot->base.tuple = heap_copytuple(tuple);
slot->tts_flags |= TTS_FLAG_SHOULDFREE;
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
MemoryContextSwitchTo(oldContext);
if (shouldFree)
pfree(tuple);
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
}
else
{
ExecClearTuple(slot);
heap_deform_tuple(tuple, slot->tts_tupleDescriptor,
slot->tts_values, slot->tts_isnull);
ExecStoreVirtualTuple(slot);
if (shouldFree)
{
ExecMaterializeSlot(slot);
pfree(tuple);
}
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
}
}
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
/*
* Store a MinimalTuple into any kind of slot, performing conversion if
* necessary.
*/
void
ExecForceStoreMinimalTuple(MinimalTuple mtup,
TupleTableSlot *slot,
bool shouldFree)
{
if (TTS_IS_MINIMALTUPLE(slot))
{
tts_minimal_store_tuple(slot, mtup, shouldFree);
}
else
{
HeapTupleData htup;
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
ExecClearTuple(slot);
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
htup.t_len = mtup->t_len + MINIMAL_TUPLE_OFFSET;
htup.t_data = (HeapTupleHeader) ((char *) mtup - MINIMAL_TUPLE_OFFSET);
heap_deform_tuple(&htup, slot->tts_tupleDescriptor,
slot->tts_values, slot->tts_isnull);
ExecStoreVirtualTuple(slot);
if (shouldFree)
{
ExecMaterializeSlot(slot);
pfree(mtup);
}
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
}
}
/* --------------------------------
* ExecStoreVirtualTuple
* Mark a slot as containing a virtual tuple.
*
* The protocol for loading a slot with virtual tuple data is:
* * Call ExecClearTuple to mark the slot empty.
* * Store data into the Datum/isnull arrays.
* * Call ExecStoreVirtualTuple to mark the slot valid.
* This is a bit unclean but it avoids one round of data copying.
* --------------------------------
*/
TupleTableSlot *
ExecStoreVirtualTuple(TupleTableSlot *slot)
{
/*
* sanity checks
*/
Assert(slot != NULL);
Assert(slot->tts_tupleDescriptor != NULL);
Assert(TTS_EMPTY(slot));
slot->tts_flags &= ~TTS_FLAG_EMPTY;
slot->tts_nvalid = slot->tts_tupleDescriptor->natts;
return slot;
}
/* --------------------------------
* ExecStoreAllNullTuple
* Set up the slot to contain a null in every column.
*
* At first glance this might sound just like ExecClearTuple, but it's
* entirely different: the slot ends up full, not empty.
* --------------------------------
*/
TupleTableSlot *
ExecStoreAllNullTuple(TupleTableSlot *slot)
{
/*
* sanity checks
*/
Assert(slot != NULL);
Assert(slot->tts_tupleDescriptor != NULL);
/* Clear any old contents */
ExecClearTuple(slot);
/*
* Fill all the columns of the virtual tuple with nulls
*/
MemSet(slot->tts_values, 0,
slot->tts_tupleDescriptor->natts * sizeof(Datum));
memset(slot->tts_isnull, true,
slot->tts_tupleDescriptor->natts * sizeof(bool));
return ExecStoreVirtualTuple(slot);
}
/*
* Store a HeapTuple in datum form, into a slot. That always requires
* deforming it and storing it in virtual form.
*
* Until the slot is materialized, the contents of the slot depend on the
* datum.
*/
void
ExecStoreHeapTupleDatum(Datum data, TupleTableSlot *slot)
{
HeapTupleData tuple = {0};
HeapTupleHeader td;
td = DatumGetHeapTupleHeader(data);
tuple.t_len = HeapTupleHeaderGetDatumLength(td);
tuple.t_self = td->t_ctid;
tuple.t_data = td;
ExecClearTuple(slot);
heap_deform_tuple(&tuple, slot->tts_tupleDescriptor,
slot->tts_values, slot->tts_isnull);
ExecStoreVirtualTuple(slot);
}
/*
* ExecFetchSlotHeapTuple - fetch HeapTuple representing the slot's content
*
* The returned HeapTuple represents the slot's content as closely as
* possible.
*
* If materialize is true, the contents of the slots will be made independent
* from the underlying storage (i.e. all buffer pins are released, memory is
* allocated in the slot's context).
*
* If shouldFree is not-NULL it'll be set to true if the returned tuple has
* been allocated in the calling memory context, and must be freed by the
* caller (via explicit pfree() or a memory context reset).
*
* NB: If materialize is true, modifications of the returned tuple are
* allowed. But it depends on the type of the slot whether such modifications
* will also affect the slot's contents. While that is not the nicest
* behaviour, all such modifications are in the process of being removed.
*/
HeapTuple
ExecFetchSlotHeapTuple(TupleTableSlot *slot, bool materialize, bool *shouldFree)
{
/*
* sanity checks
*/
Assert(slot != NULL);
Assert(!TTS_EMPTY(slot));
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
/* Materialize the tuple so that the slot "owns" it, if requested. */
if (materialize)
slot->tts_ops->materialize(slot);
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
if (slot->tts_ops->get_heap_tuple == NULL)
{
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
if (shouldFree)
*shouldFree = true;
return slot->tts_ops->copy_heap_tuple(slot);
}
else
{
if (shouldFree)
*shouldFree = false;
return slot->tts_ops->get_heap_tuple(slot);
}
}
/* --------------------------------
* ExecFetchSlotMinimalTuple
* Fetch the slot's minimal physical tuple.
*
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
* If the given tuple table slot can hold a minimal tuple, indicated by a
* non-NULL get_minimal_tuple callback, the function returns the minimal
* tuple returned by that callback. It assumes that the minimal tuple
* returned by the callback is "owned" by the slot i.e. the slot is
* responsible for freeing the memory consumed by the tuple. Hence it sets
* *shouldFree to false, indicating that the caller should not free the
* memory consumed by the minimal tuple. In this case the returned minimal
* tuple should be considered as read-only.
*
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
* If that callback is not supported, it calls copy_minimal_tuple callback
* which is expected to return a copy of minimal tuple representing the
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
* contents of the slot. In this case *shouldFree is set to true,
* indicating the caller that it should free the memory consumed by the
* minimal tuple. In this case the returned minimal tuple may be written
* up.
* --------------------------------
*/
MinimalTuple
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
ExecFetchSlotMinimalTuple(TupleTableSlot *slot,
bool *shouldFree)
{
/*
* sanity checks
*/
Assert(slot != NULL);
Assert(!TTS_EMPTY(slot));
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
if (slot->tts_ops->get_minimal_tuple)
{
if (shouldFree)
*shouldFree = false;
return slot->tts_ops->get_minimal_tuple(slot);
}
else
{
if (shouldFree)
*shouldFree = true;
return slot->tts_ops->copy_minimal_tuple(slot);
}
}
/* --------------------------------
* ExecFetchSlotHeapTupleDatum
* Fetch the slot's tuple as a composite-type Datum.
*
Fix failure to detoast fields in composite elements of structured types. If we have an array of records stored on disk, the individual record fields cannot contain out-of-line TOAST pointers: the tuptoaster.c mechanisms are only prepared to deal with TOAST pointers appearing in top-level fields of a stored row. The same applies for ranges over composite types, nested composites, etc. However, the existing code only took care of expanding sub-field TOAST pointers for the case of nested composites, not for other structured types containing composites. For example, given a command such as UPDATE tab SET arraycol = ARRAY[(ROW(x,42)::mycompositetype] ... where x is a direct reference to a field of an on-disk tuple, if that field is long enough to be toasted out-of-line then the TOAST pointer would be inserted as-is into the array column. If the source record for x is later deleted, the array field value would become a dangling pointer, leading to errors along the line of "missing chunk number 0 for toast value ..." when the value is referenced. A reproducible test case for this was provided by Jan Pecek, but it seems likely that some of the "missing chunk number" reports we've heard in the past were caused by similar issues. Code-wise, the problem is that PG_DETOAST_DATUM() is not adequate to produce a self-contained Datum value if the Datum is of composite type. Seen in this light, the problem is not just confined to arrays and ranges, but could also affect some other places where detoasting is done in that way, for example form_index_tuple(). I tried teaching the array code to apply toast_flatten_tuple_attribute() along with PG_DETOAST_DATUM() when the array element type is composite, but this was messy and imposed extra cache lookup costs whether or not any TOAST pointers were present, indeed sometimes when the array element type isn't even composite (since sometimes it takes a typcache lookup to find that out). The idea of extending that approach to all the places that currently use PG_DETOAST_DATUM() wasn't attractive at all. This patch instead solves the problem by decreeing that composite Datum values must not contain any out-of-line TOAST pointers in the first place; that is, we expand out-of-line fields at the point of constructing a composite Datum, not at the point where we're about to insert it into a larger tuple. This rule is applied only to true composite Datums, not to tuples that are being passed around the system as tuples, so it's not as invasive as it might sound at first. With this approach, the amount of code that has to be touched for a full solution is greatly reduced, and added cache lookup costs are avoided except when there actually is a TOAST pointer that needs to be inlined. The main drawback of this approach is that we might sometimes dereference a TOAST pointer that will never actually be used by the query, imposing a rather large cost that wasn't there before. On the other side of the coin, if the field value is used multiple times then we'll come out ahead by avoiding repeat detoastings. Experimentation suggests that common SQL coding patterns are unaffected either way, though. Applications that are very negatively affected could be advised to modify their code to not fetch columns they won't be using. In future, we might consider reverting this solution in favor of detoasting only at the point where data is about to be stored to disk, using some method that can drill down into multiple levels of nested structured types. That will require defining new APIs for structured types, though, so it doesn't seem feasible as a back-patchable fix. Note that this patch changes HeapTupleGetDatum() from a macro to a function call; this means that any third-party code using that macro will not get protection against creating TOAST-pointer-containing Datums until it's recompiled. The same applies to any uses of PG_RETURN_HEAPTUPLEHEADER(). It seems likely that this is not a big problem in practice: most of the tuple-returning functions in core and contrib produce outputs that could not possibly be toasted anyway, and the same probably holds for third-party extensions. This bug has existed since TOAST was invented, so back-patch to all supported branches.
2014-05-01 21:19:06 +02:00
* The result is always freshly palloc'd in the caller's memory context.
* --------------------------------
*/
Datum
ExecFetchSlotHeapTupleDatum(TupleTableSlot *slot)
{
HeapTuple tup;
TupleDesc tupdesc;
bool shouldFree;
Datum ret;
Fix failure to detoast fields in composite elements of structured types. If we have an array of records stored on disk, the individual record fields cannot contain out-of-line TOAST pointers: the tuptoaster.c mechanisms are only prepared to deal with TOAST pointers appearing in top-level fields of a stored row. The same applies for ranges over composite types, nested composites, etc. However, the existing code only took care of expanding sub-field TOAST pointers for the case of nested composites, not for other structured types containing composites. For example, given a command such as UPDATE tab SET arraycol = ARRAY[(ROW(x,42)::mycompositetype] ... where x is a direct reference to a field of an on-disk tuple, if that field is long enough to be toasted out-of-line then the TOAST pointer would be inserted as-is into the array column. If the source record for x is later deleted, the array field value would become a dangling pointer, leading to errors along the line of "missing chunk number 0 for toast value ..." when the value is referenced. A reproducible test case for this was provided by Jan Pecek, but it seems likely that some of the "missing chunk number" reports we've heard in the past were caused by similar issues. Code-wise, the problem is that PG_DETOAST_DATUM() is not adequate to produce a self-contained Datum value if the Datum is of composite type. Seen in this light, the problem is not just confined to arrays and ranges, but could also affect some other places where detoasting is done in that way, for example form_index_tuple(). I tried teaching the array code to apply toast_flatten_tuple_attribute() along with PG_DETOAST_DATUM() when the array element type is composite, but this was messy and imposed extra cache lookup costs whether or not any TOAST pointers were present, indeed sometimes when the array element type isn't even composite (since sometimes it takes a typcache lookup to find that out). The idea of extending that approach to all the places that currently use PG_DETOAST_DATUM() wasn't attractive at all. This patch instead solves the problem by decreeing that composite Datum values must not contain any out-of-line TOAST pointers in the first place; that is, we expand out-of-line fields at the point of constructing a composite Datum, not at the point where we're about to insert it into a larger tuple. This rule is applied only to true composite Datums, not to tuples that are being passed around the system as tuples, so it's not as invasive as it might sound at first. With this approach, the amount of code that has to be touched for a full solution is greatly reduced, and added cache lookup costs are avoided except when there actually is a TOAST pointer that needs to be inlined. The main drawback of this approach is that we might sometimes dereference a TOAST pointer that will never actually be used by the query, imposing a rather large cost that wasn't there before. On the other side of the coin, if the field value is used multiple times then we'll come out ahead by avoiding repeat detoastings. Experimentation suggests that common SQL coding patterns are unaffected either way, though. Applications that are very negatively affected could be advised to modify their code to not fetch columns they won't be using. In future, we might consider reverting this solution in favor of detoasting only at the point where data is about to be stored to disk, using some method that can drill down into multiple levels of nested structured types. That will require defining new APIs for structured types, though, so it doesn't seem feasible as a back-patchable fix. Note that this patch changes HeapTupleGetDatum() from a macro to a function call; this means that any third-party code using that macro will not get protection against creating TOAST-pointer-containing Datums until it's recompiled. The same applies to any uses of PG_RETURN_HEAPTUPLEHEADER(). It seems likely that this is not a big problem in practice: most of the tuple-returning functions in core and contrib produce outputs that could not possibly be toasted anyway, and the same probably holds for third-party extensions. This bug has existed since TOAST was invented, so back-patch to all supported branches.
