Create libpgcommon, and move pg_malloc et al to it
libpgcommon is a new static library to allow sharing code among the
various frontend programs and backend; this lets us eliminate duplicate
implementations of common routines. We avoid libpgport, because that's
intended as a place for porting issues; per discussion, it seems better
to keep them separate.
The first use case, and the only implemented by this patch, is pg_malloc
and friends, which many frontend programs were already using.
At the same time, we can use this to provide palloc emulation functions
for the frontend; this way, some palloc-using files in the backend can
also be used by the frontend cleanly. To do this, we change palloc() in
the backend to be a function instead of a macro on top of
MemoryContextAlloc(). This was previously believed to cause loss of
performance, but this implementation has been tweaked by Tom and Andres
so that on modern compilers it provides a slight improvement over the
previous one.
This lets us clean up some places that were already with
localized hacks.
Most of the pg_malloc/palloc changes in this patch were authored by
Andres Freund. Zoltán Böszörményi also independently provided a form of
that. libpgcommon infrastructure was authored by Álvaro.
2013-02-12 14:33:40 +01:00
|
|
|
#-------------------------------------------------------------------------
|
|
|
|
#
|
|
|
|
# Makefile
|
|
|
|
# Makefile for src/common
|
|
|
|
#
|
2018-09-28 20:28:19 +02:00
|
|
|
# These files are used by the Postgres backend, and also by frontend
|
|
|
|
# programs. These files provide common functionality that isn't directly
|
|
|
|
# concerned with portability and thus doesn't belong in src/port.
|
|
|
|
#
|
|
|
|
# This makefile generates three outputs:
|
Create libpgcommon, and move pg_malloc et al to it
libpgcommon is a new static library to allow sharing code among the
various frontend programs and backend; this lets us eliminate duplicate
implementations of common routines. We avoid libpgport, because that's
intended as a place for porting issues; per discussion, it seems better
to keep them separate.
The first use case, and the only implemented by this patch, is pg_malloc
and friends, which many frontend programs were already using.
At the same time, we can use this to provide palloc emulation functions
for the frontend; this way, some palloc-using files in the backend can
also be used by the frontend cleanly. To do this, we change palloc() in
the backend to be a function instead of a macro on top of
MemoryContextAlloc(). This was previously believed to cause loss of
performance, but this implementation has been tweaked by Tom and Andres
so that on modern compilers it provides a slight improvement over the
previous one.
This lets us clean up some places that were already with
localized hacks.
Most of the pg_malloc/palloc changes in this patch were authored by
Andres Freund. Zoltán Böszörményi also independently provided a form of
that. libpgcommon infrastructure was authored by Álvaro.
2013-02-12 14:33:40 +01:00
|
|
|
#
|
|
|
|
# libpgcommon.a - contains object files with FRONTEND defined,
|
2016-09-02 12:49:59 +02:00
|
|
|
# for use by client applications
|
Create libpgcommon, and move pg_malloc et al to it
libpgcommon is a new static library to allow sharing code among the
various frontend programs and backend; this lets us eliminate duplicate
implementations of common routines. We avoid libpgport, because that's
intended as a place for porting issues; per discussion, it seems better
to keep them separate.
The first use case, and the only implemented by this patch, is pg_malloc
and friends, which many frontend programs were already using.
At the same time, we can use this to provide palloc emulation functions
for the frontend; this way, some palloc-using files in the backend can
also be used by the frontend cleanly. To do this, we change palloc() in
the backend to be a function instead of a macro on top of
MemoryContextAlloc(). This was previously believed to cause loss of
performance, but this implementation has been tweaked by Tom and Andres
so that on modern compilers it provides a slight improvement over the
previous one.
This lets us clean up some places that were already with
localized hacks.
Most of the pg_malloc/palloc changes in this patch were authored by
Andres Freund. Zoltán Böszörményi also independently provided a form of
that. libpgcommon infrastructure was authored by Álvaro.
2013-02-12 14:33:40 +01:00
|
|
|
#
|
2018-09-28 20:28:19 +02:00
|
|
|
# libpgcommon_shlib.a - contains object files with FRONTEND defined,
|
|
|
|
# built suitably for use in shared libraries; for use
|
|
|
|
# by frontend libraries
|
Create libpgcommon, and move pg_malloc et al to it
libpgcommon is a new static library to allow sharing code among the
various frontend programs and backend; this lets us eliminate duplicate
implementations of common routines. We avoid libpgport, because that's
intended as a place for porting issues; per discussion, it seems better
to keep them separate.
The first use case, and the only implemented by this patch, is pg_malloc
and friends, which many frontend programs were already using.
At the same time, we can use this to provide palloc emulation functions
for the frontend; this way, some palloc-using files in the backend can
also be used by the frontend cleanly. To do this, we change palloc() in
the backend to be a function instead of a macro on top of
MemoryContextAlloc(). This was previously believed to cause loss of
performance, but this implementation has been tweaked by Tom and Andres
so that on modern compilers it provides a slight improvement over the
previous one.
This lets us clean up some places that were already with
localized hacks.
Most of the pg_malloc/palloc changes in this patch were authored by
Andres Freund. Zoltán Böszörményi also independently provided a form of
that. libpgcommon infrastructure was authored by Álvaro.
2013-02-12 14:33:40 +01:00
|
|
|
#
|
2018-09-28 20:28:19 +02:00
|
|
|
# libpgcommon_srv.a - contains object files without FRONTEND defined,
|
|
|
|
# for use only by the backend
|
2016-09-02 12:49:59 +02:00
|
|
|
#
|
Create libpgcommon, and move pg_malloc et al to it
libpgcommon is a new static library to allow sharing code among the
various frontend programs and backend; this lets us eliminate duplicate
implementations of common routines. We avoid libpgport, because that's
intended as a place for porting issues; per discussion, it seems better
to keep them separate.
The first use case, and the only implemented by this patch, is pg_malloc
and friends, which many frontend programs were already using.
At the same time, we can use this to provide palloc emulation functions
for the frontend; this way, some palloc-using files in the backend can
also be used by the frontend cleanly. To do this, we change palloc() in
the backend to be a function instead of a macro on top of
MemoryContextAlloc(). This was previously believed to cause loss of
performance, but this implementation has been tweaked by Tom and Andres
so that on modern compilers it provides a slight improvement over the
previous one.
This lets us clean up some places that were already with
localized hacks.
Most of the pg_malloc/palloc changes in this patch were authored by
Andres Freund. Zoltán Böszörményi also independently provided a form of
that. libpgcommon infrastructure was authored by Álvaro.
2013-02-12 14:33:40 +01:00
|
|
|
# IDENTIFICATION
|
|
|
|
# src/common/Makefile
|
|
|
|
#
|
|
|
|
#-------------------------------------------------------------------------
|
|
|
|
|
|
|
|
subdir = src/common
|
|
|
|
top_builddir = ../..
|
|
|
|
include $(top_builddir)/src/Makefile.global
|
|
|
|
|
2016-02-17 18:12:06 +01:00
|
|
|
# don't include subdirectory-path-dependent -I and -L switches
|
|
|
|
STD_CPPFLAGS := $(filter-out -I$(top_srcdir)/src/include -I$(top_builddir)/src/include,$(CPPFLAGS))
|
Prevent accidental linking of system-supplied copies of libpq.so etc.
