postgresql/src/backend/executor/nodeSort.c

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/*-------------------------------------------------------------------------
*
* nodeSort.c
* Routines to handle sorting of relations.
*
* Portions Copyright (c) 1996-2022, PostgreSQL Global Development Group
* Portions Copyright (c) 1994, Regents of the University of California
*
*
* IDENTIFICATION
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* src/backend/executor/nodeSort.c
*
*-------------------------------------------------------------------------
*/
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#include "postgres.h"
#include "access/parallel.h"
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#include "executor/execdebug.h"
#include "executor/nodeSort.h"
#include "miscadmin.h"
#include "utils/tuplesort.h"
/* ----------------------------------------------------------------
* ExecSort
*
* Sorts tuples from the outer subtree of the node using tuplesort,
* which saves the results in a temporary file or memory. After the
* initial call, returns a tuple from the file with each call.
*
* There are two distinct ways that this sort can be performed:
*
* 1) When the result is a single column we perform a Datum sort.
*
* 2) When the result contains multiple columns we perform a tuple sort.
*
* We could do this by always performing a tuple sort, however sorting
* Datums only can be significantly faster than sorting tuples,
* especially when the Datums are of a pass-by-value type.
*
* Conditions:
* -- none.
*
* Initial States:
* -- the outer child is prepared to return the first tuple.
* ----------------------------------------------------------------
*/
static TupleTableSlot *
ExecSort(PlanState *pstate)
{
SortState *node = castNode(SortState, pstate);
EState *estate;
ScanDirection dir;
Tuplesortstate *tuplesortstate;
TupleTableSlot *slot;
CHECK_FOR_INTERRUPTS();
/*
* get state info from node
*/
SO1_printf("ExecSort: %s\n",
"entering routine");
estate = node->ss.ps.state;
dir = estate->es_direction;
tuplesortstate = (Tuplesortstate *) node->tuplesortstate;
/*
* If first time through, read all tuples from outer plan and pass them to
* tuplesort.c. Subsequent calls just fetch tuples from tuplesort.
*/
if (!node->sort_Done)
{
Sort *plannode = (Sort *) node->ss.ps.plan;
PlanState *outerNode;
TupleDesc tupDesc;
SO1_printf("ExecSort: %s\n",
"sorting subplan");
/*
* Want to scan subplan in the forward direction while creating the
* sorted data.
*/
estate->es_direction = ForwardScanDirection;
/*
* Initialize tuplesort module.
*/
SO1_printf("ExecSort: %s\n",
"calling tuplesort_begin");
outerNode = outerPlanState(node);
tupDesc = ExecGetResultType(outerNode);
if (node->datumSort)
tuplesortstate = tuplesort_begin_datum(TupleDescAttr(tupDesc, 0)->atttypid,
plannode->sortOperators[0],
plannode->collations[0],
plannode->nullsFirst[0],
work_mem,
NULL,
node->randomAccess);
else
tuplesortstate = tuplesort_begin_heap(tupDesc,
plannode->numCols,
plannode->sortColIdx,
plannode->sortOperators,
plannode->collations,
plannode->nullsFirst,
work_mem,
NULL,
node->randomAccess);
if (node->bounded)
tuplesort_set_bound(tuplesortstate, node->bound);
node->tuplesortstate = (void *) tuplesortstate;
/*
* Scan the subplan and feed all the tuples to tuplesort using the
* appropriate method based on the type of sort we're doing.
*/
if (node->datumSort)
{
for (;;)
{
slot = ExecProcNode(outerNode);
if (TupIsNull(slot))
break;
slot_getsomeattrs(slot, 1);
tuplesort_putdatum(tuplesortstate,
slot->tts_values[0],
slot->tts_isnull[0]);
}
}
else
{
for (;;)
{
slot = ExecProcNode(outerNode);
if (TupIsNull(slot))
break;
tuplesort_puttupleslot(tuplesortstate, slot);
}
}
/*
* Complete the sort.