2014-05-01 21:19:06 +02:00
/* Fetch slot's contents in regular-physical-tuple form */
tup = ExecFetchSlotHeapTuple(slot, false, &shouldFree);
tupdesc = slot->tts_tupleDescriptor;
Fix failure to detoast fields in composite elements of structured types. If we have an array of records stored on disk, the individual record fields cannot contain out-of-line TOAST pointers: the tuptoaster.c mechanisms are only prepared to deal with TOAST pointers appearing in top-level fields of a stored row. The same applies for ranges over composite types, nested composites, etc. However, the existing code only took care of expanding sub-field TOAST pointers for the case of nested composites, not for other structured types containing composites. For example, given a command such as UPDATE tab SET arraycol = ARRAY[(ROW(x,42)::mycompositetype] ... where x is a direct reference to a field of an on-disk tuple, if that field is long enough to be toasted out-of-line then the TOAST pointer would be inserted as-is into the array column. If the source record for x is later deleted, the array field value would become a dangling pointer, leading to errors along the line of "missing chunk number 0 for toast value ..." when the value is referenced. A reproducible test case for this was provided by Jan Pecek, but it seems likely that some of the "missing chunk number" reports we've heard in the past were caused by similar issues. Code-wise, the problem is that PG_DETOAST_DATUM() is not adequate to produce a self-contained Datum value if the Datum is of composite type. Seen in this light, the problem is not just confined to arrays and ranges, but could also affect some other places where detoasting is done in that way, for example form_index_tuple(). I tried teaching the array code to apply toast_flatten_tuple_attribute() along with PG_DETOAST_DATUM() when the array element type is composite, but this was messy and imposed extra cache lookup costs whether or not any TOAST pointers were present, indeed sometimes when the array element type isn't even composite (since sometimes it takes a typcache lookup to find that out). The idea of extending that approach to all the places that currently use PG_DETOAST_DATUM() wasn't attractive at all. This patch instead solves the problem by decreeing that composite Datum values must not contain any out-of-line TOAST pointers in the first place; that is, we expand out-of-line fields at the point of constructing a composite Datum, not at the point where we're about to insert it into a larger tuple. This rule is applied only to true composite Datums, not to tuples that are being passed around the system as tuples, so it's not as invasive as it might sound at first. With this approach, the amount of code that has to be touched for a full solution is greatly reduced, and added cache lookup costs are avoided except when there actually is a TOAST pointer that needs to be inlined. The main drawback of this approach is that we might sometimes dereference a TOAST pointer that will never actually be used by the query, imposing a rather large cost that wasn't there before. On the other side of the coin, if the field value is used multiple times then we'll come out ahead by avoiding repeat detoastings. Experimentation suggests that common SQL coding patterns are unaffected either way, though. Applications that are very negatively affected could be advised to modify their code to not fetch columns they won't be using. In future, we might consider reverting this solution in favor of detoasting only at the point where data is about to be stored to disk, using some method that can drill down into multiple levels of nested structured types. That will require defining new APIs for structured types, though, so it doesn't seem feasible as a back-patchable fix. Note that this patch changes HeapTupleGetDatum() from a macro to a function call; this means that any third-party code using that macro will not get protection against creating TOAST-pointer-containing Datums until it's recompiled. The same applies to any uses of PG_RETURN_HEAPTUPLEHEADER(). It seems likely that this is not a big problem in practice: most of the tuple-returning functions in core and contrib produce outputs that could not possibly be toasted anyway, and the same probably holds for third-party extensions. This bug has existed since TOAST was invented, so back-patch to all supported branches.
2014-05-01 21:19:06 +02:00
/* Convert to Datum form */
ret = heap_copy_tuple_as_datum(tup, tupdesc);
if (shouldFree)
pfree(tup);
return ret;
}
/* ----------------------------------------------------------------
* convenience initialization routines
* ----------------------------------------------------------------
*/
/* ----------------
Don't require return slots for nodes without projection. In a lot of nodes the return slot is not required. That can either be because the node doesn't do any projection (say an Append node), or because the node does perform projections but the projection is optimized away because the projection would yield an identical row. Slots aren't that small, especially for wide rows, so it's worthwhile to avoid creating them. It's not possible to just skip creating the slot - it's currently used to determine the tuple descriptor returned by ExecGetResultType(). So separate the determination of the result type from the slot creation. The work previously done internally ExecInitResultTupleSlotTL() can now also be done separately with ExecInitResultTypeTL() and ExecInitResultSlot(). That way nodes that aren't guaranteed to need a result slot, can use ExecInitResultTypeTL() to determine the result type of the node, and ExecAssignScanProjectionInfo() (via ExecConditionalAssignProjectionInfo()) determines that a result slot is needed, it is created with ExecInitResultSlot(). Besides the advantage of avoiding to create slots that then are unused, this is necessary preparation for later patches around tuple table slot abstraction. In particular separating the return descriptor and slot is a prerequisite to allow JITing of tuple deforming with knowledge of the underlying tuple format, and to avoid unnecessarily creating JITed tuple deforming for virtual slots. This commit removes a redundant argument from ExecInitResultTupleSlotTL(). While this commit touches a lot of the relevant lines anyway, it'd normally still not worthwhile to cause breakage, except that aforementioned later commits will touch *all* ExecInitResultTupleSlotTL() callers anyway (but fits worse thematically). Author: Andres Freund Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-10 02:19:39 +01:00
* ExecInitResultTypeTL
*
Don't require return slots for nodes without projection. In a lot of nodes the return slot is not required. That can either be because the node doesn't do any projection (say an Append node), or because the node does perform projections but the projection is optimized away because the projection would yield an identical row. Slots aren't that small, especially for wide rows, so it's worthwhile to avoid creating them. It's not possible to just skip creating the slot - it's currently used to determine the tuple descriptor returned by ExecGetResultType(). So separate the determination of the result type from the slot creation. The work previously done internally ExecInitResultTupleSlotTL() can now also be done separately with ExecInitResultTypeTL() and ExecInitResultSlot(). That way nodes that aren't guaranteed to need a result slot, can use ExecInitResultTypeTL() to determine the result type of the node, and ExecAssignScanProjectionInfo() (via ExecConditionalAssignProjectionInfo()) determines that a result slot is needed, it is created with ExecInitResultSlot(). Besides the advantage of avoiding to create slots that then are unused, this is necessary preparation for later patches around tuple table slot abstraction. In particular separating the return descriptor and slot is a prerequisite to allow JITing of tuple deforming with knowledge of the underlying tuple format, and to avoid unnecessarily creating JITed tuple deforming for virtual slots. This commit removes a redundant argument from ExecInitResultTupleSlotTL(). While this commit touches a lot of the relevant lines anyway, it'd normally still not worthwhile to cause breakage, except that aforementioned later commits will touch *all* ExecInitResultTupleSlotTL() callers anyway (but fits worse thematically). Author: Andres Freund Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-10 02:19:39 +01:00
* Initialize result type, using the plan node's targetlist.
* ----------------
*/
void
Don't require return slots for nodes without projection. In a lot of nodes the return slot is not required. That can either be because the node doesn't do any projection (say an Append node), or because the node does perform projections but the projection is optimized away because the projection would yield an identical row. Slots aren't that small, especially for wide rows, so it's worthwhile to avoid creating them. It's not possible to just skip creating the slot - it's currently used to determine the tuple descriptor returned by ExecGetResultType(). So separate the determination of the result type from the slot creation. The work previously done internally ExecInitResultTupleSlotTL() can now also be done separately with ExecInitResultTypeTL() and ExecInitResultSlot(). That way nodes that aren't guaranteed to need a result slot, can use ExecInitResultTypeTL() to determine the result type of the node, and ExecAssignScanProjectionInfo() (via ExecConditionalAssignProjectionInfo()) determines that a result slot is needed, it is created with ExecInitResultSlot(). Besides the advantage of avoiding to create slots that then are unused, this is necessary preparation for later patches around tuple table slot abstraction. In particular separating the return descriptor and slot is a prerequisite to allow JITing of tuple deforming with knowledge of the underlying tuple format, and to avoid unnecessarily creating JITed tuple deforming for virtual slots. This commit removes a redundant argument from ExecInitResultTupleSlotTL(). While this commit touches a lot of the relevant lines anyway, it'd normally still not worthwhile to cause breakage, except that aforementioned later commits will touch *all* ExecInitResultTupleSlotTL() callers anyway (but fits worse thematically). Author: Andres Freund Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-10 02:19:39 +01:00
ExecInitResultTypeTL(PlanState *planstate)
{
Remove WITH OIDS support, change oid catalog column visibility. Previously tables declared WITH OIDS, including a significant fraction of the catalog tables, stored the oid column not as a normal column, but as part of the tuple header. This special column was not shown by default, which was somewhat odd, as it's often (consider e.g. pg_class.oid) one of the more important parts of a row. Neither pg_dump nor COPY included the contents of the oid column by default. The fact that the oid column was not an ordinary column necessitated a significant amount of special case code to support oid columns. That already was painful for the existing, but upcoming work aiming to make table storage pluggable, would have required expanding and duplicating that "specialness" significantly. WITH OIDS has been deprecated since 2005 (commit ff02d0a05280e0). Remove it. Removing includes: - CREATE TABLE and ALTER TABLE syntax for declaring the table to be WITH OIDS has been removed (WITH (oids[ = true]) will error out) - pg_dump does not support dumping tables declared WITH OIDS and will issue a warning when dumping one (and ignore the oid column). - restoring an pg_dump archive with pg_restore will warn when restoring a table with oid contents (and ignore the oid column) - COPY will refuse to load binary dump that includes oids. - pg_upgrade will error out when encountering tables declared WITH OIDS, they have to be altered to remove the oid column first. - Functionality to access the oid of the last inserted row (like plpgsql's RESULT_OID, spi's SPI_lastoid, ...) has been removed. The syntax for declaring a table WITHOUT OIDS (or WITH (oids = false) for CREATE TABLE) is still supported. While that requires a bit of support code, it seems unnecessary to break applications / dumps that do not use oids, and are explicit about not using them. The biggest user of WITH OID columns was postgres' catalog. This commit changes all 'magic' oid columns to be columns that are normally declared and stored. To reduce unnecessary query breakage all the newly added columns are still named 'oid', even if a table's column naming scheme would indicate 'reloid' or such. This obviously requires adapting a lot code, mostly replacing oid access via HeapTupleGetOid() with access to the underlying Form_pg_*->oid column. The bootstrap process now assigns oids for all oid columns in genbki.pl that do not have an explicit value (starting at the largest oid previously used), only oids assigned later by oids will be above FirstBootstrapObjectId. As the oid column now is a normal column the special bootstrap syntax for oids has been removed. Oids are not automatically assigned during insertion anymore, all backend code explicitly assigns oids with GetNewOidWithIndex(). For the rare case that insertions into the catalog via SQL are called for the new pg_nextoid() function can be used (which only works on catalog tables). The fact that oid columns on system tables are now normal columns means that they will be included in the set of columns expanded by * (i.e. SELECT * FROM pg_class will now include the table's oid, previously it did not). It'd not technically be hard to hide oid column by default, but that'd mean confusing behavior would either have to be carried forward forever, or it'd cause breakage down the line. While it's not unlikely that further adjustments are needed, the scope/invasiveness of the patch makes it worthwhile to get merge this now. It's painful to maintain externally, too complicated to commit after the code code freeze, and a dependency of a number of other patches. Catversion bump, for obvious reasons. Author: Andres Freund, with contributions by John Naylor Discussion: https://postgr.es/m/20180930034810.ywp2c7awz7opzcfr@alap3.anarazel.de
2018-11-21 00:36:57 +01:00
TupleDesc tupDesc = ExecTypeFromTL(planstate->plan->targetlist);
Don't require return slots for nodes without projection. In a lot of nodes the return slot is not required. That can either be because the node doesn't do any projection (say an Append node), or because the node does perform projections but the projection is optimized away because the projection would yield an identical row. Slots aren't that small, especially for wide rows, so it's worthwhile to avoid creating them. It's not possible to just skip creating the slot - it's currently used to determine the tuple descriptor returned by ExecGetResultType(). So separate the determination of the result type from the slot creation. The work previously done internally ExecInitResultTupleSlotTL() can now also be done separately with ExecInitResultTypeTL() and ExecInitResultSlot(). That way nodes that aren't guaranteed to need a result slot, can use ExecInitResultTypeTL() to determine the result type of the node, and ExecAssignScanProjectionInfo() (via ExecConditionalAssignProjectionInfo()) determines that a result slot is needed, it is created with ExecInitResultSlot(). Besides the advantage of avoiding to create slots that then are unused, this is necessary preparation for later patches around tuple table slot abstraction. In particular separating the return descriptor and slot is a prerequisite to allow JITing of tuple deforming with knowledge of the underlying tuple format, and to avoid unnecessarily creating JITed tuple deforming for virtual slots. This commit removes a redundant argument from ExecInitResultTupleSlotTL(). While this commit touches a lot of the relevant lines anyway, it'd normally still not worthwhile to cause breakage, except that aforementioned later commits will touch *all* ExecInitResultTupleSlotTL() callers anyway (but fits worse thematically). Author: Andres Freund Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-10 02:19:39 +01:00
planstate->ps_ResultTupleDesc = tupDesc;
}
Don't require return slots for nodes without projection. In a lot of nodes the return slot is not required. That can either be because the node doesn't do any projection (say an Append node), or because the node does perform projections but the projection is optimized away because the projection would yield an identical row. Slots aren't that small, especially for wide rows, so it's worthwhile to avoid creating them. It's not possible to just skip creating the slot - it's currently used to determine the tuple descriptor returned by ExecGetResultType(). So separate the determination of the result type from the slot creation. The work previously done internally ExecInitResultTupleSlotTL() can now also be done separately with ExecInitResultTypeTL() and ExecInitResultSlot(). That way nodes that aren't guaranteed to need a result slot, can use ExecInitResultTypeTL() to determine the result type of the node, and ExecAssignScanProjectionInfo() (via ExecConditionalAssignProjectionInfo()) determines that a result slot is needed, it is created with ExecInitResultSlot(). Besides the advantage of avoiding to create slots that then are unused, this is necessary preparation for later patches around tuple table slot abstraction. In particular separating the return descriptor and slot is a prerequisite to allow JITing of tuple deforming with knowledge of the underlying tuple format, and to avoid unnecessarily creating JITed tuple deforming for virtual slots. This commit removes a redundant argument from ExecInitResultTupleSlotTL(). While this commit touches a lot of the relevant lines anyway, it'd normally still not worthwhile to cause breakage, except that aforementioned later commits will touch *all* ExecInitResultTupleSlotTL() callers anyway (but fits worse thematically). Author: Andres Freund Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-10 02:19:39 +01:00
/* --------------------------------
* ExecInit{Result,Scan,Extra}TupleSlot[TL]
*
* These are convenience routines to initialize the specified slot
* in nodes inheriting the appropriate state. ExecInitExtraTupleSlot
* is used for initializing special-purpose slots.
* --------------------------------
*/
/* ----------------
* ExecInitResultTupleSlotTL
*
* Initialize result tuple slot, using the tuple descriptor previously
* computed with ExecInitResultTypeTL().