We were being careless in some places about the order of -L switches in
link command lines, such that -L switches referring to external directories
could come before those referring to directories within the build tree.
This made it possible to accidentally link a system-supplied library, for
example /usr/lib/libpq.so, in place of the one built in the build tree.
Hilarity ensued, the more so the older the system-supplied library is.
To fix, break LDFLAGS into two parts, a sub-variable LDFLAGS_INTERNAL
and the main LDFLAGS variable, both of which are "recursively expanded"
so that they can be incrementally adjusted by different makefiles.
Establish a policy that -L switches for directories in the build tree
must always be added to LDFLAGS_INTERNAL, while -L switches for external
directories must always be added to LDFLAGS. This is sufficient to
ensure a safe search order. For simplicity, we typically also put -l
switches for the respective libraries into those same variables.
(Traditional make usage would have us put -l switches into LIBS, but
cleaning that up is a project for another day, as there's no clear
need for it.)
This turns out to also require separating SHLIB_LINK into two variables,
SHLIB_LINK and SHLIB_LINK_INTERNAL, with a similar rule about which
switches go into which variable. And likewise for PG_LIBS.
Although this change might appear to affect external users of pgxs.mk,
I think it doesn't; they shouldn't have any need to touch the _INTERNAL
variables.
In passing, tweak src/common/Makefile so that the value of CPPFLAGS
recorded in pg_config lacks "-DFRONTEND" and the recorded value of
LDFLAGS lacks "-L../../../src/common". Both of those things are
mistakes, apparently introduced during prior code rearrangements,
as old versions of pg_config don't print them. In general we don't
want anything that's specific to the src/common subdirectory to
appear in those outputs.
This is certainly a bug fix, but in view of the lack of field
complaints, I'm unsure whether it's worth the risk of back-patching.
In any case it seems wise to see what the buildfarm makes of it first.
Discussion: https://postgr.es/m/25214.1522604295@sss.pgh.pa.us
2018-04-03 22:26:05 +02:00
|
|
|
STD_LDFLAGS := $(filter-out -L$(top_builddir)/src/common -L$(top_builddir)/src/port,$(LDFLAGS))
|
2016-02-17 18:12:06 +01:00
|
|
|
override CPPFLAGS += -DVAL_CC="\"$(CC)\""
|
|
|
|
override CPPFLAGS += -DVAL_CPPFLAGS="\"$(STD_CPPFLAGS)\""
|
|
|
|
override CPPFLAGS += -DVAL_CFLAGS="\"$(CFLAGS)\""
|
|
|
|
override CPPFLAGS += -DVAL_CFLAGS_SL="\"$(CFLAGS_SL)\""
|
|
|
|
override CPPFLAGS += -DVAL_LDFLAGS="\"$(STD_LDFLAGS)\""
|
|
|
|
override CPPFLAGS += -DVAL_LDFLAGS_EX="\"$(LDFLAGS_EX)\""
|
|
|
|
override CPPFLAGS += -DVAL_LDFLAGS_SL="\"$(LDFLAGS_SL)\""
|
|
|
|
override CPPFLAGS += -DVAL_LIBS="\"$(LIBS)\""
|
|
|
|
|
Replace the data structure used for keyword lookup.
Previously, ScanKeywordLookup was passed an array of string pointers.
This had some performance deficiencies: the strings themselves might
be scattered all over the place depending on the compiler (and some
quick checking shows that at least with gcc-on-Linux, they indeed
weren't reliably close together). That led to very cache-unfriendly
behavior as the binary search touched strings in many different pages.
Also, depending on the platform, the string pointers might need to
be adjusted at program start, so that they couldn't be simple constant
data. And the ScanKeyword struct had been designed with an eye to
32-bit machines originally; on 64-bit it requires 16 bytes per
keyword, making it even more cache-unfriendly.
Redesign so that the keyword strings themselves are allocated
consecutively (as part of one big char-string constant), thereby
eliminating the touch-lots-of-unrelated-pages syndrome. And get
rid of the ScanKeyword array in favor of three separate arrays:
uint16 offsets into the keyword array, uint16 token codes, and
uint8 keyword categories. That reduces the overhead per keyword
to 5 bytes instead of 16 (even less in programs that only need
one of the token codes and categories); moreover, the binary search
only touches the offsets array, further reducing its cache footprint.
This also lets us put the token codes somewhere else than the
keyword strings are, which avoids some unpleasant build dependencies.
While we're at it, wrap the data used by ScanKeywordLookup into
a struct that can be treated as an opaque type by most callers.
That doesn't change things much right now, but it will make it
less painful to switch to a hash-based lookup method, as is being
discussed in the mailing list thread.
Most of the change here is associated with adding a generator
script that can build the new data structure from the same
list-of-PG_KEYWORD header representation we used before.
The PG_KEYWORD lists that plpgsql and ecpg used to embed in
their scanner .c files have to be moved into headers, and the
Makefiles have to be taught to invoke the generator script.
This work is also necessary if we're to consider hash-based lookup,
since the generator script is what would be responsible for
constructing a hash table.
Aside from saving a few kilobytes in each program that includes
the keyword table, this seems to speed up raw parsing (flex+bison)
by a few percent. So it's worth doing even as it stands, though
we think we can gain even more with a follow-on patch to switch
to hash-based lookup.
John Naylor, with further hacking by me
Discussion: https://postgr.es/m/CAJVSVGXdFVU2sgym89XPL=Lv1zOS5=EHHQ8XWNzFL=mTXkKMLw@mail.gmail.com
2019-01-06 23:02:57 +01:00
|
|
|
override CPPFLAGS := -DFRONTEND -I. -I$(top_srcdir)/src/common $(CPPFLAGS)
|
Prevent accidental linking of system-supplied copies of libpq.so etc.
We were being careless in some places about the order of -L switches in
link command lines, such that -L switches referring to external directories
could come before those referring to directories within the build tree.
This made it possible to accidentally link a system-supplied library, for
example /usr/lib/libpq.so, in place of the one built in the build tree.
Hilarity ensued, the more so the older the system-supplied library is.
To fix, break LDFLAGS into two parts, a sub-variable LDFLAGS_INTERNAL
and the main LDFLAGS variable, both of which are "recursively expanded"
so that they can be incrementally adjusted by different makefiles.
Establish a policy that -L switches for directories in the build tree
must always be added to LDFLAGS_INTERNAL, while -L switches for external
directories must always be added to LDFLAGS. This is sufficient to
ensure a safe search order. For simplicity, we typically also put -l
switches for the respective libraries into those same variables.
(Traditional make usage would have us put -l switches into LIBS, but
cleaning that up is a project for another day, as there's no clear
need for it.)
This turns out to also require separating SHLIB_LINK into two variables,
SHLIB_LINK and SHLIB_LINK_INTERNAL, with a similar rule about which
switches go into which variable. And likewise for PG_LIBS.
Although this change might appear to affect external users of pgxs.mk,
I think it doesn't; they shouldn't have any need to touch the _INTERNAL
variables.