*/
tuplesort_performsort(tuplesortstate);
/*
* restore to user specified direction
*/
estate->es_direction = dir;
/*
* finally set the sorted flag to true
*/
node->sort_Done = true;
node->bounded_Done = node->bounded;
node->bound_Done = node->bound;
if (node->shared_info && node->am_worker)
{
TuplesortInstrumentation *si;
Assert(IsParallelWorker());
Assert(ParallelWorkerNumber <= node->shared_info->num_workers);
si = &node->shared_info->sinstrument[ParallelWorkerNumber];
tuplesort_get_stats(tuplesortstate, si);
}
SO1_printf("ExecSort: %s\n", "sorting done");
}
SO1_printf("ExecSort: %s\n",
"retrieving tuple from tuplesort");
slot = node->ss.ps.ps_ResultTupleSlot;
/*
* Fetch the next sorted item from the appropriate tuplesort function. For
* datum sorts we must manage the slot ourselves and leave it clear when
* tuplesort_getdatum returns false to indicate there are no more datums.
* For tuple sorts, tuplesort_gettupleslot manages the slot for us and
* empties the slot when it runs out of tuples.
*/
if (node->datumSort)
{
ExecClearTuple(slot);
if (tuplesort_getdatum(tuplesortstate, ScanDirectionIsForward(dir),
&(slot->tts_values[0]), &(slot->tts_isnull[0]), NULL))
ExecStoreVirtualTuple(slot);
}
else
(void) tuplesort_gettupleslot(tuplesortstate,
ScanDirectionIsForward(dir),
false, slot, NULL);
return slot;
}
/* ----------------------------------------------------------------
* ExecInitSort
*
* Creates the run-time state information for the sort node
* produced by the planner and initializes its outer subtree.
* ----------------------------------------------------------------
*/
SortState *
ExecInitSort(Sort *node, EState *estate, int eflags)
{
SortState *sortstate;
SO1_printf("ExecInitSort: %s\n",
"initializing sort node");
/*
* create state structure
*/
sortstate = makeNode(SortState);
sortstate->ss.ps.plan = (Plan *) node;
sortstate->ss.ps.state = estate;
sortstate->ss.ps.ExecProcNode = ExecSort;
/*
* We must have random access to the sort output to do backward scan or
* mark/restore. We also prefer to materialize the sort output if we
* might be called on to rewind and replay it many times.
*/
sortstate->randomAccess = (eflags & (EXEC_FLAG_REWIND |
EXEC_FLAG_BACKWARD |
EXEC_FLAG_MARK)) != 0;
sortstate->bounded = false;
sortstate->sort_Done = false;
sortstate->tuplesortstate = NULL;
/*
* Miscellaneous initialization
*
* Sort nodes don't initialize their ExprContexts because they never call
* ExecQual or ExecProject.
*/
/*
* initialize child nodes
*
* We shield the child node from the need to support REWIND, BACKWARD, or
* MARK/RESTORE.
*/
eflags &= ~(EXEC_FLAG_REWIND | EXEC_FLAG_BACKWARD | EXEC_FLAG_MARK);
outerPlanState(sortstate) = ExecInitNode(outerPlan(node), estate, eflags);
/*
* Initialize scan slot and type.
*/
Introduce notion of different types of slots (without implementing them). Upcoming work intends to allow pluggable ways to introduce new ways of storing table data. Accessing those table access methods from the executor requires TupleTableSlots to be carry tuples in the native format of such storage methods; otherwise there'll be a significant conversion overhead. Different access methods will require different data to store tuples efficiently (just like virtual, minimal, heap already require fields in TupleTableSlot). To allow that without requiring additional pointer indirections, we want to have different structs (embedding TupleTableSlot) for different types of slots. Thus different types of slots are needed, which requires adapting creators of slots. The slot that most efficiently can represent a type of tuple in an executor node will often depend on the type of slot a child node uses. Therefore we need to track the type of slot is returned by nodes, so parent slots can create slots based on that. Relatedly, JIT compilation of tuple deforming needs to know which type of slot a certain expression refers to, so it can create an appropriate deforming function for the type of tuple in the slot. But not all nodes will only return one type of slot, e.g. an append node will potentially return different types of slots for each of its subplans. Therefore add function that allows to query the type of a node's result slot, and whether it'll always be the same type (whether it's fixed). This can be queried using ExecGetResultSlotOps(). The scan, result, inner, outer type of slots are automatically inferred from ExecInitScanTupleSlot(), ExecInitResultSlot(), left/right subtrees respectively. If that's not correct for a node, that can be overwritten using new fields in PlanState. This commit does not introduce the actually abstracted implementation of different kind of TupleTableSlots, that will be left for a followup commit. The different types of slots introduced will, for now, still use the same backing implementation. While this already partially invalidates the big comment in tuptable.h, it seems to make more sense to update it later, when the different TupleTableSlot implementations actually exist. Author: Ashutosh Bapat and Andres Freund, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
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ExecCreateScanSlotFromOuterPlan(estate, &sortstate->ss, &TTSOpsVirtual);
/*
* Initialize return slot and type. No need to initialize projection info
* because this node doesn't do projections.