* ----------------
*/
void
Introduce notion of different types of slots (without implementing them). Upcoming work intends to allow pluggable ways to introduce new ways of storing table data. Accessing those table access methods from the executor requires TupleTableSlots to be carry tuples in the native format of such storage methods; otherwise there'll be a significant conversion overhead. Different access methods will require different data to store tuples efficiently (just like virtual, minimal, heap already require fields in TupleTableSlot). To allow that without requiring additional pointer indirections, we want to have different structs (embedding TupleTableSlot) for different types of slots. Thus different types of slots are needed, which requires adapting creators of slots. The slot that most efficiently can represent a type of tuple in an executor node will often depend on the type of slot a child node uses. Therefore we need to track the type of slot is returned by nodes, so parent slots can create slots based on that. Relatedly, JIT compilation of tuple deforming needs to know which type of slot a certain expression refers to, so it can create an appropriate deforming function for the type of tuple in the slot. But not all nodes will only return one type of slot, e.g. an append node will potentially return different types of slots for each of its subplans. Therefore add function that allows to query the type of a node's result slot, and whether it'll always be the same type (whether it's fixed). This can be queried using ExecGetResultSlotOps(). The scan, result, inner, outer type of slots are automatically inferred from ExecInitScanTupleSlot(), ExecInitResultSlot(), left/right subtrees respectively. If that's not correct for a node, that can be overwritten using new fields in PlanState. This commit does not introduce the actually abstracted implementation of different kind of TupleTableSlots, that will be left for a followup commit. The different types of slots introduced will, for now, still use the same backing implementation. While this already partially invalidates the big comment in tuptable.h, it seems to make more sense to update it later, when the different TupleTableSlot implementations actually exist. Author: Ashutosh Bapat and Andres Freund, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-16 07:00:30 +01:00
ExecInitResultSlot(PlanState *planstate, const TupleTableSlotOps *tts_ops)
Don't require return slots for nodes without projection. In a lot of nodes the return slot is not required. That can either be because the node doesn't do any projection (say an Append node), or because the node does perform projections but the projection is optimized away because the projection would yield an identical row. Slots aren't that small, especially for wide rows, so it's worthwhile to avoid creating them. It's not possible to just skip creating the slot - it's currently used to determine the tuple descriptor returned by ExecGetResultType(). So separate the determination of the result type from the slot creation. The work previously done internally ExecInitResultTupleSlotTL() can now also be done separately with ExecInitResultTypeTL() and ExecInitResultSlot(). That way nodes that aren't guaranteed to need a result slot, can use ExecInitResultTypeTL() to determine the result type of the node, and ExecAssignScanProjectionInfo() (via ExecConditionalAssignProjectionInfo()) determines that a result slot is needed, it is created with ExecInitResultSlot(). Besides the advantage of avoiding to create slots that then are unused, this is necessary preparation for later patches around tuple table slot abstraction. In particular separating the return descriptor and slot is a prerequisite to allow JITing of tuple deforming with knowledge of the underlying tuple format, and to avoid unnecessarily creating JITed tuple deforming for virtual slots. This commit removes a redundant argument from ExecInitResultTupleSlotTL(). While this commit touches a lot of the relevant lines anyway, it'd normally still not worthwhile to cause breakage, except that aforementioned later commits will touch *all* ExecInitResultTupleSlotTL() callers anyway (but fits worse thematically). Author: Andres Freund Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-10 02:19:39 +01:00
{
TupleTableSlot *slot;
slot = ExecAllocTableSlot(&planstate->state->es_tupleTable,
Introduce notion of different types of slots (without implementing them). Upcoming work intends to allow pluggable ways to introduce new ways of storing table data. Accessing those table access methods from the executor requires TupleTableSlots to be carry tuples in the native format of such storage methods; otherwise there'll be a significant conversion overhead. Different access methods will require different data to store tuples efficiently (just like virtual, minimal, heap already require fields in TupleTableSlot). To allow that without requiring additional pointer indirections, we want to have different structs (embedding TupleTableSlot) for different types of slots. Thus different types of slots are needed, which requires adapting creators of slots. The slot that most efficiently can represent a type of tuple in an executor node will often depend on the type of slot a child node uses. Therefore we need to track the type of slot is returned by nodes, so parent slots can create slots based on that. Relatedly, JIT compilation of tuple deforming needs to know which type of slot a certain expression refers to, so it can create an appropriate deforming function for the type of tuple in the slot. But not all nodes will only return one type of slot, e.g. an append node will potentially return different types of slots for each of its subplans. Therefore add function that allows to query the type of a node's result slot, and whether it'll always be the same type (whether it's fixed). This can be queried using ExecGetResultSlotOps(). The scan, result, inner, outer type of slots are automatically inferred from ExecInitScanTupleSlot(), ExecInitResultSlot(), left/right subtrees respectively. If that's not correct for a node, that can be overwritten using new fields in PlanState. This commit does not introduce the actually abstracted implementation of different kind of TupleTableSlots, that will be left for a followup commit. The different types of slots introduced will, for now, still use the same backing implementation. While this already partially invalidates the big comment in tuptable.h, it seems to make more sense to update it later, when the different TupleTableSlot implementations actually exist. Author: Ashutosh Bapat and Andres Freund, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-16 07:00:30 +01:00
planstate->ps_ResultTupleDesc, tts_ops);
Don't require return slots for nodes without projection. In a lot of nodes the return slot is not required. That can either be because the node doesn't do any projection (say an Append node), or because the node does perform projections but the projection is optimized away because the projection would yield an identical row. Slots aren't that small, especially for wide rows, so it's worthwhile to avoid creating them. It's not possible to just skip creating the slot - it's currently used to determine the tuple descriptor returned by ExecGetResultType(). So separate the determination of the result type from the slot creation. The work previously done internally ExecInitResultTupleSlotTL() can now also be done separately with ExecInitResultTypeTL() and ExecInitResultSlot(). That way nodes that aren't guaranteed to need a result slot, can use ExecInitResultTypeTL() to determine the result type of the node, and ExecAssignScanProjectionInfo() (via ExecConditionalAssignProjectionInfo()) determines that a result slot is needed, it is created with ExecInitResultSlot(). Besides the advantage of avoiding to create slots that then are unused, this is necessary preparation for later patches around tuple table slot abstraction. In particular separating the return descriptor and slot is a prerequisite to allow JITing of tuple deforming with knowledge of the underlying tuple format, and to avoid unnecessarily creating JITed tuple deforming for virtual slots. This commit removes a redundant argument from ExecInitResultTupleSlotTL(). While this commit touches a lot of the relevant lines anyway, it'd normally still not worthwhile to cause breakage, except that aforementioned later commits will touch *all* ExecInitResultTupleSlotTL() callers anyway (but fits worse thematically). Author: Andres Freund Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-10 02:19:39 +01:00
planstate->ps_ResultTupleSlot = slot;
Introduce notion of different types of slots (without implementing them). Upcoming work intends to allow pluggable ways to introduce new ways of storing table data. Accessing those table access methods from the executor requires TupleTableSlots to be carry tuples in the native format of such storage methods; otherwise there'll be a significant conversion overhead. Different access methods will require different data to store tuples efficiently (just like virtual, minimal, heap already require fields in TupleTableSlot). To allow that without requiring additional pointer indirections, we want to have different structs (embedding TupleTableSlot) for different types of slots. Thus different types of slots are needed, which requires adapting creators of slots. The slot that most efficiently can represent a type of tuple in an executor node will often depend on the type of slot a child node uses. Therefore we need to track the type of slot is returned by nodes, so parent slots can create slots based on that. Relatedly, JIT compilation of tuple deforming needs to know which type of slot a certain expression refers to, so it can create an appropriate deforming function for the type of tuple in the slot. But not all nodes will only return one type of slot, e.g. an append node will potentially return different types of slots for each of its subplans. Therefore add function that allows to query the type of a node's result slot, and whether it'll always be the same type (whether it's fixed). This can be queried using ExecGetResultSlotOps(). The scan, result, inner, outer type of slots are automatically inferred from ExecInitScanTupleSlot(), ExecInitResultSlot(), left/right subtrees respectively. If that's not correct for a node, that can be overwritten using new fields in PlanState. This commit does not introduce the actually abstracted implementation of different kind of TupleTableSlots, that will be left for a followup commit. The different types of slots introduced will, for now, still use the same backing implementation. While this already partially invalidates the big comment in tuptable.h, it seems to make more sense to update it later, when the different TupleTableSlot implementations actually exist. Author: Ashutosh Bapat and Andres Freund, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-16 07:00:30 +01:00
planstate->resultopsfixed = planstate->ps_ResultTupleDesc != NULL;
planstate->resultops = tts_ops;
planstate->resultopsset = true;
Don't require return slots for nodes without projection. In a lot of nodes the return slot is not required. That can either be because the node doesn't do any projection (say an Append node), or because the node does perform projections but the projection is optimized away because the projection would yield an identical row. Slots aren't that small, especially for wide rows, so it's worthwhile to avoid creating them. It's not possible to just skip creating the slot - it's currently used to determine the tuple descriptor returned by ExecGetResultType(). So separate the determination of the result type from the slot creation. The work previously done internally ExecInitResultTupleSlotTL() can now also be done separately with ExecInitResultTypeTL() and ExecInitResultSlot(). That way nodes that aren't guaranteed to need a result slot, can use ExecInitResultTypeTL() to determine the result type of the node, and ExecAssignScanProjectionInfo() (via ExecConditionalAssignProjectionInfo()) determines that a result slot is needed, it is created with ExecInitResultSlot(). Besides the advantage of avoiding to create slots that then are unused, this is necessary preparation for later patches around tuple table slot abstraction. In particular separating the return descriptor and slot is a prerequisite to allow JITing of tuple deforming with knowledge of the underlying tuple format, and to avoid unnecessarily creating JITed tuple deforming for virtual slots. This commit removes a redundant argument from ExecInitResultTupleSlotTL(). While this commit touches a lot of the relevant lines anyway, it'd normally still not worthwhile to cause breakage, except that aforementioned later commits will touch *all* ExecInitResultTupleSlotTL() callers anyway (but fits worse thematically). Author: Andres Freund Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-10 02:19:39 +01:00
}
/* ----------------
* ExecInitResultTupleSlotTL
*
* Initialize result tuple slot, using the plan node's targetlist.
* ----------------
*/
void
Introduce notion of different types of slots (without implementing them). Upcoming work intends to allow pluggable ways to introduce new ways of storing table data. Accessing those table access methods from the executor requires TupleTableSlots to be carry tuples in the native format of such storage methods; otherwise there'll be a significant conversion overhead. Different access methods will require different data to store tuples efficiently (just like virtual, minimal, heap already require fields in TupleTableSlot). To allow that without requiring additional pointer indirections, we want to have different structs (embedding TupleTableSlot) for different types of slots. Thus different types of slots are needed, which requires adapting creators of slots. The slot that most efficiently can represent a type of tuple in an executor node will often depend on the type of slot a child node uses. Therefore we need to track the type of slot is returned by nodes, so parent slots can create slots based on that. Relatedly, JIT compilation of tuple deforming needs to know which type of slot a certain expression refers to, so it can create an appropriate deforming function for the type of tuple in the slot. But not all nodes will only return one type of slot, e.g. an append node will potentially return different types of slots for each of its subplans. Therefore add function that allows to query the type of a node's result slot, and whether it'll always be the same type (whether it's fixed). This can be queried using ExecGetResultSlotOps(). The scan, result, inner, outer type of slots are automatically inferred from ExecInitScanTupleSlot(), ExecInitResultSlot(), left/right subtrees respectively. If that's not correct for a node, that can be overwritten using new fields in PlanState. This commit does not introduce the actually abstracted implementation of different kind of TupleTableSlots, that will be left for a followup commit. The different types of slots introduced will, for now, still use the same backing implementation. While this already partially invalidates the big comment in tuptable.h, it seems to make more sense to update it later, when the different TupleTableSlot implementations actually exist. Author: Ashutosh Bapat and Andres Freund, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-16 07:00:30 +01:00
ExecInitResultTupleSlotTL(PlanState *planstate,
const TupleTableSlotOps *tts_ops)
Don't require return slots for nodes without projection. In a lot of nodes the return slot is not required. That can either be because the node doesn't do any projection (say an Append node), or because the node does perform projections but the projection is optimized away because the projection would yield an identical row. Slots aren't that small, especially for wide rows, so it's worthwhile to avoid creating them. It's not possible to just skip creating the slot - it's currently used to determine the tuple descriptor returned by ExecGetResultType(). So separate the determination of the result type from the slot creation. The work previously done internally ExecInitResultTupleSlotTL() can now also be done separately with ExecInitResultTypeTL() and ExecInitResultSlot(). That way nodes that aren't guaranteed to need a result slot, can use ExecInitResultTypeTL() to determine the result type of the node, and ExecAssignScanProjectionInfo() (via ExecConditionalAssignProjectionInfo()) determines that a result slot is needed, it is created with ExecInitResultSlot(). Besides the advantage of avoiding to create slots that then are unused, this is necessary preparation for later patches around tuple table slot abstraction. In particular separating the return descriptor and slot is a prerequisite to allow JITing of tuple deforming with knowledge of the underlying tuple format, and to avoid unnecessarily creating JITed tuple deforming for virtual slots. This commit removes a redundant argument from ExecInitResultTupleSlotTL(). While this commit touches a lot of the relevant lines anyway, it'd normally still not worthwhile to cause breakage, except that aforementioned later commits will touch *all* ExecInitResultTupleSlotTL() callers anyway (but fits worse thematically). Author: Andres Freund Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-10 02:19:39 +01:00
{
ExecInitResultTypeTL(planstate);
Introduce notion of different types of slots (without implementing them). Upcoming work intends to allow pluggable ways to introduce new ways of storing table data. Accessing those table access methods from the executor requires TupleTableSlots to be carry tuples in the native format of such storage methods; otherwise there'll be a significant conversion overhead. Different access methods will require different data to store tuples efficiently (just like virtual, minimal, heap already require fields in TupleTableSlot). To allow that without requiring additional pointer indirections, we want to have different structs (embedding TupleTableSlot) for different types of slots. Thus different types of slots are needed, which requires adapting creators of slots. The slot that most efficiently can represent a type of tuple in an executor node will often depend on the type of slot a child node uses. Therefore we need to track the type of slot is returned by nodes, so parent slots can create slots based on that. Relatedly, JIT compilation of tuple deforming needs to know which type of slot a certain expression refers to, so it can create an appropriate deforming function for the type of tuple in the slot. But not all nodes will only return one type of slot, e.g. an append node will potentially return different types of slots for each of its subplans. Therefore add function that allows to query the type of a node's result slot, and whether it'll always be the same type (whether it's fixed). This can be queried using ExecGetResultSlotOps(). The scan, result, inner, outer type of slots are automatically inferred from ExecInitScanTupleSlot(), ExecInitResultSlot(), left/right subtrees respectively. If that's not correct for a node, that can be overwritten using new fields in PlanState. This commit does not introduce the actually abstracted implementation of different kind of TupleTableSlots, that will be left for a followup commit. The different types of slots introduced will, for now, still use the same backing implementation. While this already partially invalidates the big comment in tuptable.h, it seems to make more sense to update it later, when the different TupleTableSlot implementations actually exist. Author: Ashutosh Bapat and Andres Freund, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-16 07:00:30 +01:00
ExecInitResultSlot(planstate, tts_ops);
}
/* ----------------
* ExecInitScanTupleSlot
* ----------------
*/
void