In passing, tweak src/common/Makefile so that the value of CPPFLAGS
recorded in pg_config lacks "-DFRONTEND" and the recorded value of
LDFLAGS lacks "-L../../../src/common". Both of those things are
mistakes, apparently introduced during prior code rearrangements,
as old versions of pg_config don't print them. In general we don't
want anything that's specific to the src/common subdirectory to
appear in those outputs.
This is certainly a bug fix, but in view of the lack of field
complaints, I'm unsure whether it's worth the risk of back-patching.
In any case it seems wise to see what the buildfarm makes of it first.
Discussion: https://postgr.es/m/25214.1522604295@sss.pgh.pa.us
2018-04-03 22:26:05 +02:00
|
|
|
LIBS += $(PTHREAD_LIBS)
|
|
|
|
|
Change floating-point output format for improved performance.
Previously, floating-point output was done by rounding to a specific
decimal precision; by default, to 6 or 15 decimal digits (losing
information) or as requested using extra_float_digits. Drivers that
wanted exact float values, and applications like pg_dump that must
preserve values exactly, set extra_float_digits=3 (or sometimes 2 for
historical reasons, though this isn't enough for float4).
Unfortunately, decimal rounded output is slow enough to become a
noticable bottleneck when dealing with large result sets or COPY of
large tables when many floating-point values are involved.
Floating-point output can be done much faster when the output is not
rounded to a specific decimal length, but rather is chosen as the
shortest decimal representation that is closer to the original float
value than to any other value representable in the same precision. The
recently published Ryu algorithm by Ulf Adams is both relatively
simple and remarkably fast.
Accordingly, change float4out/float8out to output shortest decimal
representations if extra_float_digits is greater than 0, and make that
the new default. Applications that need rounded output can set
extra_float_digits back to 0 or below, and take the resulting
performance hit.
We make one concession to portability for systems with buggy
floating-point input: we do not output decimal values that fall
exactly halfway between adjacent representable binary values (which
would rely on the reader doing round-to-nearest-even correctly). This
is known to be a problem at least for VS2013 on Windows.
Our version of the Ryu code originates from
https://github.com/ulfjack/ryu/ at commit c9c3fb1979, but with the
following (significant) modifications:
- Output format is changed to use fixed-point notation for small
exponents, as printf would, and also to use lowercase 'e', a
minimum of 2 exponent digits, and a mandatory sign on the exponent,
to keep the formatting as close as possible to previous output.
- The output of exact midpoint values is disabled as noted above.
- The integer fast-path code is changed somewhat (since we have
fixed-point output and the upstream did not).
- Our project style has been largely applied to the code with the
exception of C99 declaration-after-statement, which has been
retained as an exception to our present policy.
- Most of upstream's debugging and conditionals are removed, and we
use our own configure tests to determine things like uint128
availability.
Changing the float output format obviously affects a number of
regression tests. This patch uses an explicit setting of
extra_float_digits=0 for test output that is not expected to be
exactly reproducible (e.g. due to numerical instability or differing
algorithms for transcendental functions).
Conversions from floats to numeric are unchanged by this patch. These
may appear in index expressions and it is not yet clear whether any
change should be made, so that can be left for another day.
This patch assumes that the only supported floating point format is
now IEEE format, and the documentation is updated to reflect that.
Code by me, adapting the work of Ulf Adams and other contributors.
References:
https://dl.acm.org/citation.cfm?id=3192369
Reviewed-by: Tom Lane, Andres Freund, Donald Dong
Discussion: https://postgr.es/m/87r2el1bx6.fsf@news-spur.riddles.org.uk
2019-02-13 16:20:33 +01:00
|
|
|
# If you add objects here, see also src/tools/msvc/Mkvcbuild.pm
|
|
|
|
|
2019-11-05 23:41:07 +01:00
|
|
|
OBJS_COMMON = \
|
2020-03-24 04:13:36 +01:00
|
|
|
archive.o \
|
2019-11-05 23:41:07 +01:00
|
|
|
base64.o \
|
2020-04-03 17:50:38 +02:00
|
|
|
checksum_helper.o \
|
2019-11-05 23:41:07 +01:00
|
|
|
config_info.o \
|
|
|
|
controldata_utils.o \
|
|
|
|
d2s.o \
|
2020-01-16 21:56:32 +01:00
|
|
|
encnames.o \
|
2019-11-05 23:41:07 +01:00
|
|
|
exec.o \
|
|
|
|
f2s.o \
|
|
|
|
file_perm.o \
|
2020-02-27 04:55:41 +01:00
|
|
|
hashfn.o \
|
2019-11-05 23:41:07 +01:00
|
|
|
ip.o \
|
2020-01-29 16:19:24 +01:00
|
|
|
jsonapi.o \
|
2019-11-05 23:41:07 +01:00
|
|
|
keywords.o \
|
|
|
|
kwlookup.o \
|
|
|
|
link-canary.o \
|
|
|
|
md5.o \
|
Remove arbitrary restrictions on password length.
This patch started out with the goal of harmonizing various arbitrary
limits on password length, but after awhile a better idea emerged:
let's just get rid of those fixed limits.
recv_password_packet() has an arbitrary limit on the packet size,
which we don't really need, so just drop it. (Note that this doesn't
really affect anything for MD5 or SCRAM password verification, since
those will hash the user's password to something shorter anyway.
It does matter for auth methods that require a cleartext password.)
Likewise remove the arbitrary error condition in pg_saslprep().
The remaining limits are mostly in client-side code that prompts
for passwords. To improve those, refactor simple_prompt() so that
it allocates its own result buffer that can be made as big as
necessary. Actually, it proves best to make a separate routine
pg_get_line() that has essentially the semantics of fgets(), except
that it allocates a suitable result buffer and hence will never
return a truncated line. (pg_get_line has a lot of potential
applications to replace randomly-sized fgets buffers elsewhere,
but I'll leave that for another patch.)
I built pg_get_line() atop stringinfo.c, which requires moving
that code to src/common/; but that seems fine since it was a poor
fit for src/port/ anyway.
This patch is mostly mine, but it owes a good deal to Nathan Bossart
who pressed for a solution to the password length problem and
created a predecessor patch. Also thanks to Peter Eisentraut and
Stephen Frost for ideas and discussion.
Discussion: https://postgr.es/m/09512C4F-8CB9-4021-B455-EF4C4F0D55A0@amazon.com
2020-09-04 02:09:18 +02:00
|
|
|
pg_get_line.o \
|
2019-11-05 23:41:07 +01:00
|
|
|
pg_lzcompress.o \
|
|
|
|
pgfnames.o \
|
|
|
|
psprintf.o \
|
|
|
|
relpath.o \
|
|
|
|
rmtree.o \
|
|
|
|
saslprep.o \
|
|
|
|
scram-common.o \
|
|
|
|
string.o \
|
Make StringInfo available to frontend code.
There's plenty places in frontend code that could benefit from a
string buffer implementation. Some because it yields simpler and
faster code, and some others because of the desire to share code
between backend and frontend.
While there is a string buffer implementation available to frontend
code, libpq's PQExpBuffer, it is clunkier than stringinfo, it
introduces a libpq dependency, doesn't allow for sharing between
frontend and backend code, and has a higher API/ABI stability
requirement due to being exposed via libpq.
Therefore it seems best to just making StringInfo being usable by
frontend code. There's not much to do for that, except for rewriting
two subsequent elog/ereport calls into others types of error
reporting, and deciding on a maximum string length.