*/
Introduce notion of different types of slots (without implementing them). Upcoming work intends to allow pluggable ways to introduce new ways of storing table data. Accessing those table access methods from the executor requires TupleTableSlots to be carry tuples in the native format of such storage methods; otherwise there'll be a significant conversion overhead. Different access methods will require different data to store tuples efficiently (just like virtual, minimal, heap already require fields in TupleTableSlot). To allow that without requiring additional pointer indirections, we want to have different structs (embedding TupleTableSlot) for different types of slots. Thus different types of slots are needed, which requires adapting creators of slots. The slot that most efficiently can represent a type of tuple in an executor node will often depend on the type of slot a child node uses. Therefore we need to track the type of slot is returned by nodes, so parent slots can create slots based on that. Relatedly, JIT compilation of tuple deforming needs to know which type of slot a certain expression refers to, so it can create an appropriate deforming function for the type of tuple in the slot. But not all nodes will only return one type of slot, e.g. an append node will potentially return different types of slots for each of its subplans. Therefore add function that allows to query the type of a node's result slot, and whether it'll always be the same type (whether it's fixed). This can be queried using ExecGetResultSlotOps(). The scan, result, inner, outer type of slots are automatically inferred from ExecInitScanTupleSlot(), ExecInitResultSlot(), left/right subtrees respectively. If that's not correct for a node, that can be overwritten using new fields in PlanState. This commit does not introduce the actually abstracted implementation of different kind of TupleTableSlots, that will be left for a followup commit. The different types of slots introduced will, for now, still use the same backing implementation. While this already partially invalidates the big comment in tuptable.h, it seems to make more sense to update it later, when the different TupleTableSlot implementations actually exist. Author: Ashutosh Bapat and Andres Freund, with changes by Amit Khandekar Discussion: https://postgr.es/m/20181105210039.hh4vvi4vwoq5ba2q@alap3.anarazel.de
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ExecInitResultTupleSlotTL(&sortstate->ss.ps, &TTSOpsMinimalTuple);
sortstate->ss.ps.ps_ProjInfo = NULL;
/*
* We perform a Datum sort when we're sorting just a single column,
* otherwise we perform a tuple sort.
*/
if (ExecGetResultType(outerPlanState(sortstate))->natts == 1)
sortstate->datumSort = true;
else
sortstate->datumSort = false;
SO1_printf("ExecInitSort: %s\n",
"sort node initialized");
return sortstate;
}
/* ----------------------------------------------------------------
* ExecEndSort(node)
* ----------------------------------------------------------------
*/
void
ExecEndSort(SortState *node)
{
SO1_printf("ExecEndSort: %s\n",
"shutting down sort node");
/*
* clean out the tuple table
*/
ExecClearTuple(node->ss.ss_ScanTupleSlot);
/* must drop pointer to sort result tuple */
ExecClearTuple(node->ss.ps.ps_ResultTupleSlot);
/*
* Release tuplesort resources
*/
if (node->tuplesortstate != NULL)
tuplesort_end((Tuplesortstate *) node->tuplesortstate);
node->tuplesortstate = NULL;
/*
* shut down the subplan
*/
ExecEndNode(outerPlanState(node));
SO1_printf("ExecEndSort: %s\n",
"sort node shutdown");
}
/* ----------------------------------------------------------------
* ExecSortMarkPos
*
* Calls tuplesort to save the current position in the sorted file.
* ----------------------------------------------------------------
*/
void
ExecSortMarkPos(SortState *node)
{
/*
* if we haven't sorted yet, just return
*/
if (!node->sort_Done)
return;
tuplesort_markpos((Tuplesortstate *) node->tuplesortstate);
}
/* ----------------------------------------------------------------
* ExecSortRestrPos
*
* Calls tuplesort to restore the last saved sort file position.