Introduce notion of different types of slots (without implementing them). Upcoming work intends to allow pluggable ways to introduce new ways of storing table data. Accessing those table access methods from the executor requires TupleTableSlots to be carry tuples in the native format of such storage methods; otherwise there'll be a significant conversion overhead. Different access methods will require different data to store tuples efficiently (just like virtual, minimal, heap already require fields in TupleTableSlot). To allow that without requiring additional pointer indirections, we want to have different structs (embedding TupleTableSlot) for different types of slots. Thus different types of slots are needed, which requires adapting creators of slots. The slot that most efficiently can represent a type of tuple in an executor node will often depend on the type of slot a child node uses. Therefore we need to track the type of slot is returned by nodes, so parent slots can create slots based on that. Relatedly, JIT compilation of tuple deforming needs to know which type of slot a certain expression refers to, so it can create an appropriate deforming function for the type of tuple in the slot. But not all nodes will only return one type of slot, e.g. an append node will potentially return different types of slots for each of its subplans. Therefore add function that allows to query the type of a node's result slot, and whether it'll always be the same type (whether it's fixed). This can be queried using ExecGetResultSlotOps(). The scan, result, inner, outer type of slots are automatically inferred from ExecInitScanTupleSlot(), ExecInitResultSlot(), left/right subtrees respectively. If that's not correct for a node, that can be overwritten using new fields in PlanState. This commit does not introduce the actually abstracted implementation of different kind of TupleTableSlots, that will be left for a followup commit. The different types of slots introduced will, for now, still use the same backing implementation. While this already partially invalidates the big comment in tuptable.h, it seems to make more sense to update it later, when the different TupleTableSlot implementations actually exist. Author: Ashutosh Bapat and Andres Freund, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-16 07:00:30 +01:00
ExecInitScanTupleSlot(EState *estate, ScanState *scanstate,
TupleDesc tupledesc, const TupleTableSlotOps *tts_ops)
{
scanstate->ss_ScanTupleSlot = ExecAllocTableSlot(&estate->es_tupleTable,
Introduce notion of different types of slots (without implementing them). Upcoming work intends to allow pluggable ways to introduce new ways of storing table data. Accessing those table access methods from the executor requires TupleTableSlots to be carry tuples in the native format of such storage methods; otherwise there'll be a significant conversion overhead. Different access methods will require different data to store tuples efficiently (just like virtual, minimal, heap already require fields in TupleTableSlot). To allow that without requiring additional pointer indirections, we want to have different structs (embedding TupleTableSlot) for different types of slots. Thus different types of slots are needed, which requires adapting creators of slots. The slot that most efficiently can represent a type of tuple in an executor node will often depend on the type of slot a child node uses. Therefore we need to track the type of slot is returned by nodes, so parent slots can create slots based on that. Relatedly, JIT compilation of tuple deforming needs to know which type of slot a certain expression refers to, so it can create an appropriate deforming function for the type of tuple in the slot. But not all nodes will only return one type of slot, e.g. an append node will potentially return different types of slots for each of its subplans. Therefore add function that allows to query the type of a node's result slot, and whether it'll always be the same type (whether it's fixed). This can be queried using ExecGetResultSlotOps(). The scan, result, inner, outer type of slots are automatically inferred from ExecInitScanTupleSlot(), ExecInitResultSlot(), left/right subtrees respectively. If that's not correct for a node, that can be overwritten using new fields in PlanState. This commit does not introduce the actually abstracted implementation of different kind of TupleTableSlots, that will be left for a followup commit. The different types of slots introduced will, for now, still use the same backing implementation. While this already partially invalidates the big comment in tuptable.h, it seems to make more sense to update it later, when the different TupleTableSlot implementations actually exist. Author: Ashutosh Bapat and Andres Freund, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-16 07:00:30 +01:00
tupledesc, tts_ops);
scanstate->ps.scandesc = tupledesc;
Introduce notion of different types of slots (without implementing them). Upcoming work intends to allow pluggable ways to introduce new ways of storing table data. Accessing those table access methods from the executor requires TupleTableSlots to be carry tuples in the native format of such storage methods; otherwise there'll be a significant conversion overhead. Different access methods will require different data to store tuples efficiently (just like virtual, minimal, heap already require fields in TupleTableSlot). To allow that without requiring additional pointer indirections, we want to have different structs (embedding TupleTableSlot) for different types of slots. Thus different types of slots are needed, which requires adapting creators of slots. The slot that most efficiently can represent a type of tuple in an executor node will often depend on the type of slot a child node uses. Therefore we need to track the type of slot is returned by nodes, so parent slots can create slots based on that. Relatedly, JIT compilation of tuple deforming needs to know which type of slot a certain expression refers to, so it can create an appropriate deforming function for the type of tuple in the slot. But not all nodes will only return one type of slot, e.g. an append node will potentially return different types of slots for each of its subplans. Therefore add function that allows to query the type of a node's result slot, and whether it'll always be the same type (whether it's fixed). This can be queried using ExecGetResultSlotOps(). The scan, result, inner, outer type of slots are automatically inferred from ExecInitScanTupleSlot(), ExecInitResultSlot(), left/right subtrees respectively. If that's not correct for a node, that can be overwritten using new fields in PlanState. This commit does not introduce the actually abstracted implementation of different kind of TupleTableSlots, that will be left for a followup commit. The different types of slots introduced will, for now, still use the same backing implementation. While this already partially invalidates the big comment in tuptable.h, it seems to make more sense to update it later, when the different TupleTableSlot implementations actually exist. Author: Ashutosh Bapat and Andres Freund, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-16 07:00:30 +01:00
scanstate->ps.scanopsfixed = tupledesc != NULL;
scanstate->ps.scanops = tts_ops;
scanstate->ps.scanopsset = true;
}
/* ----------------
* ExecInitExtraTupleSlot
*
* Return a newly created slot. If tupledesc is non-NULL the slot will have
* that as its fixed tupledesc. Otherwise the caller needs to use
* ExecSetSlotDescriptor() to set the descriptor before use.
* ----------------
*/
TupleTableSlot *
Introduce notion of different types of slots (without implementing them). Upcoming work intends to allow pluggable ways to introduce new ways of storing table data. Accessing those table access methods from the executor requires TupleTableSlots to be carry tuples in the native format of such storage methods; otherwise there'll be a significant conversion overhead. Different access methods will require different data to store tuples efficiently (just like virtual, minimal, heap already require fields in TupleTableSlot). To allow that without requiring additional pointer indirections, we want to have different structs (embedding TupleTableSlot) for different types of slots. Thus different types of slots are needed, which requires adapting creators of slots. The slot that most efficiently can represent a type of tuple in an executor node will often depend on the type of slot a child node uses. Therefore we need to track the type of slot is returned by nodes, so parent slots can create slots based on that. Relatedly, JIT compilation of tuple deforming needs to know which type of slot a certain expression refers to, so it can create an appropriate deforming function for the type of tuple in the slot. But not all nodes will only return one type of slot, e.g. an append node will potentially return different types of slots for each of its subplans. Therefore add function that allows to query the type of a node's result slot, and whether it'll always be the same type (whether it's fixed). This can be queried using ExecGetResultSlotOps(). The scan, result, inner, outer type of slots are automatically inferred from ExecInitScanTupleSlot(), ExecInitResultSlot(), left/right subtrees respectively. If that's not correct for a node, that can be overwritten using new fields in PlanState. This commit does not introduce the actually abstracted implementation of different kind of TupleTableSlots, that will be left for a followup commit. The different types of slots introduced will, for now, still use the same backing implementation. While this already partially invalidates the big comment in tuptable.h, it seems to make more sense to update it later, when the different TupleTableSlot implementations actually exist. Author: Ashutosh Bapat and Andres Freund, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-16 07:00:30 +01:00
ExecInitExtraTupleSlot(EState *estate,
TupleDesc tupledesc,
const TupleTableSlotOps *tts_ops)
{
Introduce notion of different types of slots (without implementing them). Upcoming work intends to allow pluggable ways to introduce new ways of storing table data. Accessing those table access methods from the executor requires TupleTableSlots to be carry tuples in the native format of such storage methods; otherwise there'll be a significant conversion overhead. Different access methods will require different data to store tuples efficiently (just like virtual, minimal, heap already require fields in TupleTableSlot). To allow that without requiring additional pointer indirections, we want to have different structs (embedding TupleTableSlot) for different types of slots. Thus different types of slots are needed, which requires adapting creators of slots. The slot that most efficiently can represent a type of tuple in an executor node will often depend on the type of slot a child node uses. Therefore we need to track the type of slot is returned by nodes, so parent slots can create slots based on that. Relatedly, JIT compilation of tuple deforming needs to know which type of slot a certain expression refers to, so it can create an appropriate deforming function for the type of tuple in the slot. But not all nodes will only return one type of slot, e.g. an append node will potentially return different types of slots for each of its subplans. Therefore add function that allows to query the type of a node's result slot, and whether it'll always be the same type (whether it's fixed). This can be queried using ExecGetResultSlotOps(). The scan, result, inner, outer type of slots are automatically inferred from ExecInitScanTupleSlot(), ExecInitResultSlot(), left/right subtrees respectively. If that's not correct for a node, that can be overwritten using new fields in PlanState. This commit does not introduce the actually abstracted implementation of different kind of TupleTableSlots, that will be left for a followup commit. The different types of slots introduced will, for now, still use the same backing implementation. While this already partially invalidates the big comment in tuptable.h, it seems to make more sense to update it later, when the different TupleTableSlot implementations actually exist. Author: Ashutosh Bapat and Andres Freund, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-16 07:00:30 +01:00
return ExecAllocTableSlot(&estate->es_tupleTable, tupledesc, tts_ops);
}
1999-05-25 18:15:34 +02:00
/* ----------------
* ExecInitNullTupleSlot
*
* Build a slot containing an all-nulls tuple of the given type.
* This is used as a substitute for an input tuple when performing an
* outer join.
* ----------------
*/
TupleTableSlot *
Introduce notion of different types of slots (without implementing them). Upcoming work intends to allow pluggable ways to introduce new ways of storing table data. Accessing those table access methods from the executor requires TupleTableSlots to be carry tuples in the native format of such storage methods; otherwise there'll be a significant conversion overhead. Different access methods will require different data to store tuples efficiently (just like virtual, minimal, heap already require fields in TupleTableSlot). To allow that without requiring additional pointer indirections, we want to have different structs (embedding TupleTableSlot) for different types of slots. Thus different types of slots are needed, which requires adapting creators of slots. The slot that most efficiently can represent a type of tuple in an executor node will often depend on the type of slot a child node uses. Therefore we need to track the type of slot is returned by nodes, so parent slots can create slots based on that. Relatedly, JIT compilation of tuple deforming needs to know which type of slot a certain expression refers to, so it can create an appropriate deforming function for the type of tuple in the slot. But not all nodes will only return one type of slot, e.g. an append node will potentially return different types of slots for each of its subplans. Therefore add function that allows to query the type of a node's result slot, and whether it'll always be the same type (whether it's fixed). This can be queried using ExecGetResultSlotOps(). The scan, result, inner, outer type of slots are automatically inferred from ExecInitScanTupleSlot(), ExecInitResultSlot(), left/right subtrees respectively. If that's not correct for a node, that can be overwritten using new fields in PlanState. This commit does not introduce the actually abstracted implementation of different kind of TupleTableSlots, that will be left for a followup commit. The different types of slots introduced will, for now, still use the same backing implementation. While this already partially invalidates the big comment in tuptable.h, it seems to make more sense to update it later, when the different TupleTableSlot implementations actually exist. Author: Ashutosh Bapat and Andres Freund, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-16 07:00:30 +01:00
ExecInitNullTupleSlot(EState *estate, TupleDesc tupType,
const TupleTableSlotOps *tts_ops)
{
Introduce notion of different types of slots (without implementing them). Upcoming work intends to allow pluggable ways to introduce new ways of storing table data. Accessing those table access methods from the executor requires TupleTableSlots to be carry tuples in the native format of such storage methods; otherwise there'll be a significant conversion overhead. Different access methods will require different data to store tuples efficiently (just like virtual, minimal, heap already require fields in TupleTableSlot). To allow that without requiring additional pointer indirections, we want to have different structs (embedding TupleTableSlot) for different types of slots. Thus different types of slots are needed, which requires adapting creators of slots. The slot that most efficiently can represent a type of tuple in an executor node will often depend on the type of slot a child node uses. Therefore we need to track the type of slot is returned by nodes, so parent slots can create slots based on that. Relatedly, JIT compilation of tuple deforming needs to know which type of slot a certain expression refers to, so it can create an appropriate deforming function for the type of tuple in the slot. But not all nodes will only return one type of slot, e.g. an append node will potentially return different types of slots for each of its subplans. Therefore add function that allows to query the type of a node's result slot, and whether it'll always be the same type (whether it's fixed). This can be queried using ExecGetResultSlotOps(). The scan, result, inner, outer type of slots are automatically inferred from ExecInitScanTupleSlot(), ExecInitResultSlot(), left/right subtrees respectively. If that's not correct for a node, that can be overwritten using new fields in PlanState. This commit does not introduce the actually abstracted implementation of different kind of TupleTableSlots, that will be left for a followup commit. The different types of slots introduced will, for now, still use the same backing implementation. While this already partially invalidates the big comment in tuptable.h, it seems to make more sense to update it later, when the different TupleTableSlot implementations actually exist. Author: Ashutosh Bapat and Andres Freund, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-16 07:00:30 +01:00
TupleTableSlot *slot = ExecInitExtraTupleSlot(estate, tupType, tts_ops);
return ExecStoreAllNullTuple(slot);
}
/* ---------------------------------------------------------------
* Routines for setting/accessing attributes in a slot.
* ---------------------------------------------------------------
*/
/*
* Fill in missing values for a TupleTableSlot.
*
* This is only exposed because it's needed for JIT compiled tuple
* deforming. That exception aside, there should be no callers outside of this
* file.
*/
void
slot_getmissingattrs(TupleTableSlot *slot, int startAttNum, int lastAttNum)
{
AttrMissing *attrmiss = NULL;
if (slot->tts_tupleDescriptor->constr)
attrmiss = slot->tts_tupleDescriptor->constr->missing;
if (!attrmiss)
{
/* no missing values array at all, so just fill everything in as NULL */
memset(slot->tts_values + startAttNum, 0,
(lastAttNum - startAttNum) * sizeof(Datum));
memset(slot->tts_isnull + startAttNum, 1,
(lastAttNum - startAttNum) * sizeof(bool));
}
else
{
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
int missattnum;
/* if there is a missing values array we must process them one by one */
for (missattnum = startAttNum;
missattnum < lastAttNum;
missattnum++)
{
slot->tts_values[missattnum] = attrmiss[missattnum].am_value;
slot->tts_isnull[missattnum] = !attrmiss[missattnum].am_present;
}
}
}
/*
* slot_getsomeattrs_int - workhorse for slot_getsomeattrs()
*/
void
slot_getsomeattrs_int(TupleTableSlot *slot, int attnum)
{
/* Check for caller errors */
Assert(slot->tts_nvalid < attnum); /* checked in slot_getsomeattrs */
Assert(attnum > 0);
if (unlikely(attnum > slot->tts_tupleDescriptor->natts))
elog(ERROR, "invalid attribute number %d", attnum);
/* Fetch as many attributes as possible from the underlying tuple. */
Make TupleTableSlots extensible, finish split of existing slot type. This commit completes the work prepared in 1a0586de36, splitting the old TupleTableSlot implementation (which could store buffer, heap, minimal and virtual slots) into four different slot types. As described in the aforementioned commit, this is done with the goal of making tuple table slots extensible, to allow for pluggable table access methods. To achieve runtime extensibility for TupleTableSlots, operations on slots that can differ between types of slots are performed using the TupleTableSlotOps struct provided at slot creation time. That includes information from the size of TupleTableSlot struct to be allocated, initialization, deforming etc. See the struct's definition for more detailed information about callbacks TupleTableSlotOps. I decided to rename TTSOpsBufferTuple to TTSOpsBufferHeapTuple and ExecCopySlotTuple to ExecCopySlotHeapTuple, as that seems more consistent with other naming introduced in recent patches. There's plenty optimization potential in the slot implementation, but according to benchmarking the state after this commit has similar performance characteristics to before this set of changes, which seems sufficient. There's a few changes in execReplication.c that currently need to poke through the slot abstraction, that'll be repaired once the pluggable storage patchset provides the necessary infrastructure. Author: Andres Freund and Ashutosh Bapat, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-17 01:35:11 +01:00
slot->tts_ops->getsomeattrs(slot, attnum);
/*
* If the underlying tuple doesn't have enough attributes, tuple
* descriptor must have the missing attributes.