For the maximum string size I decided to privately define MaxAllocSize
to the same value as used in the backend. It seems likely that we'll
want to reconsider this for both backend and frontend code in the not
too far away future.
For now I've left stringinfo.h in lib/, rather than common/, to reduce
the likelihood of unnecessary breakage. We could alternatively decide
to provide a redirecting stringinfo.h in lib/, or just not provide
compatibility.
Author: Andres Freund
Reviewed-By: Kyotaro Horiguchi, Daniel Gustafsson
Discussion: https://postgr.es/m/20190920051857.2fhnvhvx4qdddviz@alap3.anarazel.de
2019-11-05 23:56:40 +01:00
|
|
|
stringinfo.o \
|
2019-11-05 23:41:07 +01:00
|
|
|
unicode_norm.o \
|
|
|
|
username.o \
|
2020-01-16 21:56:32 +01:00
|
|
|
wait_error.o \
|
|
|
|
wchar.o
|
Create libpgcommon, and move pg_malloc et al to it
libpgcommon is a new static library to allow sharing code among the
various frontend programs and backend; this lets us eliminate duplicate
implementations of common routines. We avoid libpgport, because that's
intended as a place for porting issues; per discussion, it seems better
to keep them separate.
The first use case, and the only implemented by this patch, is pg_malloc
and friends, which many frontend programs were already using.
At the same time, we can use this to provide palloc emulation functions
for the frontend; this way, some palloc-using files in the backend can
also be used by the frontend cleanly. To do this, we change palloc() in
the backend to be a function instead of a macro on top of
MemoryContextAlloc(). This was previously believed to cause loss of
performance, but this implementation has been tweaked by Tom and Andres
so that on modern compilers it provides a slight improvement over the
previous one.
This lets us clean up some places that were already with
localized hacks.
Most of the pg_malloc/palloc changes in this patch were authored by
Andres Freund. Zoltán Böszörményi also independently provided a form of
that. libpgcommon infrastructure was authored by Álvaro.
2013-02-12 14:33:40 +01:00
|
|
|
|
2017-03-07 13:23:49 +01:00
|
|
|
ifeq ($(with_openssl),yes)
|
2020-01-17 02:06:17 +01:00
|
|
|
OBJS_COMMON += \
|
|
|
|
protocol_openssl.o \
|
|
|
|
sha2_openssl.o
|
2017-03-07 13:23:49 +01:00
|
|
|
else
|
|
|
|
OBJS_COMMON += sha2.o
|
|
|
|
endif
|
|
|
|
|
2018-09-28 20:28:19 +02:00
|
|
|
# A few files are currently only built for frontend, not server
|
2019-05-14 20:19:49 +02:00
|
|
|
# (Mkvcbuild.pm has a copy of this list, too)
|
2019-11-05 23:41:07 +01:00
|
|
|
OBJS_FRONTEND = \
|
|
|
|
$(OBJS_COMMON) \
|
|
|
|
fe_memutils.o \
|
|
|
|
file_utils.o \
|
|
|
|
logging.o \
|
Remove arbitrary restrictions on password length.
This patch started out with the goal of harmonizing various arbitrary
limits on password length, but after awhile a better idea emerged:
let's just get rid of those fixed limits.
recv_password_packet() has an arbitrary limit on the packet size,
which we don't really need, so just drop it. (Note that this doesn't
really affect anything for MD5 or SCRAM password verification, since
those will hash the user's password to something shorter anyway.
It does matter for auth methods that require a cleartext password.)
Likewise remove the arbitrary error condition in pg_saslprep().
The remaining limits are mostly in client-side code that prompts
for passwords. To improve those, refactor simple_prompt() so that
it allocates its own result buffer that can be made as big as
necessary. Actually, it proves best to make a separate routine
pg_get_line() that has essentially the semantics of fgets(), except
that it allocates a suitable result buffer and hence will never
return a truncated line. (pg_get_line has a lot of potential
applications to replace randomly-sized fgets buffers elsewhere,
but I'll leave that for another patch.)
I built pg_get_line() atop stringinfo.c, which requires moving
that code to src/common/; but that seems fine since it was a poor
fit for src/port/ anyway.
This patch is mostly mine, but it owes a good deal to Nathan Bossart
who pressed for a solution to the password length problem and
created a predecessor patch. Also thanks to Peter Eisentraut and
Stephen Frost for ideas and discussion.
Discussion: https://postgr.es/m/09512C4F-8CB9-4021-B455-EF4C4F0D55A0@amazon.com
2020-09-04 02:09:18 +02:00
|
|
|
restricted_token.o \
|
|
|
|
sprompt.o
|
Create libpgcommon, and move pg_malloc et al to it
libpgcommon is a new static library to allow sharing code among the
various frontend programs and backend; this lets us eliminate duplicate
implementations of common routines. We avoid libpgport, because that's
intended as a place for porting issues; per discussion, it seems better
to keep them separate.
The first use case, and the only implemented by this patch, is pg_malloc
and friends, which many frontend programs were already using.
At the same time, we can use this to provide palloc emulation functions
for the frontend; this way, some palloc-using files in the backend can
also be used by the frontend cleanly. To do this, we change palloc() in
the backend to be a function instead of a macro on top of
MemoryContextAlloc(). This was previously believed to cause loss of
performance, but this implementation has been tweaked by Tom and Andres
so that on modern compilers it provides a slight improvement over the
previous one.
This lets us clean up some places that were already with
localized hacks.
Most of the pg_malloc/palloc changes in this patch were authored by
Andres Freund. Zoltán Böszörményi also independently provided a form of
that. libpgcommon infrastructure was authored by Álvaro.
2013-02-12 14:33:40 +01:00
|
|
|
|
2018-09-28 20:28:19 +02:00
|
|
|
# foo.o, foo_shlib.o, and foo_srv.o are all built from foo.c
|
|
|
|
OBJS_SHLIB = $(OBJS_FRONTEND:%.o=%_shlib.o)
|
Create libpgcommon, and move pg_malloc et al to it
libpgcommon is a new static library to allow sharing code among the
various frontend programs and backend; this lets us eliminate duplicate
implementations of common routines. We avoid libpgport, because that's
intended as a place for porting issues; per discussion, it seems better
to keep them separate.
The first use case, and the only implemented by this patch, is pg_malloc
and friends, which many frontend programs were already using.
At the same time, we can use this to provide palloc emulation functions
for the frontend; this way, some palloc-using files in the backend can
also be used by the frontend cleanly. To do this, we change palloc() in
the backend to be a function instead of a macro on top of
MemoryContextAlloc(). This was previously believed to cause loss of
performance, but this implementation has been tweaked by Tom and Andres
so that on modern compilers it provides a slight improvement over the
previous one.
This lets us clean up some places that were already with
localized hacks.
Most of the pg_malloc/palloc changes in this patch were authored by
Andres Freund. Zoltán Böszörményi also independently provided a form of
that. libpgcommon infrastructure was authored by Álvaro.
