postgresql/src/include/storage/lock.h

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/*-------------------------------------------------------------------------
*
* lock.h
* POSTGRES low-level lock mechanism
*
*
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* Portions Copyright (c) 1996-2003, PostgreSQL Global Development Group
* Portions Copyright (c) 1994, Regents of the University of California
*
* $PostgreSQL: pgsql/src/include/storage/lock.h,v 1.74 2003/11/29 22:41:13 pgsql Exp $
*
*-------------------------------------------------------------------------
*/
#ifndef LOCK_H_
#define LOCK_H_
#include "storage/itemptr.h"
#include "storage/lwlock.h"
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#include "storage/shmem.h"
/* originally in procq.h */
typedef struct PROC_QUEUE
{
SHM_QUEUE links; /* head of list of PGPROC objects */
int size; /* number of entries in list */
} PROC_QUEUE;
/* struct PGPROC is declared in storage/proc.h, but must forward-reference it */
typedef struct PGPROC PGPROC;
extern int max_locks_per_xact;
#ifdef LOCK_DEBUG
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extern int Trace_lock_oidmin;
extern bool Trace_locks;
extern bool Trace_userlocks;
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extern int Trace_lock_table;
extern bool Debug_deadlocks;
#endif /* LOCK_DEBUG */
typedef int LOCKMASK;
typedef int LOCKMODE;
typedef int LOCKMETHOD;
/* MAX_LOCKMODES cannot be larger than the # of bits in LOCKMASK */
#define MAX_LOCKMODES 10
/* MAX_LOCK_METHODS is the number of distinct lock control tables allowed */
#define MAX_LOCK_METHODS 3
#define INVALID_TABLEID 0
#define INVALID_LOCKMETHOD INVALID_TABLEID
#define DEFAULT_LOCKMETHOD 1
#define USER_LOCKMETHOD 2
/*
* There is normally only one lock method, the default one.
* If user locks are enabled, an additional lock method is present.
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*
* This is the control structure for a lock table. It
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* lives in shared memory. This information is the same
* for all backends.
*
* lockHash -- hash table holding per-locked-object lock information
*
* proclockHash -- hash table holding per-lock-waiter/holder lock information
*
* lockmethod -- the handle used by the lock table's clients to
* refer to the type of lock table being used.
*
* numLockModes -- number of lock types (READ,WRITE,etc) that
* are defined on this lock table
*
* conflictTab -- this is an array of bitmasks showing lock
* type conflicts. conflictTab[i] is a mask with the j-th bit
* turned on if lock types i and j conflict.
*
* masterLock -- synchronizes access to the table
*
*/
typedef struct LOCKMETHODTABLE
{
HTAB *lockHash;
HTAB *proclockHash;
LOCKMETHOD lockmethod;
int numLockModes;
int conflictTab[MAX_LOCKMODES];
LWLockId masterLock;
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} LOCKMETHODTABLE;
/*
* LOCKTAG is the key information needed to look up a LOCK item in the
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* lock hashtable. A LOCKTAG value uniquely identifies a lockable object.
*/
typedef struct LOCKTAG
{
Oid relId;
Oid dbId;
union
{
BlockNumber blkno;
TransactionId xid;
} objId;
/*
* offnum should be part of objId.tupleId above, but would increase
* sizeof(LOCKTAG) and so moved here; currently used by userlocks
* only.
*/
OffsetNumber offnum;
uint16 lockmethod; /* needed by userlocks */
} LOCKTAG;
/*
* Per-locked-object lock information:
*
* tag -- uniquely identifies the object being locked
* grantMask -- bitmask for all lock types currently granted on this object.
* waitMask -- bitmask for all lock types currently awaited on this object.
* lockHolders -- list of PROCLOCK objects for this lock.
* waitProcs -- queue of processes waiting for this lock.
* requested -- count of each lock type currently requested on the lock
* (includes requests already granted!!).
* nRequested -- total requested locks of all types.
* granted -- count of each lock type currently granted on the lock.
* nGranted -- total granted locks of all types.
*/
typedef struct LOCK
{
/* hash key */
LOCKTAG tag; /* unique identifier of lockable object */
/* data */
int grantMask; /* bitmask for lock types already granted */
int waitMask; /* bitmask for lock types awaited */
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SHM_QUEUE lockHolders; /* list of PROCLOCK objects assoc. with
* lock */
PROC_QUEUE waitProcs; /* list of PGPROC objects waiting on lock */
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int requested[MAX_LOCKMODES]; /* counts of requested
* locks */
int nRequested; /* total of requested[] array */
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int granted[MAX_LOCKMODES]; /* counts of granted locks */
int nGranted; /* total of granted[] array */
} LOCK;
#define LOCK_LOCKMETHOD(lock) ((lock).tag.lockmethod)
/*
* We may have several different transactions holding or awaiting locks
* on the same lockable object. We need to store some per-waiter/holder
* information for each such holder (or would-be holder).