*/
if (unlikely(slot->tts_nvalid < attnum))
{
slot_getmissingattrs(slot, slot->tts_nvalid, attnum);
slot->tts_nvalid = attnum;
}
}
/* ----------------------------------------------------------------
* ExecTypeFromTL
*
* Generate a tuple descriptor for the result tuple of a targetlist.
* (A parse/plan tlist must be passed, not an ExprState tlist.)
* Note that resjunk columns, if any, are included in the result.
*
* Currently there are about 4 different places where we create
* TupleDescriptors. They should all be merged, or perhaps
* be rewritten to call BuildDesc().
* ----------------------------------------------------------------
*/
TupleDesc
Remove WITH OIDS support, change oid catalog column visibility. Previously tables declared WITH OIDS, including a significant fraction of the catalog tables, stored the oid column not as a normal column, but as part of the tuple header. This special column was not shown by default, which was somewhat odd, as it's often (consider e.g. pg_class.oid) one of the more important parts of a row. Neither pg_dump nor COPY included the contents of the oid column by default. The fact that the oid column was not an ordinary column necessitated a significant amount of special case code to support oid columns. That already was painful for the existing, but upcoming work aiming to make table storage pluggable, would have required expanding and duplicating that "specialness" significantly. WITH OIDS has been deprecated since 2005 (commit ff02d0a05280e0). Remove it. Removing includes: - CREATE TABLE and ALTER TABLE syntax for declaring the table to be WITH OIDS has been removed (WITH (oids[ = true]) will error out) - pg_dump does not support dumping tables declared WITH OIDS and will issue a warning when dumping one (and ignore the oid column). - restoring an pg_dump archive with pg_restore will warn when restoring a table with oid contents (and ignore the oid column) - COPY will refuse to load binary dump that includes oids. - pg_upgrade will error out when encountering tables declared WITH OIDS, they have to be altered to remove the oid column first. - Functionality to access the oid of the last inserted row (like plpgsql's RESULT_OID, spi's SPI_lastoid, ...) has been removed. The syntax for declaring a table WITHOUT OIDS (or WITH (oids = false) for CREATE TABLE) is still supported. While that requires a bit of support code, it seems unnecessary to break applications / dumps that do not use oids, and are explicit about not using them. The biggest user of WITH OID columns was postgres' catalog. This commit changes all 'magic' oid columns to be columns that are normally declared and stored. To reduce unnecessary query breakage all the newly added columns are still named 'oid', even if a table's column naming scheme would indicate 'reloid' or such. This obviously requires adapting a lot code, mostly replacing oid access via HeapTupleGetOid() with access to the underlying Form_pg_*->oid column. The bootstrap process now assigns oids for all oid columns in genbki.pl that do not have an explicit value (starting at the largest oid previously used), only oids assigned later by oids will be above FirstBootstrapObjectId. As the oid column now is a normal column the special bootstrap syntax for oids has been removed. Oids are not automatically assigned during insertion anymore, all backend code explicitly assigns oids with GetNewOidWithIndex(). For the rare case that insertions into the catalog via SQL are called for the new pg_nextoid() function can be used (which only works on catalog tables). The fact that oid columns on system tables are now normal columns means that they will be included in the set of columns expanded by * (i.e. SELECT * FROM pg_class will now include the table's oid, previously it did not). It'd not technically be hard to hide oid column by default, but that'd mean confusing behavior would either have to be carried forward forever, or it'd cause breakage down the line. While it's not unlikely that further adjustments are needed, the scope/invasiveness of the patch makes it worthwhile to get merge this now. It's painful to maintain externally, too complicated to commit after the code code freeze, and a dependency of a number of other patches. Catversion bump, for obvious reasons. Author: Andres Freund, with contributions by John Naylor Discussion: https://postgr.es/m/20180930034810.ywp2c7awz7opzcfr@alap3.anarazel.de
2018-11-21 00:36:57 +01:00
ExecTypeFromTL(List *targetList)
{
Remove WITH OIDS support, change oid catalog column visibility. Previously tables declared WITH OIDS, including a significant fraction of the catalog tables, stored the oid column not as a normal column, but as part of the tuple header. This special column was not shown by default, which was somewhat odd, as it's often (consider e.g. pg_class.oid) one of the more important parts of a row. Neither pg_dump nor COPY included the contents of the oid column by default. The fact that the oid column was not an ordinary column necessitated a significant amount of special case code to support oid columns. That already was painful for the existing, but upcoming work aiming to make table storage pluggable, would have required expanding and duplicating that "specialness" significantly. WITH OIDS has been deprecated since 2005 (commit ff02d0a05280e0). Remove it. Removing includes: - CREATE TABLE and ALTER TABLE syntax for declaring the table to be WITH OIDS has been removed (WITH (oids[ = true]) will error out) - pg_dump does not support dumping tables declared WITH OIDS and will issue a warning when dumping one (and ignore the oid column). - restoring an pg_dump archive with pg_restore will warn when restoring a table with oid contents (and ignore the oid column) - COPY will refuse to load binary dump that includes oids. - pg_upgrade will error out when encountering tables declared WITH OIDS, they have to be altered to remove the oid column first. - Functionality to access the oid of the last inserted row (like plpgsql's RESULT_OID, spi's SPI_lastoid, ...) has been removed. The syntax for declaring a table WITHOUT OIDS (or WITH (oids = false) for CREATE TABLE) is still supported. While that requires a bit of support code, it seems unnecessary to break applications / dumps that do not use oids, and are explicit about not using them. The biggest user of WITH OID columns was postgres' catalog. This commit changes all 'magic' oid columns to be columns that are normally declared and stored. To reduce unnecessary query breakage all the newly added columns are still named 'oid', even if a table's column naming scheme would indicate 'reloid' or such. This obviously requires adapting a lot code, mostly replacing oid access via HeapTupleGetOid() with access to the underlying Form_pg_*->oid column. The bootstrap process now assigns oids for all oid columns in genbki.pl that do not have an explicit value (starting at the largest oid previously used), only oids assigned later by oids will be above FirstBootstrapObjectId. As the oid column now is a normal column the special bootstrap syntax for oids has been removed. Oids are not automatically assigned during insertion anymore, all backend code explicitly assigns oids with GetNewOidWithIndex(). For the rare case that insertions into the catalog via SQL are called for the new pg_nextoid() function can be used (which only works on catalog tables). The fact that oid columns on system tables are now normal columns means that they will be included in the set of columns expanded by * (i.e. SELECT * FROM pg_class will now include the table's oid, previously it did not). It'd not technically be hard to hide oid column by default, but that'd mean confusing behavior would either have to be carried forward forever, or it'd cause breakage down the line. While it's not unlikely that further adjustments are needed, the scope/invasiveness of the patch makes it worthwhile to get merge this now. It's painful to maintain externally, too complicated to commit after the code code freeze, and a dependency of a number of other patches. Catversion bump, for obvious reasons. Author: Andres Freund, with contributions by John Naylor Discussion: https://postgr.es/m/20180930034810.ywp2c7awz7opzcfr@alap3.anarazel.de
2018-11-21 00:36:57 +01:00
return ExecTypeFromTLInternal(targetList, false);
}
/* ----------------------------------------------------------------
* ExecCleanTypeFromTL
*
* Same as above, but resjunk columns are omitted from the result.
* ----------------------------------------------------------------
*/
TupleDesc
Remove WITH OIDS support, change oid catalog column visibility. Previously tables declared WITH OIDS, including a significant fraction of the catalog tables, stored the oid column not as a normal column, but as part of the tuple header. This special column was not shown by default, which was somewhat odd, as it's often (consider e.g. pg_class.oid) one of the more important parts of a row. Neither pg_dump nor COPY included the contents of the oid column by default. The fact that the oid column was not an ordinary column necessitated a significant amount of special case code to support oid columns. That already was painful for the existing, but upcoming work aiming to make table storage pluggable, would have required expanding and duplicating that "specialness" significantly. WITH OIDS has been deprecated since 2005 (commit ff02d0a05280e0). Remove it. Removing includes: - CREATE TABLE and ALTER TABLE syntax for declaring the table to be WITH OIDS has been removed (WITH (oids[ = true]) will error out) - pg_dump does not support dumping tables declared WITH OIDS and will issue a warning when dumping one (and ignore the oid column). - restoring an pg_dump archive with pg_restore will warn when restoring a table with oid contents (and ignore the oid column) - COPY will refuse to load binary dump that includes oids. - pg_upgrade will error out when encountering tables declared WITH OIDS, they have to be altered to remove the oid column first. - Functionality to access the oid of the last inserted row (like plpgsql's RESULT_OID, spi's SPI_lastoid, ...) has been removed. The syntax for declaring a table WITHOUT OIDS (or WITH (oids = false) for CREATE TABLE) is still supported. While that requires a bit of support code, it seems unnecessary to break applications / dumps that do not use oids, and are explicit about not using them. The biggest user of WITH OID columns was postgres' catalog. This commit changes all 'magic' oid columns to be columns that are normally declared and stored. To reduce unnecessary query breakage all the newly added columns are still named 'oid', even if a table's column naming scheme would indicate 'reloid' or such. This obviously requires adapting a lot code, mostly replacing oid access via HeapTupleGetOid() with access to the underlying Form_pg_*->oid column. The bootstrap process now assigns oids for all oid columns in genbki.pl that do not have an explicit value (starting at the largest oid previously used), only oids assigned later by oids will be above FirstBootstrapObjectId. As the oid column now is a normal column the special bootstrap syntax for oids has been removed. Oids are not automatically assigned during insertion anymore, all backend code explicitly assigns oids with GetNewOidWithIndex(). For the rare case that insertions into the catalog via SQL are called for the new pg_nextoid() function can be used (which only works on catalog tables). The fact that oid columns on system tables are now normal columns means that they will be included in the set of columns expanded by * (i.e. SELECT * FROM pg_class will now include the table's oid, previously it did not). It'd not technically be hard to hide oid column by default, but that'd mean confusing behavior would either have to be carried forward forever, or it'd cause breakage down the line. While it's not unlikely that further adjustments are needed, the scope/invasiveness of the patch makes it worthwhile to get merge this now. It's painful to maintain externally, too complicated to commit after the code code freeze, and a dependency of a number of other patches. Catversion bump, for obvious reasons. Author: Andres Freund, with contributions by John Naylor Discussion: https://postgr.es/m/20180930034810.ywp2c7awz7opzcfr@alap3.anarazel.de
2018-11-21 00:36:57 +01:00
ExecCleanTypeFromTL(List *targetList)
{
Remove WITH OIDS support, change oid catalog column visibility. Previously tables declared WITH OIDS, including a significant fraction of the catalog tables, stored the oid column not as a normal column, but as part of the tuple header. This special column was not shown by default, which was somewhat odd, as it's often (consider e.g. pg_class.oid) one of the more important parts of a row. Neither pg_dump nor COPY included the contents of the oid column by default. The fact that the oid column was not an ordinary column necessitated a significant amount of special case code to support oid columns. That already was painful for the existing, but upcoming work aiming to make table storage pluggable, would have required expanding and duplicating that "specialness" significantly. WITH OIDS has been deprecated since 2005 (commit ff02d0a05280e0). Remove it. Removing includes: - CREATE TABLE and ALTER TABLE syntax for declaring the table to be WITH OIDS has been removed (WITH (oids[ = true]) will error out) - pg_dump does not support dumping tables declared WITH OIDS and will issue a warning when dumping one (and ignore the oid column). - restoring an pg_dump archive with pg_restore will warn when restoring a table with oid contents (and ignore the oid column) - COPY will refuse to load binary dump that includes oids. - pg_upgrade will error out when encountering tables declared WITH OIDS, they have to be altered to remove the oid column first. - Functionality to access the oid of the last inserted row (like plpgsql's RESULT_OID, spi's SPI_lastoid, ...) has been removed. The syntax for declaring a table WITHOUT OIDS (or WITH (oids = false) for CREATE TABLE) is still supported. While that requires a bit of support code, it seems unnecessary to break applications / dumps that do not use oids, and are explicit about not using them. The biggest user of WITH OID columns was postgres' catalog. This commit changes all 'magic' oid columns to be columns that are normally declared and stored. To reduce unnecessary query breakage all the newly added columns are still named 'oid', even if a table's column naming scheme would indicate 'reloid' or such. This obviously requires adapting a lot code, mostly replacing oid access via HeapTupleGetOid() with access to the underlying Form_pg_*->oid column. The bootstrap process now assigns oids for all oid columns in genbki.pl that do not have an explicit value (starting at the largest oid previously used), only oids assigned later by oids will be above FirstBootstrapObjectId. As the oid column now is a normal column the special bootstrap syntax for oids has been removed. Oids are not automatically assigned during insertion anymore, all backend code explicitly assigns oids with GetNewOidWithIndex(). For the rare case that insertions into the catalog via SQL are called for the new pg_nextoid() function can be used (which only works on catalog tables). The fact that oid columns on system tables are now normal columns means that they will be included in the set of columns expanded by * (i.e. SELECT * FROM pg_class will now include the table's oid, previously it did not). It'd not technically be hard to hide oid column by default, but that'd mean confusing behavior would either have to be carried forward forever, or it'd cause breakage down the line. While it's not unlikely that further adjustments are needed, the scope/invasiveness of the patch makes it worthwhile to get merge this now. It's painful to maintain externally, too complicated to commit after the code code freeze, and a dependency of a number of other patches. Catversion bump, for obvious reasons. Author: Andres Freund, with contributions by John Naylor Discussion: https://postgr.es/m/20180930034810.ywp2c7awz7opzcfr@alap3.anarazel.de
2018-11-21 00:36:57 +01:00
return ExecTypeFromTLInternal(targetList, true);
}
static TupleDesc
Remove WITH OIDS support, change oid catalog column visibility. Previously tables declared WITH OIDS, including a significant fraction of the catalog tables, stored the oid column not as a normal column, but as part of the tuple header. This special column was not shown by default, which was somewhat odd, as it's often (consider e.g. pg_class.oid) one of the more important parts of a row. Neither pg_dump nor COPY included the contents of the oid column by default. The fact that the oid column was not an ordinary column necessitated a significant amount of special case code to support oid columns. That already was painful for the existing, but upcoming work aiming to make table storage pluggable, would have required expanding and duplicating that "specialness" significantly. WITH OIDS has been deprecated since 2005 (commit ff02d0a05280e0). Remove it. Removing includes: - CREATE TABLE and ALTER TABLE syntax for declaring the table to be WITH OIDS has been removed (WITH (oids[ = true]) will error out) - pg_dump does not support dumping tables declared WITH OIDS and will issue a warning when dumping one (and ignore the oid column). - restoring an pg_dump archive with pg_restore will warn when restoring a table with oid contents (and ignore the oid column) - COPY will refuse to load binary dump that includes oids. - pg_upgrade will error out when encountering tables declared WITH OIDS, they have to be altered to remove the oid column first. - Functionality to access the oid of the last inserted row (like plpgsql's RESULT_OID, spi's SPI_lastoid, ...) has been removed. The syntax for declaring a table WITHOUT OIDS (or WITH (oids = false) for CREATE TABLE) is still supported. While that requires a bit of support code, it seems unnecessary to break applications / dumps that do not use oids, and are explicit about not using them. The biggest user of WITH OID columns was postgres' catalog. This commit changes all 'magic' oid columns to be columns that are normally declared and stored. To reduce unnecessary query breakage all the newly added columns are still named 'oid', even if a table's column naming scheme would indicate 'reloid' or such. This obviously requires adapting a lot code, mostly replacing oid access via HeapTupleGetOid() with access to the underlying Form_pg_*->oid column. The bootstrap process now assigns oids for all oid columns in genbki.pl that do not have an explicit value (starting at the largest oid previously used), only oids assigned later by oids will be above FirstBootstrapObjectId. As the oid column now is a normal column the special bootstrap syntax for oids has been removed. Oids are not automatically assigned during insertion anymore, all backend code explicitly assigns oids with GetNewOidWithIndex(). For the rare case that insertions into the catalog via SQL are called for the new pg_nextoid() function can be used (which only works on catalog tables). The fact that oid columns on system tables are now normal columns means that they will be included in the set of columns expanded by * (i.e. SELECT * FROM pg_class will now include the table's oid, previously it did not). It'd not technically be hard to hide oid column by default, but that'd mean confusing behavior would either have to be carried forward forever, or it'd cause breakage down the line. While it's not unlikely that further adjustments are needed, the scope/invasiveness of the patch makes it worthwhile to get merge this now. It's painful to maintain externally, too complicated to commit after the code code freeze, and a dependency of a number of other patches. Catversion bump, for obvious reasons. Author: Andres Freund, with contributions by John Naylor Discussion: https://postgr.es/m/20180930034810.ywp2c7awz7opzcfr@alap3.anarazel.de