2013-02-12 14:33:40 +01:00
|
|
|
OBJS_SRV = $(OBJS_COMMON:%.o=%_srv.o)
|
|
|
|
|
2019-01-10 01:47:38 +01:00
|
|
|
# where to find gen_keywordlist.pl and subsidiary files
|
|
|
|
TOOLSDIR = $(top_srcdir)/src/tools
|
|
|
|
GEN_KEYWORDLIST = $(PERL) -I $(TOOLSDIR) $(TOOLSDIR)/gen_keywordlist.pl
|
|
|
|
GEN_KEYWORDLIST_DEPS = $(TOOLSDIR)/gen_keywordlist.pl $(TOOLSDIR)/PerfectHash.pm
|
|
|
|
|
2018-09-28 20:28:19 +02:00
|
|
|
all: libpgcommon.a libpgcommon_shlib.a libpgcommon_srv.a
|
Create libpgcommon, and move pg_malloc et al to it
libpgcommon is a new static library to allow sharing code among the
various frontend programs and backend; this lets us eliminate duplicate
implementations of common routines. We avoid libpgport, because that's
intended as a place for porting issues; per discussion, it seems better
to keep them separate.
The first use case, and the only implemented by this patch, is pg_malloc
and friends, which many frontend programs were already using.
At the same time, we can use this to provide palloc emulation functions
for the frontend; this way, some palloc-using files in the backend can
also be used by the frontend cleanly. To do this, we change palloc() in
the backend to be a function instead of a macro on top of
MemoryContextAlloc(). This was previously believed to cause loss of
performance, but this implementation has been tweaked by Tom and Andres
so that on modern compilers it provides a slight improvement over the
previous one.
This lets us clean up some places that were already with
localized hacks.
Most of the pg_malloc/palloc changes in this patch were authored by
Andres Freund. Zoltán Böszörményi also independently provided a form of
that. libpgcommon infrastructure was authored by Álvaro.
2013-02-12 14:33:40 +01:00
|
|
|
|
Replace the data structure used for keyword lookup.
Previously, ScanKeywordLookup was passed an array of string pointers.
This had some performance deficiencies: the strings themselves might
be scattered all over the place depending on the compiler (and some
quick checking shows that at least with gcc-on-Linux, they indeed
weren't reliably close together). That led to very cache-unfriendly
behavior as the binary search touched strings in many different pages.
Also, depending on the platform, the string pointers might need to
be adjusted at program start, so that they couldn't be simple constant
data. And the ScanKeyword struct had been designed with an eye to
32-bit machines originally; on 64-bit it requires 16 bytes per
keyword, making it even more cache-unfriendly.
Redesign so that the keyword strings themselves are allocated
consecutively (as part of one big char-string constant), thereby
eliminating the touch-lots-of-unrelated-pages syndrome. And get
rid of the ScanKeyword array in favor of three separate arrays:
uint16 offsets into the keyword array, uint16 token codes, and
uint8 keyword categories. That reduces the overhead per keyword
to 5 bytes instead of 16 (even less in programs that only need
one of the token codes and categories); moreover, the binary search
only touches the offsets array, further reducing its cache footprint.
This also lets us put the token codes somewhere else than the
keyword strings are, which avoids some unpleasant build dependencies.
While we're at it, wrap the data used by ScanKeywordLookup into
a struct that can be treated as an opaque type by most callers.
That doesn't change things much right now, but it will make it
less painful to switch to a hash-based lookup method, as is being
discussed in the mailing list thread.
Most of the change here is associated with adding a generator
script that can build the new data structure from the same
list-of-PG_KEYWORD header representation we used before.
The PG_KEYWORD lists that plpgsql and ecpg used to embed in
their scanner .c files have to be moved into headers, and the
Makefiles have to be taught to invoke the generator script.
This work is also necessary if we're to consider hash-based lookup,
since the generator script is what would be responsible for
constructing a hash table.
Aside from saving a few kilobytes in each program that includes
the keyword table, this seems to speed up raw parsing (flex+bison)
by a few percent. So it's worth doing even as it stands, though
we think we can gain even more with a follow-on patch to switch
to hash-based lookup.
John Naylor, with further hacking by me
Discussion: https://postgr.es/m/CAJVSVGXdFVU2sgym89XPL=Lv1zOS5=EHHQ8XWNzFL=mTXkKMLw@mail.gmail.com
2019-01-06 23:02:57 +01:00
|
|
|
distprep: kwlist_d.h
|
|
|
|
|
Create libpgcommon, and move pg_malloc et al to it
libpgcommon is a new static library to allow sharing code among the
various frontend programs and backend; this lets us eliminate duplicate
implementations of common routines. We avoid libpgport, because that's
intended as a place for porting issues; per discussion, it seems better
to keep them separate.
The first use case, and the only implemented by this patch, is pg_malloc
and friends, which many frontend programs were already using.
At the same time, we can use this to provide palloc emulation functions
for the frontend; this way, some palloc-using files in the backend can
also be used by the frontend cleanly. To do this, we change palloc() in
the backend to be a function instead of a macro on top of
MemoryContextAlloc(). This was previously believed to cause loss of
performance, but this implementation has been tweaked by Tom and Andres
so that on modern compilers it provides a slight improvement over the
previous one.
This lets us clean up some places that were already with
localized hacks.
Most of the pg_malloc/palloc changes in this patch were authored by
Andres Freund. Zoltán Böszörményi also independently provided a form of
that. libpgcommon infrastructure was authored by Álvaro.
2013-02-12 14:33:40 +01:00
|
|
|
# libpgcommon is needed by some contrib
|
|
|
|
install: all installdirs
|
|
|
|
$(INSTALL_STLIB) libpgcommon.a '$(DESTDIR)$(libdir)/libpgcommon.a'
|
2018-09-28 20:28:19 +02:00
|
|
|
$(INSTALL_STLIB) libpgcommon_shlib.a '$(DESTDIR)$(libdir)/libpgcommon_shlib.a'
|
Create libpgcommon, and move pg_malloc et al to it
libpgcommon is a new static library to allow sharing code among the
various frontend programs and backend; this lets us eliminate duplicate
implementations of common routines. We avoid libpgport, because that's
intended as a place for porting issues; per discussion, it seems better
to keep them separate.
The first use case, and the only implemented by this patch, is pg_malloc
and friends, which many frontend programs were already using.
At the same time, we can use this to provide palloc emulation functions
for the frontend; this way, some palloc-using files in the backend can
also be used by the frontend cleanly. To do this, we change palloc() in
the backend to be a function instead of a macro on top of
MemoryContextAlloc(). This was previously believed to cause loss of
performance, but this implementation has been tweaked by Tom and Andres
so that on modern compilers it provides a slight improvement over the
previous one.
This lets us clean up some places that were already with
localized hacks.
Most of the pg_malloc/palloc changes in this patch were authored by
Andres Freund. Zoltán Böszörményi also independently provided a form of
that. libpgcommon infrastructure was authored by Álvaro.
2013-02-12 14:33:40 +01:00
|
|
|
|
|
|
|
installdirs:
|
|
|
|
$(MKDIR_P) '$(DESTDIR)$(libdir)'
|
|
|
|
|
|
|
|
uninstall:
|
|
|
|
rm -f '$(DESTDIR)$(libdir)/libpgcommon.a'
|
2018-09-28 20:28:19 +02:00
|
|
|
rm -f '$(DESTDIR)$(libdir)/libpgcommon_shlib.a'
|
Create libpgcommon, and move pg_malloc et al to it
libpgcommon is a new static library to allow sharing code among the
various frontend programs and backend; this lets us eliminate duplicate
implementations of common routines. We avoid libpgport, because that's
intended as a place for porting issues; per discussion, it seems better
to keep them separate.