* ----------------------------------------------------------------
*/
void
ExecSortRestrPos(SortState *node)
{
/*
* if we haven't sorted yet, just return.
*/
if (!node->sort_Done)
return;
/*
* restore the scan to the previously marked position
*/
tuplesort_restorepos((Tuplesortstate *) node->tuplesortstate);
}
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void
ExecReScanSort(SortState *node)
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{
PlanState *outerPlan = outerPlanState(node);
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/*
* If we haven't sorted yet, just return. If outerplan's chgParam is not
* NULL then it will be re-scanned by ExecProcNode, else no reason to
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* re-scan it at all.
*/
if (!node->sort_Done)
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return;
/* must drop pointer to sort result tuple */
ExecClearTuple(node->ss.ps.ps_ResultTupleSlot);
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/*
* If subnode is to be rescanned then we forget previous sort results; we
* have to re-read the subplan and re-sort. Also must re-sort if the
* bounded-sort parameters changed or we didn't select randomAccess.
*
* Otherwise we can just rewind and rescan the sorted output.
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*/
if (outerPlan->chgParam != NULL ||
node->bounded != node->bounded_Done ||
node->bound != node->bound_Done ||
!node->randomAccess)
{
node->sort_Done = false;
tuplesort_end((Tuplesortstate *) node->tuplesortstate);
node->tuplesortstate = NULL;
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/*
* if chgParam of subnode is not null then plan will be re-scanned by
* first ExecProcNode.
*/
if (outerPlan->chgParam == NULL)
ExecReScan(outerPlan);
}
else
tuplesort_rescan((Tuplesortstate *) node->tuplesortstate);
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}
/* ----------------------------------------------------------------
* Parallel Query Support
* ----------------------------------------------------------------
*/
/* ----------------------------------------------------------------
* ExecSortEstimate
*
* Estimate space required to propagate sort statistics.
* ----------------------------------------------------------------
*/
void
ExecSortEstimate(SortState *node, ParallelContext *pcxt)
{
Size size;
/* don't need this if not instrumenting or no workers */
if (!node->ss.ps.instrument || pcxt->nworkers == 0)
return;
size = mul_size(pcxt->nworkers, sizeof(TuplesortInstrumentation));
size = add_size(size, offsetof(SharedSortInfo, sinstrument));
shm_toc_estimate_chunk(&pcxt->estimator, size);
shm_toc_estimate_keys(&pcxt->estimator, 1);
}
/* ----------------------------------------------------------------
* ExecSortInitializeDSM
*
* Initialize DSM space for sort statistics.
* ----------------------------------------------------------------
*/
void
ExecSortInitializeDSM(SortState *node, ParallelContext *pcxt)
{
Size size;
/* don't need this if not instrumenting or no workers */
if (!node->ss.ps.instrument || pcxt->nworkers == 0)
return;
size = offsetof(SharedSortInfo, sinstrument)
+ pcxt->nworkers * sizeof(TuplesortInstrumentation);
node->shared_info = shm_toc_allocate(pcxt->toc, size);
/* ensure any unfilled slots will contain zeroes */
memset(node->shared_info, 0, size);
node->shared_info->num_workers = pcxt->nworkers;
shm_toc_insert(pcxt->toc, node->ss.ps.plan->plan_node_id,
node->shared_info);
}
/* ----------------------------------------------------------------
* ExecSortInitializeWorker
*
* Attach worker to DSM space for sort statistics.
* ----------------------------------------------------------------
*/
void
ExecSortInitializeWorker(SortState *node, ParallelWorkerContext *pwcxt)
{
node->shared_info =
shm_toc_lookup(pwcxt->toc, node->ss.ps.plan->plan_node_id, true);
node->am_worker = true;
}
/* ----------------------------------------------------------------
* ExecSortRetrieveInstrumentation
*
* Transfer sort statistics from DSM to private memory.
* ----------------------------------------------------------------
*/
void
ExecSortRetrieveInstrumentation(SortState *node)
{
Size size;
SharedSortInfo *si;
if (node->shared_info == NULL)
return;
size = offsetof(SharedSortInfo, sinstrument)
+ node->shared_info->num_workers * sizeof(TuplesortInstrumentation);
si = palloc(size);
memcpy(si, node->shared_info, size);
node->shared_info = si;
}