2018-11-21 00:36:57 +01:00
ExecTypeFromTLInternal(List *targetList, bool skipjunk)
{
2004-08-29 07:07:03 +02:00
TupleDesc typeInfo;
ListCell *l;
int len;
int cur_resno = 1;
if (skipjunk)
len = ExecCleanTargetListLength(targetList);
else
len = ExecTargetListLength(targetList);
Remove WITH OIDS support, change oid catalog column visibility. Previously tables declared WITH OIDS, including a significant fraction of the catalog tables, stored the oid column not as a normal column, but as part of the tuple header. This special column was not shown by default, which was somewhat odd, as it's often (consider e.g. pg_class.oid) one of the more important parts of a row. Neither pg_dump nor COPY included the contents of the oid column by default. The fact that the oid column was not an ordinary column necessitated a significant amount of special case code to support oid columns. That already was painful for the existing, but upcoming work aiming to make table storage pluggable, would have required expanding and duplicating that "specialness" significantly. WITH OIDS has been deprecated since 2005 (commit ff02d0a05280e0). Remove it. Removing includes: - CREATE TABLE and ALTER TABLE syntax for declaring the table to be WITH OIDS has been removed (WITH (oids[ = true]) will error out) - pg_dump does not support dumping tables declared WITH OIDS and will issue a warning when dumping one (and ignore the oid column). - restoring an pg_dump archive with pg_restore will warn when restoring a table with oid contents (and ignore the oid column) - COPY will refuse to load binary dump that includes oids. - pg_upgrade will error out when encountering tables declared WITH OIDS, they have to be altered to remove the oid column first. - Functionality to access the oid of the last inserted row (like plpgsql's RESULT_OID, spi's SPI_lastoid, ...) has been removed. The syntax for declaring a table WITHOUT OIDS (or WITH (oids = false) for CREATE TABLE) is still supported. While that requires a bit of support code, it seems unnecessary to break applications / dumps that do not use oids, and are explicit about not using them. The biggest user of WITH OID columns was postgres' catalog. This commit changes all 'magic' oid columns to be columns that are normally declared and stored. To reduce unnecessary query breakage all the newly added columns are still named 'oid', even if a table's column naming scheme would indicate 'reloid' or such. This obviously requires adapting a lot code, mostly replacing oid access via HeapTupleGetOid() with access to the underlying Form_pg_*->oid column. The bootstrap process now assigns oids for all oid columns in genbki.pl that do not have an explicit value (starting at the largest oid previously used), only oids assigned later by oids will be above FirstBootstrapObjectId. As the oid column now is a normal column the special bootstrap syntax for oids has been removed. Oids are not automatically assigned during insertion anymore, all backend code explicitly assigns oids with GetNewOidWithIndex(). For the rare case that insertions into the catalog via SQL are called for the new pg_nextoid() function can be used (which only works on catalog tables). The fact that oid columns on system tables are now normal columns means that they will be included in the set of columns expanded by * (i.e. SELECT * FROM pg_class will now include the table's oid, previously it did not). It'd not technically be hard to hide oid column by default, but that'd mean confusing behavior would either have to be carried forward forever, or it'd cause breakage down the line. While it's not unlikely that further adjustments are needed, the scope/invasiveness of the patch makes it worthwhile to get merge this now. It's painful to maintain externally, too complicated to commit after the code code freeze, and a dependency of a number of other patches. Catversion bump, for obvious reasons. Author: Andres Freund, with contributions by John Naylor Discussion: https://postgr.es/m/20180930034810.ywp2c7awz7opzcfr@alap3.anarazel.de
2018-11-21 00:36:57 +01:00
typeInfo = CreateTemplateTupleDesc(len);
foreach(l, targetList)
{
2004-08-29 07:07:03 +02:00
TargetEntry *tle = lfirst(l);
if (skipjunk && tle->resjunk)
continue;
TupleDescInitEntry(typeInfo,
cur_resno,
tle->resname,
exprType((Node *) tle->expr),
exprTypmod((Node *) tle->expr),
0);
TupleDescInitEntryCollation(typeInfo,
cur_resno,
exprCollation((Node *) tle->expr));
cur_resno++;
}
return typeInfo;
}
/*
* ExecTypeFromExprList - build a tuple descriptor from a list of Exprs
*
Ensure that RowExprs and whole-row Vars produce the expected column names. At one time it wasn't terribly important what column names were associated with the fields of a composite Datum, but since the introduction of operations like row_to_json(), it's important that looking up the rowtype ID embedded in the Datum returns the column names that users would expect. That did not work terribly well before this patch: you could get the column names of the underlying table, or column aliases from any level of the query, depending on minor details of the plan tree. You could even get totally empty field names, which is disastrous for cases like row_to_json(). To fix this for whole-row Vars, look to the RTE referenced by the Var, and make sure its column aliases are applied to the rowtype associated with the result Datums. This is a tad scary because we might have to return a transient RECORD type even though the Var is declared as having some named rowtype. In principle it should be all right because the record type will still be physically compatible with the named rowtype; but I had to weaken one Assert in ExecEvalConvertRowtype, and there might be third-party code containing similar assumptions. Similarly, RowExprs have to be willing to override the column names coming from a named composite result type and produce a RECORD when the column aliases visible at the site of the RowExpr differ from the underlying table's column names. In passing, revert the decision made in commit 398f70ec070fe601 to add an alias-list argument to ExecTypeFromExprList: better to provide that functionality in a separate function. This also reverts most of the code changes in d68581483564ec0f, which we don't need because we're no longer depending on the tupdesc found in the child plan node's result slot to be blessed. Back-patch to 9.4, but not earlier, since this solution changes the results in some cases that users might not have realized were buggy. We'll apply a more restricted form of this patch in older branches.
2014-11-10 21:21:09 +01:00
* This is roughly like ExecTypeFromTL, but we work from bare expressions
* not TargetEntrys. No names are attached to the tupledesc's columns.
*/
TupleDesc
Ensure that RowExprs and whole-row Vars produce the expected column names. At one time it wasn't terribly important what column names were associated with the fields of a composite Datum, but since the introduction of operations like row_to_json(), it's important that looking up the rowtype ID embedded in the Datum returns the column names that users would expect. That did not work terribly well before this patch: you could get the column names of the underlying table, or column aliases from any level of the query, depending on minor details of the plan tree. You could even get totally empty field names, which is disastrous for cases like row_to_json(). To fix this for whole-row Vars, look to the RTE referenced by the Var, and make sure its column aliases are applied to the rowtype associated with the result Datums. This is a tad scary because we might have to return a transient RECORD type even though the Var is declared as having some named rowtype. In principle it should be all right because the record type will still be physically compatible with the named rowtype; but I had to weaken one Assert in ExecEvalConvertRowtype, and there might be third-party code containing similar assumptions. Similarly, RowExprs have to be willing to override the column names coming from a named composite result type and produce a RECORD when the column aliases visible at the site of the RowExpr differ from the underlying table's column names. In passing, revert the decision made in commit 398f70ec070fe601 to add an alias-list argument to ExecTypeFromExprList: better to provide that functionality in a separate function. This also reverts most of the code changes in d68581483564ec0f, which we don't need because we're no longer depending on the tupdesc found in the child plan node's result slot to be blessed. Back-patch to 9.4, but not earlier, since this solution changes the results in some cases that users might not have realized were buggy. We'll apply a more restricted form of this patch in older branches.
2014-11-10 21:21:09 +01:00
ExecTypeFromExprList(List *exprList)
{
2004-08-29 07:07:03 +02:00
TupleDesc typeInfo;
Ensure that RowExprs and whole-row Vars produce the expected column names. At one time it wasn't terribly important what column names were associated with the fields of a composite Datum, but since the introduction of operations like row_to_json(), it's important that looking up the rowtype ID embedded in the Datum returns the column names that users would expect. That did not work terribly well before this patch: you could get the column names of the underlying table, or column aliases from any level of the query, depending on minor details of the plan tree. You could even get totally empty field names, which is disastrous for cases like row_to_json(). To fix this for whole-row Vars, look to the RTE referenced by the Var, and make sure its column aliases are applied to the rowtype associated with the result Datums. This is a tad scary because we might have to return a transient RECORD type even though the Var is declared as having some named rowtype. In principle it should be all right because the record type will still be physically compatible with the named rowtype; but I had to weaken one Assert in ExecEvalConvertRowtype, and there might be third-party code containing similar assumptions. Similarly, RowExprs have to be willing to override the column names coming from a named composite result type and produce a RECORD when the column aliases visible at the site of the RowExpr differ from the underlying table's column names. In passing, revert the decision made in commit 398f70ec070fe601 to add an alias-list argument to ExecTypeFromExprList: better to provide that functionality in a separate function. This also reverts most of the code changes in d68581483564ec0f, which we don't need because we're no longer depending on the tupdesc found in the child plan node's result slot to be blessed. Back-patch to 9.4, but not earlier, since this solution changes the results in some cases that users might not have realized were buggy. We'll apply a more restricted form of this patch in older branches.
2014-11-10 21:21:09 +01:00
ListCell *lc;
2004-08-29 07:07:03 +02:00
int cur_resno = 1;
Remove WITH OIDS support, change oid catalog column visibility. Previously tables declared WITH OIDS, including a significant fraction of the catalog tables, stored the oid column not as a normal column, but as part of the tuple header. This special column was not shown by default, which was somewhat odd, as it's often (consider e.g. pg_class.oid) one of the more important parts of a row. Neither pg_dump nor COPY included the contents of the oid column by default. The fact that the oid column was not an ordinary column necessitated a significant amount of special case code to support oid columns. That already was painful for the existing, but upcoming work aiming to make table storage pluggable, would have required expanding and duplicating that "specialness" significantly. WITH OIDS has been deprecated since 2005 (commit ff02d0a05280e0). Remove it. Removing includes: - CREATE TABLE and ALTER TABLE syntax for declaring the table to be WITH OIDS has been removed (WITH (oids[ = true]) will error out) - pg_dump does not support dumping tables declared WITH OIDS and will issue a warning when dumping one (and ignore the oid column). - restoring an pg_dump archive with pg_restore will warn when restoring a table with oid contents (and ignore the oid column) - COPY will refuse to load binary dump that includes oids. - pg_upgrade will error out when encountering tables declared WITH OIDS, they have to be altered to remove the oid column first. - Functionality to access the oid of the last inserted row (like plpgsql's RESULT_OID, spi's SPI_lastoid, ...) has been removed. The syntax for declaring a table WITHOUT OIDS (or WITH (oids = false) for CREATE TABLE) is still supported. While that requires a bit of support code, it seems unnecessary to break applications / dumps that do not use oids, and are explicit about not using them. The biggest user of WITH OID columns was postgres' catalog. This commit changes all 'magic' oid columns to be columns that are normally declared and stored. To reduce unnecessary query breakage all the newly added columns are still named 'oid', even if a table's column naming scheme would indicate 'reloid' or such. This obviously requires adapting a lot code, mostly replacing oid access via HeapTupleGetOid() with access to the underlying Form_pg_*->oid column. The bootstrap process now assigns oids for all oid columns in genbki.pl that do not have an explicit value (starting at the largest oid previously used), only oids assigned later by oids will be above FirstBootstrapObjectId. As the oid column now is a normal column the special bootstrap syntax for oids has been removed. Oids are not automatically assigned during insertion anymore, all backend code explicitly assigns oids with GetNewOidWithIndex(). For the rare case that insertions into the catalog via SQL are called for the new pg_nextoid() function can be used (which only works on catalog tables). The fact that oid columns on system tables are now normal columns means that they will be included in the set of columns expanded by * (i.e. SELECT * FROM pg_class will now include the table's oid, previously it did not). It'd not technically be hard to hide oid column by default, but that'd mean confusing behavior would either have to be carried forward forever, or it'd cause breakage down the line. While it's not unlikely that further adjustments are needed, the scope/invasiveness of the patch makes it worthwhile to get merge this now. It's painful to maintain externally, too complicated to commit after the code code freeze, and a dependency of a number of other patches. Catversion bump, for obvious reasons. Author: Andres Freund, with contributions by John Naylor Discussion: https://postgr.es/m/20180930034810.ywp2c7awz7opzcfr@alap3.anarazel.de
2018-11-21 00:36:57 +01:00
typeInfo = CreateTemplateTupleDesc(list_length(exprList));
Ensure that RowExprs and whole-row Vars produce the expected column names. At one time it wasn't terribly important what column names were associated with the fields of a composite Datum, but since the introduction of operations like row_to_json(), it's important that looking up the rowtype ID embedded in the Datum returns the column names that users would expect. That did not work terribly well before this patch: you could get the column names of the underlying table, or column aliases from any level of the query, depending on minor details of the plan tree. You could even get totally empty field names, which is disastrous for cases like row_to_json(). To fix this for whole-row Vars, look to the RTE referenced by the Var, and make sure its column aliases are applied to the rowtype associated with the result Datums. This is a tad scary because we might have to return a transient RECORD type even though the Var is declared as having some named rowtype. In principle it should be all right because the record type will still be physically compatible with the named rowtype; but I had to weaken one Assert in ExecEvalConvertRowtype, and there might be third-party code containing similar assumptions. Similarly, RowExprs have to be willing to override the column names coming from a named composite result type and produce a RECORD when the column aliases visible at the site of the RowExpr differ from the underlying table's column names. In passing, revert the decision made in commit 398f70ec070fe601 to add an alias-list argument to ExecTypeFromExprList: better to provide that functionality in a separate function. This also reverts most of the code changes in d68581483564ec0f, which we don't need because we're no longer depending on the tupdesc found in the child plan node's result slot to be blessed. Back-patch to 9.4, but not earlier, since this solution changes the results in some cases that users might not have realized were buggy. We'll apply a more restricted form of this patch in older branches.