The first use case, and the only implemented by this patch, is pg_malloc
and friends, which many frontend programs were already using.
At the same time, we can use this to provide palloc emulation functions
for the frontend; this way, some palloc-using files in the backend can
also be used by the frontend cleanly. To do this, we change palloc() in
the backend to be a function instead of a macro on top of
MemoryContextAlloc(). This was previously believed to cause loss of
performance, but this implementation has been tweaked by Tom and Andres
so that on modern compilers it provides a slight improvement over the
previous one.
This lets us clean up some places that were already with
localized hacks.
Most of the pg_malloc/palloc changes in this patch were authored by
Andres Freund. Zoltán Böszörményi also independently provided a form of
that. libpgcommon infrastructure was authored by Álvaro.
2013-02-12 14:33:40 +01:00
|
|
|
|
|
|
|
libpgcommon.a: $(OBJS_FRONTEND)
|
2015-03-01 19:05:23 +01:00
|
|
|
rm -f $@
|
Create libpgcommon, and move pg_malloc et al to it
libpgcommon is a new static library to allow sharing code among the
various frontend programs and backend; this lets us eliminate duplicate
implementations of common routines. We avoid libpgport, because that's
intended as a place for porting issues; per discussion, it seems better
to keep them separate.
The first use case, and the only implemented by this patch, is pg_malloc
and friends, which many frontend programs were already using.
At the same time, we can use this to provide palloc emulation functions
for the frontend; this way, some palloc-using files in the backend can
also be used by the frontend cleanly. To do this, we change palloc() in
the backend to be a function instead of a macro on top of
MemoryContextAlloc(). This was previously believed to cause loss of
performance, but this implementation has been tweaked by Tom and Andres
so that on modern compilers it provides a slight improvement over the
previous one.
This lets us clean up some places that were already with
localized hacks.
Most of the pg_malloc/palloc changes in this patch were authored by
Andres Freund. Zoltán Böszörményi also independently provided a form of
that. libpgcommon infrastructure was authored by Álvaro.
2013-02-12 14:33:40 +01:00
|
|
|
$(AR) $(AROPT) $@ $^
|
|
|
|
|
2018-09-28 20:28:19 +02:00
|
|
|
#
|
|
|
|
# Shared library versions of object files
|
|
|
|
#
|
|
|
|
|
|
|
|
libpgcommon_shlib.a: $(OBJS_SHLIB)
|
|
|
|
rm -f $@
|
|
|
|
$(AR) $(AROPT) $@ $^
|
|
|
|
|
|
|
|
# Because this uses its own compilation rule, it doesn't use the
|
|
|
|
# dependency tracking logic from Makefile.global. To make sure that
|
|
|
|
# dependency tracking works anyway for the *_shlib.o files, depend on
|
|
|
|
# their *.o siblings as well, which do have proper dependencies. It's
|
|
|
|
# a hack that might fail someday if there is a *_shlib.o without a
|
|
|
|
# corresponding *.o, but there seems little reason for that.
|
|
|
|
%_shlib.o: %.c %.o
|
|
|
|
$(CC) $(CFLAGS) $(CFLAGS_SL) $(CPPFLAGS) -c $< -o $@
|
|
|
|
|
Create libpgcommon, and move pg_malloc et al to it
libpgcommon is a new static library to allow sharing code among the
various frontend programs and backend; this lets us eliminate duplicate
implementations of common routines. We avoid libpgport, because that's
intended as a place for porting issues; per discussion, it seems better
to keep them separate.
The first use case, and the only implemented by this patch, is pg_malloc
and friends, which many frontend programs were already using.
At the same time, we can use this to provide palloc emulation functions
for the frontend; this way, some palloc-using files in the backend can
also be used by the frontend cleanly. To do this, we change palloc() in
the backend to be a function instead of a macro on top of
MemoryContextAlloc(). This was previously believed to cause loss of
performance, but this implementation has been tweaked by Tom and Andres
so that on modern compilers it provides a slight improvement over the
previous one.
This lets us clean up some places that were already with
localized hacks.
Most of the pg_malloc/palloc changes in this patch were authored by
Andres Freund. Zoltán Böszörményi also independently provided a form of
that. libpgcommon infrastructure was authored by Álvaro.
2013-02-12 14:33:40 +01:00
|
|
|
#
|
|
|
|
# Server versions of object files
|
|
|
|
#
|
|
|
|
|
|
|
|
libpgcommon_srv.a: $(OBJS_SRV)
|
2015-03-01 19:05:23 +01:00
|
|
|
rm -f $@
|
Create libpgcommon, and move pg_malloc et al to it
libpgcommon is a new static library to allow sharing code among the
various frontend programs and backend; this lets us eliminate duplicate
implementations of common routines. We avoid libpgport, because that's
intended as a place for porting issues; per discussion, it seems better
to keep them separate.
The first use case, and the only implemented by this patch, is pg_malloc
and friends, which many frontend programs were already using.
At the same time, we can use this to provide palloc emulation functions
for the frontend; this way, some palloc-using files in the backend can
also be used by the frontend cleanly. To do this, we change palloc() in
the backend to be a function instead of a macro on top of
MemoryContextAlloc(). This was previously believed to cause loss of
performance, but this implementation has been tweaked by Tom and Andres
so that on modern compilers it provides a slight improvement over the
previous one.
This lets us clean up some places that were already with
localized hacks.
Most of the pg_malloc/palloc changes in this patch were authored by
Andres Freund. Zoltán Böszörményi also independently provided a form of
that. libpgcommon infrastructure was authored by Álvaro.
2013-02-12 14:33:40 +01:00
|
|
|
$(AR) $(AROPT) $@ $^
|
|
|
|
|
|
|
|
# Because this uses its own compilation rule, it doesn't use the
|
|
|
|
# dependency tracking logic from Makefile.global. To make sure that
|
|
|
|
# dependency tracking works anyway for the *_srv.o files, depend on
|
|
|
|
# their *.o siblings as well, which do have proper dependencies. It's
|
|
|
|
# a hack that might fail someday if there is a *_srv.o without a
|
|
|
|
# corresponding *.o, but it works for now.
|
|
|
|
%_srv.o: %.c %.o
|
2018-09-28 20:28:19 +02:00
|
|
|
$(CC) $(CFLAGS) $(subst -DFRONTEND,, $(CPPFLAGS)) -c $< -o $@
|
Create libpgcommon, and move pg_malloc et al to it
libpgcommon is a new static library to allow sharing code among the
various frontend programs and backend; this lets us eliminate duplicate
implementations of common routines. We avoid libpgport, because that's
intended as a place for porting issues; per discussion, it seems better
to keep them separate.
The first use case, and the only implemented by this patch, is pg_malloc
and friends, which many frontend programs were already using.