*
* PROCLOCKTAG is the key information needed to look up a PROCLOCK item in the
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* proclock hashtable. A PROCLOCKTAG value uniquely identifies a lock
* holder/waiter.
*
* There are two possible kinds of proclock tags: a transaction (identified
* both by the PGPROC of the backend running it, and the xact's own ID) and
* a session (identified by backend PGPROC, with xid = InvalidTransactionId).
*
* Currently, session proclocks are used for user locks and for cross-xact
* locks obtained for VACUUM. We assume that a session lock never conflicts
* with per-transaction locks obtained by the same backend.
*
* The holding[] array counts the granted locks (of each type) represented
* by this proclock. Note that there will be a proclock object, possibly with
* zero holding[], for any lock that the process is currently waiting on.
* Otherwise, proclock objects whose counts have gone to zero are recycled
* as soon as convenient.
*
* Each PROCLOCK object is linked into lists for both the associated LOCK object
* and the owning PGPROC object. Note that the PROCLOCK is entered into these
* lists as soon as it is created, even if no lock has yet been granted.
* A PGPROC that is waiting for a lock to be granted will also be linked into
* the lock's waitProcs queue.
*/
typedef struct PROCLOCKTAG
{
SHMEM_OFFSET lock; /* link to per-lockable-object information */
SHMEM_OFFSET proc; /* link to PGPROC of owning backend */
TransactionId xid; /* xact ID, or InvalidTransactionId */
} PROCLOCKTAG;
typedef struct PROCLOCK
{
/* tag */
PROCLOCKTAG tag; /* unique identifier of proclock object */
/* data */
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int holding[MAX_LOCKMODES]; /* count of locks currently held */
int nHolding; /* total of holding[] array */
SHM_QUEUE lockLink; /* list link for lock's list of proclocks */
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SHM_QUEUE procLink; /* list link for process's list of
* proclocks */
} PROCLOCK;
#define PROCLOCK_LOCKMETHOD(proclock) \
(((LOCK *) MAKE_PTR((proclock).tag.lock))->tag.lockmethod)
/*
* This struct holds information passed from lmgr internals to the lock
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* listing user-level functions (lockfuncs.c). For each PROCLOCK in the
* system, the SHMEM_OFFSET, PROCLOCK itself, and associated PGPROC and
* LOCK objects are stored. (Note there will often be multiple copies
* of the same PGPROC or LOCK.) We do not store the SHMEM_OFFSET of the
* PGPROC or LOCK separately, since they're in the PROCLOCK's tag fields.
*/
typedef struct
{
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int nelements; /* The length of each of the arrays */
SHMEM_OFFSET *proclockaddrs;
PROCLOCK *proclocks;
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PGPROC *procs;
LOCK *locks;
} LockData;
/*
* function prototypes
*/
extern void InitLocks(void);
extern LOCKMETHODTABLE *GetLocksMethodTable(LOCK *lock);
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extern LOCKMETHOD LockMethodTableInit(char *tabName, LOCKMASK *conflictsP,
int numModes, int maxBackends);
extern LOCKMETHOD LockMethodTableRename(LOCKMETHOD lockmethod);
extern bool LockAcquire(LOCKMETHOD lockmethod, LOCKTAG *locktag,
TransactionId xid, LOCKMODE lockmode, bool dontWait);
extern bool LockRelease(LOCKMETHOD lockmethod, LOCKTAG *locktag,
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TransactionId xid, LOCKMODE lockmode);
extern bool LockReleaseAll(LOCKMETHOD lockmethod, PGPROC *proc,
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bool allxids, TransactionId xid);
extern int LockCheckConflicts(LOCKMETHODTABLE *lockMethodTable,
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LOCKMODE lockmode,
LOCK *lock, PROCLOCK *proclock, PGPROC *proc,
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int *myHolding);
extern void GrantLock(LOCK *lock, PROCLOCK *proclock, LOCKMODE lockmode);
extern void RemoveFromWaitQueue(PGPROC *proc);
extern int LockShmemSize(int maxBackends);
extern bool DeadLockCheck(PGPROC *proc);
extern void DeadLockReport(void);
extern void RememberSimpleDeadLock(PGPROC *proc1,
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LOCKMODE lockmode,
LOCK *lock,
PGPROC *proc2);
extern void InitDeadLockChecking(void);
extern LockData *GetLockStatusData(void);
extern const char *GetLockmodeName(LOCKMODE mode);
#ifdef LOCK_DEBUG
extern void DumpLocks(void);
extern void DumpAllLocks(void);
#endif
#endif /* LOCK_H */