2014-11-10 21:21:09 +01:00
foreach(lc, exprList)
{
Ensure that RowExprs and whole-row Vars produce the expected column names. At one time it wasn't terribly important what column names were associated with the fields of a composite Datum, but since the introduction of operations like row_to_json(), it's important that looking up the rowtype ID embedded in the Datum returns the column names that users would expect. That did not work terribly well before this patch: you could get the column names of the underlying table, or column aliases from any level of the query, depending on minor details of the plan tree. You could even get totally empty field names, which is disastrous for cases like row_to_json(). To fix this for whole-row Vars, look to the RTE referenced by the Var, and make sure its column aliases are applied to the rowtype associated with the result Datums. This is a tad scary because we might have to return a transient RECORD type even though the Var is declared as having some named rowtype. In principle it should be all right because the record type will still be physically compatible with the named rowtype; but I had to weaken one Assert in ExecEvalConvertRowtype, and there might be third-party code containing similar assumptions. Similarly, RowExprs have to be willing to override the column names coming from a named composite result type and produce a RECORD when the column aliases visible at the site of the RowExpr differ from the underlying table's column names. In passing, revert the decision made in commit 398f70ec070fe601 to add an alias-list argument to ExecTypeFromExprList: better to provide that functionality in a separate function. This also reverts most of the code changes in d68581483564ec0f, which we don't need because we're no longer depending on the tupdesc found in the child plan node's result slot to be blessed. Back-patch to 9.4, but not earlier, since this solution changes the results in some cases that users might not have realized were buggy. We'll apply a more restricted form of this patch in older branches.
2014-11-10 21:21:09 +01:00
Node *e = lfirst(lc);
TupleDescInitEntry(typeInfo,
cur_resno,
Ensure that RowExprs and whole-row Vars produce the expected column names. At one time it wasn't terribly important what column names were associated with the fields of a composite Datum, but since the introduction of operations like row_to_json(), it's important that looking up the rowtype ID embedded in the Datum returns the column names that users would expect. That did not work terribly well before this patch: you could get the column names of the underlying table, or column aliases from any level of the query, depending on minor details of the plan tree. You could even get totally empty field names, which is disastrous for cases like row_to_json(). To fix this for whole-row Vars, look to the RTE referenced by the Var, and make sure its column aliases are applied to the rowtype associated with the result Datums. This is a tad scary because we might have to return a transient RECORD type even though the Var is declared as having some named rowtype. In principle it should be all right because the record type will still be physically compatible with the named rowtype; but I had to weaken one Assert in ExecEvalConvertRowtype, and there might be third-party code containing similar assumptions. Similarly, RowExprs have to be willing to override the column names coming from a named composite result type and produce a RECORD when the column aliases visible at the site of the RowExpr differ from the underlying table's column names. In passing, revert the decision made in commit 398f70ec070fe601 to add an alias-list argument to ExecTypeFromExprList: better to provide that functionality in a separate function. This also reverts most of the code changes in d68581483564ec0f, which we don't need because we're no longer depending on the tupdesc found in the child plan node's result slot to be blessed. Back-patch to 9.4, but not earlier, since this solution changes the results in some cases that users might not have realized were buggy. We'll apply a more restricted form of this patch in older branches.
2014-11-10 21:21:09 +01:00
NULL,
exprType(e),
exprTypmod(e),
0);
TupleDescInitEntryCollation(typeInfo,
cur_resno,
exprCollation(e));
cur_resno++;
}
return typeInfo;
}
Ensure that RowExprs and whole-row Vars produce the expected column names. At one time it wasn't terribly important what column names were associated with the fields of a composite Datum, but since the introduction of operations like row_to_json(), it's important that looking up the rowtype ID embedded in the Datum returns the column names that users would expect. That did not work terribly well before this patch: you could get the column names of the underlying table, or column aliases from any level of the query, depending on minor details of the plan tree. You could even get totally empty field names, which is disastrous for cases like row_to_json(). To fix this for whole-row Vars, look to the RTE referenced by the Var, and make sure its column aliases are applied to the rowtype associated with the result Datums. This is a tad scary because we might have to return a transient RECORD type even though the Var is declared as having some named rowtype. In principle it should be all right because the record type will still be physically compatible with the named rowtype; but I had to weaken one Assert in ExecEvalConvertRowtype, and there might be third-party code containing similar assumptions. Similarly, RowExprs have to be willing to override the column names coming from a named composite result type and produce a RECORD when the column aliases visible at the site of the RowExpr differ from the underlying table's column names. In passing, revert the decision made in commit 398f70ec070fe601 to add an alias-list argument to ExecTypeFromExprList: better to provide that functionality in a separate function. This also reverts most of the code changes in d68581483564ec0f, which we don't need because we're no longer depending on the tupdesc found in the child plan node's result slot to be blessed. Back-patch to 9.4, but not earlier, since this solution changes the results in some cases that users might not have realized were buggy. We'll apply a more restricted form of this patch in older branches.
2014-11-10 21:21:09 +01:00
/*
* ExecTypeSetColNames - set column names in a TupleDesc
*
* Column names must be provided as an alias list (list of String nodes).
*
* For some callers, the supplied tupdesc has a named rowtype (not RECORD)
* and it is moderately likely that the alias list matches the column names
* already present in the tupdesc. If we do change any column names then
* we must reset the tupdesc's type to anonymous RECORD; but we avoid doing
* so if no names change.
*/
void
ExecTypeSetColNames(TupleDesc typeInfo, List *namesList)
{
bool modified = false;
int colno = 0;
ListCell *lc;
foreach(lc, namesList)
{
char *cname = strVal(lfirst(lc));
Form_pg_attribute attr;
/* Guard against too-long names list */
if (colno >= typeInfo->natts)
break;
attr = TupleDescAttr(typeInfo, colno);
colno++;
Ensure that RowExprs and whole-row Vars produce the expected column names. At one time it wasn't terribly important what column names were associated with the fields of a composite Datum, but since the introduction of operations like row_to_json(), it's important that looking up the rowtype ID embedded in the Datum returns the column names that users would expect. That did not work terribly well before this patch: you could get the column names of the underlying table, or column aliases from any level of the query, depending on minor details of the plan tree. You could even get totally empty field names, which is disastrous for cases like row_to_json(). To fix this for whole-row Vars, look to the RTE referenced by the Var, and make sure its column aliases are applied to the rowtype associated with the result Datums. This is a tad scary because we might have to return a transient RECORD type even though the Var is declared as having some named rowtype. In principle it should be all right because the record type will still be physically compatible with the named rowtype; but I had to weaken one Assert in ExecEvalConvertRowtype, and there might be third-party code containing similar assumptions. Similarly, RowExprs have to be willing to override the column names coming from a named composite result type and produce a RECORD when the column aliases visible at the site of the RowExpr differ from the underlying table's column names. In passing, revert the decision made in commit 398f70ec070fe601 to add an alias-list argument to ExecTypeFromExprList: better to provide that functionality in a separate function. This also reverts most of the code changes in d68581483564ec0f, which we don't need because we're no longer depending on the tupdesc found in the child plan node's result slot to be blessed. Back-patch to 9.4, but not earlier, since this solution changes the results in some cases that users might not have realized were buggy. We'll apply a more restricted form of this patch in older branches.
2014-11-10 21:21:09 +01:00
/* Ignore empty aliases (these must be for dropped columns) */
if (cname[0] == '\0')
continue;
/* Change tupdesc only if alias is actually different */
if (strcmp(cname, NameStr(attr->attname)) != 0)
{
namestrcpy(&(attr->attname), cname);
modified = true;
}
}
/* If we modified the tupdesc, it's now a new record type */
if (modified)
{
typeInfo->tdtypeid = RECORDOID;
typeInfo->tdtypmod = -1;
}
}
/*
* BlessTupleDesc - make a completed tuple descriptor useful for SRFs
*
* Rowtype Datums returned by a function must contain valid type information.
* This happens "for free" if the tupdesc came from a relcache entry, but
* not if we have manufactured a tupdesc for a transient RECORD datatype.
* In that case we have to notify typcache.c of the existence of the type.
*/
TupleDesc
BlessTupleDesc(TupleDesc tupdesc)
{
if (tupdesc->tdtypeid == RECORDOID &&
tupdesc->tdtypmod < 0)
assign_record_type_typmod(tupdesc);
return tupdesc; /* just for notational convenience */
}
/*
* TupleDescGetAttInMetadata - Build an AttInMetadata structure based on the
* supplied TupleDesc. AttInMetadata can be used in conjunction with C strings
* to produce a properly formed tuple.
*/
AttInMetadata *
TupleDescGetAttInMetadata(TupleDesc tupdesc)
{
2002-09-04 22:31:48 +02:00
int natts = tupdesc->natts;
int i;
Oid atttypeid;
Oid attinfuncid;
FmgrInfo *attinfuncinfo;
Oid *attioparams;
2002-09-04 22:31:48 +02:00
int32 *atttypmods;
AttInMetadata *attinmeta;
attinmeta = (AttInMetadata *) palloc(sizeof(AttInMetadata));
/* "Bless" the tupledesc so that we can make rowtype datums with it */
attinmeta->tupdesc = BlessTupleDesc(tupdesc);
/*
2005-10-15 04:49:52 +02:00
* Gather info needed later to call the "in" function for each attribute
*/
attinfuncinfo = (FmgrInfo *) palloc0(natts * sizeof(FmgrInfo));
attioparams = (Oid *) palloc0(natts * sizeof(Oid));
atttypmods = (int32 *) palloc0(natts * sizeof(int32));
for (i = 0; i < natts; i++)
{
Form_pg_attribute att = TupleDescAttr(tupdesc, i);
/* Ignore dropped attributes */
if (!att->attisdropped)
{
atttypeid = att->atttypid;
getTypeInputInfo(atttypeid, &attinfuncid, &attioparams[i]);
fmgr_info(attinfuncid, &attinfuncinfo[i]);
atttypmods[i] = att->atttypmod;
}
}
attinmeta->attinfuncs = attinfuncinfo;
attinmeta->attioparams = attioparams;
attinmeta->atttypmods = atttypmods;
return attinmeta;
}
/*
* BuildTupleFromCStrings - build a HeapTuple given user data in C string form.
* values is an array of C strings, one for each attribute of the return tuple.
* A NULL string pointer indicates we want to create a NULL field.
*/
HeapTuple
BuildTupleFromCStrings(AttInMetadata *attinmeta, char **values)
{
2002-09-04 22:31:48 +02:00
TupleDesc tupdesc = attinmeta->tupdesc;
int natts = tupdesc->natts;
Datum *dvalues;
bool *nulls;
2002-09-04 22:31:48 +02:00
int i;
HeapTuple tuple;
dvalues = (Datum *) palloc(natts * sizeof(Datum));
nulls = (bool *) palloc(natts * sizeof(bool));
/*
* Call the "in" function for each non-dropped attribute, even for nulls,
* to support domains.
*/
for (i = 0; i < natts; i++)
{
if (!TupleDescAttr(tupdesc, i)->attisdropped)
{
/* Non-dropped attributes */
dvalues[i] = InputFunctionCall(&attinmeta->attinfuncs[i],
values[i],
attinmeta->attioparams[i],
attinmeta->atttypmods[i]);
if (values[i] != NULL)
nulls[i] = false;
else
nulls[i] = true;
}
else
{
/* Handle dropped attributes by setting to NULL */
dvalues[i] = (Datum) 0;
nulls[i] = true;
}
}
/*
* Form a tuple
*/
tuple = heap_form_tuple(tupdesc, dvalues, nulls);
/*
2005-10-15 04:49:52 +02:00
* Release locally palloc'd space. XXX would probably be good to pfree
* values of pass-by-reference datums, as well.
*/
pfree(dvalues);
pfree(nulls);
return tuple;
}
Fix failure to detoast fields in composite elements of structured types. If we have an array of records stored on disk, the individual record fields cannot contain out-of-line TOAST pointers: the tuptoaster.c mechanisms are only prepared to deal with TOAST pointers appearing in top-level fields of a stored row. The same applies for ranges over composite types, nested composites, etc. However, the existing code only took care of expanding sub-field TOAST pointers for the case of nested composites, not for other structured types containing composites. For example, given a command such as UPDATE tab SET arraycol = ARRAY[(ROW(x,42)::mycompositetype] ... where x is a direct reference to a field of an on-disk tuple, if that field is long enough to be toasted out-of-line then the TOAST pointer would be inserted as-is into the array column. If the source record for x is later deleted, the array field value would become a dangling pointer, leading to errors along the line of "missing chunk number 0 for toast value ..." when the value is referenced. A reproducible test case for this was provided by Jan Pecek, but it seems likely that some of the "missing chunk number" reports we've heard in the past were caused by similar issues. Code-wise, the problem is that PG_DETOAST_DATUM() is not adequate to produce a self-contained Datum value if the Datum is of composite type. Seen in this light, the problem is not just confined to arrays and ranges, but could also affect some other places where detoasting is done in that way, for example form_index_tuple(). I tried teaching the array code to apply toast_flatten_tuple_attribute() along with PG_DETOAST_DATUM() when the array element type is composite, but this was messy and imposed extra cache lookup costs whether or not any TOAST pointers were present, indeed sometimes when the array element type isn't even composite (since sometimes it takes a typcache lookup to find that out). The idea of extending that approach to all the places that currently use PG_DETOAST_DATUM() wasn't attractive at all. This patch instead solves the problem by decreeing that composite Datum values must not contain any out-of-line TOAST pointers in the first place; that is, we expand out-of-line fields at the point of constructing a composite Datum, not at the point where we're about to insert it into a larger tuple. This rule is applied only to true composite Datums, not to tuples that are being passed around the system as tuples, so it's not as invasive as it might sound at first. With this approach, the amount of code that has to be touched for a full solution is greatly reduced, and added cache lookup costs are avoided except when there actually is a TOAST pointer that needs to be inlined. The main drawback of this approach is that we might sometimes dereference a TOAST pointer that will never actually be used by the query, imposing a rather large cost that wasn't there before. On the other side of the coin, if the field value is used multiple times then we'll come out ahead by avoiding repeat detoastings. Experimentation suggests that common SQL coding patterns are unaffected either way, though. Applications that are very negatively affected could be advised to modify their code to not fetch columns they won't be using. In future, we might consider reverting this solution in favor of detoasting only at the point where data is about to be stored to disk, using some method that can drill down into multiple levels of nested structured types. That will require defining new APIs for structured types, though, so it doesn't seem feasible as a back-patchable fix. Note that this patch changes HeapTupleGetDatum() from a macro to a function call; this means that any third-party code using that macro will not get protection against creating TOAST-pointer-containing Datums until it's recompiled. The same applies to any uses of PG_RETURN_HEAPTUPLEHEADER(). It seems likely that this is not a big problem in practice: most of the tuple-returning functions in core and contrib produce outputs that could not possibly be toasted anyway, and the same probably holds for third-party extensions. This bug has existed since TOAST was invented, so back-patch to all supported branches.