At the same time, we can use this to provide palloc emulation functions
for the frontend; this way, some palloc-using files in the backend can
also be used by the frontend cleanly. To do this, we change palloc() in
the backend to be a function instead of a macro on top of
MemoryContextAlloc(). This was previously believed to cause loss of
performance, but this implementation has been tweaked by Tom and Andres
so that on modern compilers it provides a slight improvement over the
previous one.
This lets us clean up some places that were already with
localized hacks.
Most of the pg_malloc/palloc changes in this patch were authored by
Andres Freund. Zoltán Böszörményi also independently provided a form of
that. libpgcommon infrastructure was authored by Álvaro.
2013-02-12 14:33:40 +01:00
|
|
|
|
Replace the data structure used for keyword lookup.
Previously, ScanKeywordLookup was passed an array of string pointers.
This had some performance deficiencies: the strings themselves might
be scattered all over the place depending on the compiler (and some
quick checking shows that at least with gcc-on-Linux, they indeed
weren't reliably close together). That led to very cache-unfriendly
behavior as the binary search touched strings in many different pages.
Also, depending on the platform, the string pointers might need to
be adjusted at program start, so that they couldn't be simple constant
data. And the ScanKeyword struct had been designed with an eye to
32-bit machines originally; on 64-bit it requires 16 bytes per
keyword, making it even more cache-unfriendly.
Redesign so that the keyword strings themselves are allocated
consecutively (as part of one big char-string constant), thereby
eliminating the touch-lots-of-unrelated-pages syndrome. And get
rid of the ScanKeyword array in favor of three separate arrays:
uint16 offsets into the keyword array, uint16 token codes, and
uint8 keyword categories. That reduces the overhead per keyword
to 5 bytes instead of 16 (even less in programs that only need
one of the token codes and categories); moreover, the binary search
only touches the offsets array, further reducing its cache footprint.
This also lets us put the token codes somewhere else than the
keyword strings are, which avoids some unpleasant build dependencies.
While we're at it, wrap the data used by ScanKeywordLookup into
a struct that can be treated as an opaque type by most callers.
That doesn't change things much right now, but it will make it
less painful to switch to a hash-based lookup method, as is being
discussed in the mailing list thread.
Most of the change here is associated with adding a generator
script that can build the new data structure from the same
list-of-PG_KEYWORD header representation we used before.
The PG_KEYWORD lists that plpgsql and ecpg used to embed in
their scanner .c files have to be moved into headers, and the
Makefiles have to be taught to invoke the generator script.
This work is also necessary if we're to consider hash-based lookup,
since the generator script is what would be responsible for
constructing a hash table.
Aside from saving a few kilobytes in each program that includes
the keyword table, this seems to speed up raw parsing (flex+bison)
by a few percent. So it's worth doing even as it stands, though
we think we can gain even more with a follow-on patch to switch
to hash-based lookup.
John Naylor, with further hacking by me
Discussion: https://postgr.es/m/CAJVSVGXdFVU2sgym89XPL=Lv1zOS5=EHHQ8XWNzFL=mTXkKMLw@mail.gmail.com
2019-01-06 23:02:57 +01:00
|
|
|
# generate SQL keyword lookup table to be included into keywords*.o.
|
2019-01-10 01:47:38 +01:00
|
|
|
kwlist_d.h: $(top_srcdir)/src/include/parser/kwlist.h $(GEN_KEYWORDLIST_DEPS)
|
|
|
|
$(GEN_KEYWORDLIST) --extern $<
|
2016-03-24 01:22:08 +01:00
|
|
|
|
Replace the data structure used for keyword lookup.
Previously, ScanKeywordLookup was passed an array of string pointers.
This had some performance deficiencies: the strings themselves might
be scattered all over the place depending on the compiler (and some
quick checking shows that at least with gcc-on-Linux, they indeed
weren't reliably close together). That led to very cache-unfriendly
behavior as the binary search touched strings in many different pages.
Also, depending on the platform, the string pointers might need to
be adjusted at program start, so that they couldn't be simple constant
data. And the ScanKeyword struct had been designed with an eye to
32-bit machines originally; on 64-bit it requires 16 bytes per
keyword, making it even more cache-unfriendly.
Redesign so that the keyword strings themselves are allocated
consecutively (as part of one big char-string constant), thereby
eliminating the touch-lots-of-unrelated-pages syndrome. And get
rid of the ScanKeyword array in favor of three separate arrays:
uint16 offsets into the keyword array, uint16 token codes, and
uint8 keyword categories. That reduces the overhead per keyword
to 5 bytes instead of 16 (even less in programs that only need
one of the token codes and categories); moreover, the binary search
only touches the offsets array, further reducing its cache footprint.
This also lets us put the token codes somewhere else than the
keyword strings are, which avoids some unpleasant build dependencies.
While we're at it, wrap the data used by ScanKeywordLookup into
a struct that can be treated as an opaque type by most callers.
That doesn't change things much right now, but it will make it
less painful to switch to a hash-based lookup method, as is being
discussed in the mailing list thread.
Most of the change here is associated with adding a generator
script that can build the new data structure from the same
list-of-PG_KEYWORD header representation we used before.
The PG_KEYWORD lists that plpgsql and ecpg used to embed in
their scanner .c files have to be moved into headers, and the
Makefiles have to be taught to invoke the generator script.
This work is also necessary if we're to consider hash-based lookup,
since the generator script is what would be responsible for
constructing a hash table.
Aside from saving a few kilobytes in each program that includes
the keyword table, this seems to speed up raw parsing (flex+bison)
by a few percent. So it's worth doing even as it stands, though
we think we can gain even more with a follow-on patch to switch
to hash-based lookup.
John Naylor, with further hacking by me
Discussion: https://postgr.es/m/CAJVSVGXdFVU2sgym89XPL=Lv1zOS5=EHHQ8XWNzFL=mTXkKMLw@mail.gmail.com
2019-01-06 23:02:57 +01:00
|
|
|
# Dependencies of keywords*.o need to be managed explicitly to make sure
|
|
|
|
# that you don't get broken parsing code, even in a non-enable-depend build.
|
|
|
|
keywords.o keywords_shlib.o keywords_srv.o: kwlist_d.h
|
2016-03-24 01:22:08 +01:00
|
|
|
|
Change floating-point output format for improved performance.
Previously, floating-point output was done by rounding to a specific
decimal precision; by default, to 6 or 15 decimal digits (losing
information) or as requested using extra_float_digits. Drivers that
wanted exact float values, and applications like pg_dump that must
preserve values exactly, set extra_float_digits=3 (or sometimes 2 for
historical reasons, though this isn't enough for float4).
Unfortunately, decimal rounded output is slow enough to become a
noticable bottleneck when dealing with large result sets or COPY of
large tables when many floating-point values are involved.
Floating-point output can be done much faster when the output is not
rounded to a specific decimal length, but rather is chosen as the
shortest decimal representation that is closer to the original float
value than to any other value representable in the same precision. The
recently published Ryu algorithm by Ulf Adams is both relatively
simple and remarkably fast.
Accordingly, change float4out/float8out to output shortest decimal
representations if extra_float_digits is greater than 0, and make that
the new default. Applications that need rounded output can set
extra_float_digits back to 0 or below, and take the resulting
performance hit.
We make one concession to portability for systems with buggy
floating-point input: we do not output decimal values that fall
exactly halfway between adjacent representable binary values (which
would rely on the reader doing round-to-nearest-even correctly). This
is known to be a problem at least for VS2013 on Windows.