2014-05-01 21:19:06 +02:00
/*
* HeapTupleHeaderGetDatum - convert a HeapTupleHeader pointer to a Datum.
*
* This must *not* get applied to an on-disk tuple; the tuple should be
* freshly made by heap_form_tuple or some wrapper routine for it (such as
* BuildTupleFromCStrings). Be sure also that the tupledesc used to build
* the tuple has a properly "blessed" rowtype.
*
* Formerly this was a macro equivalent to PointerGetDatum, relying on the
* fact that heap_form_tuple fills in the appropriate tuple header fields
* for a composite Datum. However, we now require that composite Datums not
* contain any external TOAST pointers. We do not want heap_form_tuple itself
* to enforce that; more specifically, the rule applies only to actual Datums
* and not to HeapTuple structures. Therefore, HeapTupleHeaderGetDatum is
* now a function that detects whether there are externally-toasted fields
* and constructs a new tuple with inlined fields if so. We still need
* heap_form_tuple to insert the Datum header fields, because otherwise this
* code would have no way to obtain a tupledesc for the tuple.
*
* Note that if we do build a new tuple, it's palloc'd in the current
* memory context. Beware of code that changes context between the initial
Fix failure to detoast fields in composite elements of structured types. If we have an array of records stored on disk, the individual record fields cannot contain out-of-line TOAST pointers: the tuptoaster.c mechanisms are only prepared to deal with TOAST pointers appearing in top-level fields of a stored row. The same applies for ranges over composite types, nested composites, etc. However, the existing code only took care of expanding sub-field TOAST pointers for the case of nested composites, not for other structured types containing composites. For example, given a command such as UPDATE tab SET arraycol = ARRAY[(ROW(x,42)::mycompositetype] ... where x is a direct reference to a field of an on-disk tuple, if that field is long enough to be toasted out-of-line then the TOAST pointer would be inserted as-is into the array column. If the source record for x is later deleted, the array field value would become a dangling pointer, leading to errors along the line of "missing chunk number 0 for toast value ..." when the value is referenced. A reproducible test case for this was provided by Jan Pecek, but it seems likely that some of the "missing chunk number" reports we've heard in the past were caused by similar issues. Code-wise, the problem is that PG_DETOAST_DATUM() is not adequate to produce a self-contained Datum value if the Datum is of composite type. Seen in this light, the problem is not just confined to arrays and ranges, but could also affect some other places where detoasting is done in that way, for example form_index_tuple(). I tried teaching the array code to apply toast_flatten_tuple_attribute() along with PG_DETOAST_DATUM() when the array element type is composite, but this was messy and imposed extra cache lookup costs whether or not any TOAST pointers were present, indeed sometimes when the array element type isn't even composite (since sometimes it takes a typcache lookup to find that out). The idea of extending that approach to all the places that currently use PG_DETOAST_DATUM() wasn't attractive at all. This patch instead solves the problem by decreeing that composite Datum values must not contain any out-of-line TOAST pointers in the first place; that is, we expand out-of-line fields at the point of constructing a composite Datum, not at the point where we're about to insert it into a larger tuple. This rule is applied only to true composite Datums, not to tuples that are being passed around the system as tuples, so it's not as invasive as it might sound at first. With this approach, the amount of code that has to be touched for a full solution is greatly reduced, and added cache lookup costs are avoided except when there actually is a TOAST pointer that needs to be inlined. The main drawback of this approach is that we might sometimes dereference a TOAST pointer that will never actually be used by the query, imposing a rather large cost that wasn't there before. On the other side of the coin, if the field value is used multiple times then we'll come out ahead by avoiding repeat detoastings. Experimentation suggests that common SQL coding patterns are unaffected either way, though. Applications that are very negatively affected could be advised to modify their code to not fetch columns they won't be using. In future, we might consider reverting this solution in favor of detoasting only at the point where data is about to be stored to disk, using some method that can drill down into multiple levels of nested structured types. That will require defining new APIs for structured types, though, so it doesn't seem feasible as a back-patchable fix. Note that this patch changes HeapTupleGetDatum() from a macro to a function call; this means that any third-party code using that macro will not get protection against creating TOAST-pointer-containing Datums until it's recompiled. The same applies to any uses of PG_RETURN_HEAPTUPLEHEADER(). It seems likely that this is not a big problem in practice: most of the tuple-returning functions in core and contrib produce outputs that could not possibly be toasted anyway, and the same probably holds for third-party extensions. This bug has existed since TOAST was invented, so back-patch to all supported branches.
2014-05-01 21:19:06 +02:00
* heap_form_tuple/etc call and calling HeapTuple(Header)GetDatum.
*
* For performance-critical callers, it could be worthwhile to take extra
* steps to ensure that there aren't TOAST pointers in the output of
* heap_form_tuple to begin with. It's likely however that the costs of the
* typcache lookup and tuple disassembly/reassembly are swamped by TOAST
* dereference costs, so that the benefits of such extra effort would be
* minimal.
*
* XXX it would likely be better to create wrapper functions that produce
* a composite Datum from the field values in one step. However, there's
* enough code using the existing APIs that we couldn't get rid of this
* hack anytime soon.
*/
Datum
HeapTupleHeaderGetDatum(HeapTupleHeader tuple)
{
Datum result;
TupleDesc tupDesc;
/* No work if there are no external TOAST pointers in the tuple */
if (!HeapTupleHeaderHasExternal(tuple))
return PointerGetDatum(tuple);
/* Use the type data saved by heap_form_tuple to look up the rowtype */
tupDesc = lookup_rowtype_tupdesc(HeapTupleHeaderGetTypeId(tuple),
HeapTupleHeaderGetTypMod(tuple));
/* And do the flattening */
result = toast_flatten_tuple_to_datum(tuple,
HeapTupleHeaderGetDatumLength(tuple),
Fix failure to detoast fields in composite elements of structured types. If we have an array of records stored on disk, the individual record fields cannot contain out-of-line TOAST pointers: the tuptoaster.c mechanisms are only prepared to deal with TOAST pointers appearing in top-level fields of a stored row. The same applies for ranges over composite types, nested composites, etc. However, the existing code only took care of expanding sub-field TOAST pointers for the case of nested composites, not for other structured types containing composites. For example, given a command such as UPDATE tab SET arraycol = ARRAY[(ROW(x,42)::mycompositetype] ... where x is a direct reference to a field of an on-disk tuple, if that field is long enough to be toasted out-of-line then the TOAST pointer would be inserted as-is into the array column. If the source record for x is later deleted, the array field value would become a dangling pointer, leading to errors along the line of "missing chunk number 0 for toast value ..." when the value is referenced. A reproducible test case for this was provided by Jan Pecek, but it seems likely that some of the "missing chunk number" reports we've heard in the past were caused by similar issues. Code-wise, the problem is that PG_DETOAST_DATUM() is not adequate to produce a self-contained Datum value if the Datum is of composite type. Seen in this light, the problem is not just confined to arrays and ranges, but could also affect some other places where detoasting is done in that way, for example form_index_tuple(). I tried teaching the array code to apply toast_flatten_tuple_attribute() along with PG_DETOAST_DATUM() when the array element type is composite, but this was messy and imposed extra cache lookup costs whether or not any TOAST pointers were present, indeed sometimes when the array element type isn't even composite (since sometimes it takes a typcache lookup to find that out). The idea of extending that approach to all the places that currently use PG_DETOAST_DATUM() wasn't attractive at all. This patch instead solves the problem by decreeing that composite Datum values must not contain any out-of-line TOAST pointers in the first place; that is, we expand out-of-line fields at the point of constructing a composite Datum, not at the point where we're about to insert it into a larger tuple. This rule is applied only to true composite Datums, not to tuples that are being passed around the system as tuples, so it's not as invasive as it might sound at first. With this approach, the amount of code that has to be touched for a full solution is greatly reduced, and added cache lookup costs are avoided except when there actually is a TOAST pointer that needs to be inlined. The main drawback of this approach is that we might sometimes dereference a TOAST pointer that will never actually be used by the query, imposing a rather large cost that wasn't there before. On the other side of the coin, if the field value is used multiple times then we'll come out ahead by avoiding repeat detoastings. Experimentation suggests that common SQL coding patterns are unaffected either way, though. Applications that are very negatively affected could be advised to modify their code to not fetch columns they won't be using. In future, we might consider reverting this solution in favor of detoasting only at the point where data is about to be stored to disk, using some method that can drill down into multiple levels of nested structured types. That will require defining new APIs for structured types, though, so it doesn't seem feasible as a back-patchable fix. Note that this patch changes HeapTupleGetDatum() from a macro to a function call; this means that any third-party code using that macro will not get protection against creating TOAST-pointer-containing Datums until it's recompiled. The same applies to any uses of PG_RETURN_HEAPTUPLEHEADER(). It seems likely that this is not a big problem in practice: most of the tuple-returning functions in core and contrib produce outputs that could not possibly be toasted anyway, and the same probably holds for third-party extensions. This bug has existed since TOAST was invented, so back-patch to all supported branches.
2014-05-01 21:19:06 +02:00
tupDesc);
ReleaseTupleDesc(tupDesc);
return result;
}
/*
* Functions for sending tuples to the frontend (or other specified destination)
* as though it is a SELECT result. These are used by utility commands that
* need to project directly to the destination and don't need or want full
* table function capability. Currently used by EXPLAIN and SHOW ALL.
*/
TupOutputState *
Introduce notion of different types of slots (without implementing them). Upcoming work intends to allow pluggable ways to introduce new ways of storing table data. Accessing those table access methods from the executor requires TupleTableSlots to be carry tuples in the native format of such storage methods; otherwise there'll be a significant conversion overhead. Different access methods will require different data to store tuples efficiently (just like virtual, minimal, heap already require fields in TupleTableSlot). To allow that without requiring additional pointer indirections, we want to have different structs (embedding TupleTableSlot) for different types of slots. Thus different types of slots are needed, which requires adapting creators of slots. The slot that most efficiently can represent a type of tuple in an executor node will often depend on the type of slot a child node uses. Therefore we need to track the type of slot is returned by nodes, so parent slots can create slots based on that. Relatedly, JIT compilation of tuple deforming needs to know which type of slot a certain expression refers to, so it can create an appropriate deforming function for the type of tuple in the slot. But not all nodes will only return one type of slot, e.g. an append node will potentially return different types of slots for each of its subplans. Therefore add function that allows to query the type of a node's result slot, and whether it'll always be the same type (whether it's fixed). This can be queried using ExecGetResultSlotOps(). The scan, result, inner, outer type of slots are automatically inferred from ExecInitScanTupleSlot(), ExecInitResultSlot(), left/right subtrees respectively. If that's not correct for a node, that can be overwritten using new fields in PlanState. This commit does not introduce the actually abstracted implementation of different kind of TupleTableSlots, that will be left for a followup commit. The different types of slots introduced will, for now, still use the same backing implementation. While this already partially invalidates the big comment in tuptable.h, it seems to make more sense to update it later, when the different TupleTableSlot implementations actually exist. Author: Ashutosh Bapat and Andres Freund, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-16 07:00:30 +01:00
begin_tup_output_tupdesc(DestReceiver *dest,
TupleDesc tupdesc,
const TupleTableSlotOps *tts_ops)
{
TupOutputState *tstate;
tstate = (TupOutputState *) palloc(sizeof(TupOutputState));
Introduce notion of different types of slots (without implementing them). Upcoming work intends to allow pluggable ways to introduce new ways of storing table data. Accessing those table access methods from the executor requires TupleTableSlots to be carry tuples in the native format of such storage methods; otherwise there'll be a significant conversion overhead. Different access methods will require different data to store tuples efficiently (just like virtual, minimal, heap already require fields in TupleTableSlot). To allow that without requiring additional pointer indirections, we want to have different structs (embedding TupleTableSlot) for different types of slots. Thus different types of slots are needed, which requires adapting creators of slots. The slot that most efficiently can represent a type of tuple in an executor node will often depend on the type of slot a child node uses. Therefore we need to track the type of slot is returned by nodes, so parent slots can create slots based on that. Relatedly, JIT compilation of tuple deforming needs to know which type of slot a certain expression refers to, so it can create an appropriate deforming function for the type of tuple in the slot. But not all nodes will only return one type of slot, e.g. an append node will potentially return different types of slots for each of its subplans. Therefore add function that allows to query the type of a node's result slot, and whether it'll always be the same type (whether it's fixed). This can be queried using ExecGetResultSlotOps(). The scan, result, inner, outer type of slots are automatically inferred from ExecInitScanTupleSlot(), ExecInitResultSlot(), left/right subtrees respectively. If that's not correct for a node, that can be overwritten using new fields in PlanState. This commit does not introduce the actually abstracted implementation of different kind of TupleTableSlots, that will be left for a followup commit. The different types of slots introduced will, for now, still use the same backing implementation. While this already partially invalidates the big comment in tuptable.h, it seems to make more sense to update it later, when the different TupleTableSlot implementations actually exist. Author: Ashutosh Bapat and Andres Freund, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
2018-11-16 07:00:30 +01:00
tstate->slot = MakeSingleTupleTableSlot(tupdesc, tts_ops);
tstate->dest = dest;
tstate->dest->rStartup(tstate->dest, (int) CMD_SELECT, tupdesc);
return tstate;
}
/*
* write a single tuple
*/
void
do_tup_output(TupOutputState *tstate, Datum *values, bool *isnull)
{
TupleTableSlot *slot = tstate->slot;
int natts = slot->tts_tupleDescriptor->natts;
/* make sure the slot is clear */
ExecClearTuple(slot);
/* insert data */
memcpy(slot->tts_values, values, natts * sizeof(Datum));
memcpy(slot->tts_isnull, isnull, natts * sizeof(bool));
/* mark slot as containing a virtual tuple */
ExecStoreVirtualTuple(slot);
/* send the tuple to the receiver */
(void) tstate->dest->receiveSlot(slot, tstate->dest);
/* clean up */
ExecClearTuple(slot);
}
/*
* write a chunk of text, breaking at newline characters
*
* Should only be used with a single-TEXT-attribute tupdesc.
*/
void
do_text_output_multiline(TupOutputState *tstate, const char *txt)
{
Datum values[1];
2010-02-26 03:01:40 +01:00
bool isnull[1] = {false};
while (*txt)
{
const char *eol;
int len;
eol = strchr(txt, '\n');
if (eol)
{
len = eol - txt;
eol++;
}
else
{
len = strlen(txt);
eol = txt + len;
}
2002-09-04 22:31:48 +02:00
values[0] = PointerGetDatum(cstring_to_text_with_len(txt, len));
do_tup_output(tstate, values, isnull);
pfree(DatumGetPointer(values[0]));
txt = eol;
}
}
void
end_tup_output(TupOutputState *tstate)
{
tstate->dest->rShutdown(tstate->dest);
/* note that destroying the dest is not ours to do */
ExecDropSingleTupleTableSlot(tstate->slot);
pfree(tstate);
}