Our version of the Ryu code originates from
https://github.com/ulfjack/ryu/ at commit c9c3fb1979, but with the
following (significant) modifications:
- Output format is changed to use fixed-point notation for small
exponents, as printf would, and also to use lowercase 'e', a
minimum of 2 exponent digits, and a mandatory sign on the exponent,
to keep the formatting as close as possible to previous output.
- The output of exact midpoint values is disabled as noted above.
- The integer fast-path code is changed somewhat (since we have
fixed-point output and the upstream did not).
- Our project style has been largely applied to the code with the
exception of C99 declaration-after-statement, which has been
retained as an exception to our present policy.
- Most of upstream's debugging and conditionals are removed, and we
use our own configure tests to determine things like uint128
availability.
Changing the float output format obviously affects a number of
regression tests. This patch uses an explicit setting of
extra_float_digits=0 for test output that is not expected to be
exactly reproducible (e.g. due to numerical instability or differing
algorithms for transcendental functions).
Conversions from floats to numeric are unchanged by this patch. These
may appear in index expressions and it is not yet clear whether any
change should be made, so that can be left for another day.
This patch assumes that the only supported floating point format is
now IEEE format, and the documentation is updated to reflect that.
Code by me, adapting the work of Ulf Adams and other contributors.
References:
https://dl.acm.org/citation.cfm?id=3192369
Reviewed-by: Tom Lane, Andres Freund, Donald Dong
Discussion: https://postgr.es/m/87r2el1bx6.fsf@news-spur.riddles.org.uk
2019-02-13 16:20:33 +01:00
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# The code imported from Ryu gets a pass on declaration-after-statement,
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# in order to keep it more closely aligned with its upstream.
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RYU_FILES = d2s.o f2s.o
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RYU_OBJS = $(RYU_FILES) $(RYU_FILES:%.o=%_shlib.o) $(RYU_FILES:%.o=%_srv.o)
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$(RYU_OBJS): CFLAGS += $(PERMIT_DECLARATION_AFTER_STATEMENT)
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Replace the data structure used for keyword lookup.
Previously, ScanKeywordLookup was passed an array of string pointers.
This had some performance deficiencies: the strings themselves might
be scattered all over the place depending on the compiler (and some
quick checking shows that at least with gcc-on-Linux, they indeed
weren't reliably close together). That led to very cache-unfriendly
behavior as the binary search touched strings in many different pages.
Also, depending on the platform, the string pointers might need to
be adjusted at program start, so that they couldn't be simple constant
data. And the ScanKeyword struct had been designed with an eye to
32-bit machines originally; on 64-bit it requires 16 bytes per
keyword, making it even more cache-unfriendly.
Redesign so that the keyword strings themselves are allocated
consecutively (as part of one big char-string constant), thereby
eliminating the touch-lots-of-unrelated-pages syndrome. And get
rid of the ScanKeyword array in favor of three separate arrays:
uint16 offsets into the keyword array, uint16 token codes, and
uint8 keyword categories. That reduces the overhead per keyword
to 5 bytes instead of 16 (even less in programs that only need
one of the token codes and categories); moreover, the binary search
only touches the offsets array, further reducing its cache footprint.
This also lets us put the token codes somewhere else than the
keyword strings are, which avoids some unpleasant build dependencies.
While we're at it, wrap the data used by ScanKeywordLookup into
a struct that can be treated as an opaque type by most callers.
That doesn't change things much right now, but it will make it
less painful to switch to a hash-based lookup method, as is being
discussed in the mailing list thread.
Most of the change here is associated with adding a generator
script that can build the new data structure from the same
list-of-PG_KEYWORD header representation we used before.
The PG_KEYWORD lists that plpgsql and ecpg used to embed in
their scanner .c files have to be moved into headers, and the
Makefiles have to be taught to invoke the generator script.
This work is also necessary if we're to consider hash-based lookup,
since the generator script is what would be responsible for
constructing a hash table.
Aside from saving a few kilobytes in each program that includes
the keyword table, this seems to speed up raw parsing (flex+bison)
by a few percent. So it's worth doing even as it stands, though
we think we can gain even more with a follow-on patch to switch
to hash-based lookup.
John Naylor, with further hacking by me
Discussion: https://postgr.es/m/CAJVSVGXdFVU2sgym89XPL=Lv1zOS5=EHHQ8XWNzFL=mTXkKMLw@mail.gmail.com
2019-01-06 23:02:57 +01:00
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# kwlist_d.h is in the distribution tarball, so it is not cleaned here.
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clean distclean:
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2018-09-28 20:28:19 +02:00
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rm -f libpgcommon.a libpgcommon_shlib.a libpgcommon_srv.a
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rm -f $(OBJS_FRONTEND) $(OBJS_SHLIB) $(OBJS_SRV)
|
Replace the data structure used for keyword lookup.
Previously, ScanKeywordLookup was passed an array of string pointers.
This had some performance deficiencies: the strings themselves might
be scattered all over the place depending on the compiler (and some
quick checking shows that at least with gcc-on-Linux, they indeed
weren't reliably close together). That led to very cache-unfriendly
behavior as the binary search touched strings in many different pages.
Also, depending on the platform, the string pointers might need to
be adjusted at program start, so that they couldn't be simple constant
data. And the ScanKeyword struct had been designed with an eye to
32-bit machines originally; on 64-bit it requires 16 bytes per
keyword, making it even more cache-unfriendly.
Redesign so that the keyword strings themselves are allocated
consecutively (as part of one big char-string constant), thereby
eliminating the touch-lots-of-unrelated-pages syndrome. And get
rid of the ScanKeyword array in favor of three separate arrays:
uint16 offsets into the keyword array, uint16 token codes, and
uint8 keyword categories. That reduces the overhead per keyword
to 5 bytes instead of 16 (even less in programs that only need
one of the token codes and categories); moreover, the binary search
only touches the offsets array, further reducing its cache footprint.
This also lets us put the token codes somewhere else than the
keyword strings are, which avoids some unpleasant build dependencies.
While we're at it, wrap the data used by ScanKeywordLookup into
a struct that can be treated as an opaque type by most callers.
That doesn't change things much right now, but it will make it
less painful to switch to a hash-based lookup method, as is being
discussed in the mailing list thread.
Most of the change here is associated with adding a generator
script that can build the new data structure from the same
list-of-PG_KEYWORD header representation we used before.
The PG_KEYWORD lists that plpgsql and ecpg used to embed in
their scanner .c files have to be moved into headers, and the
Makefiles have to be taught to invoke the generator script.
This work is also necessary if we're to consider hash-based lookup,
since the generator script is what would be responsible for
constructing a hash table.
Aside from saving a few kilobytes in each program that includes
the keyword table, this seems to speed up raw parsing (flex+bison)
by a few percent. So it's worth doing even as it stands, though
we think we can gain even more with a follow-on patch to switch
to hash-based lookup.
John Naylor, with further hacking by me
Discussion: https://postgr.es/m/CAJVSVGXdFVU2sgym89XPL=Lv1zOS5=EHHQ8XWNzFL=mTXkKMLw@mail.gmail.com
2019-01-06 23:02:57 +01:00
|
|
|
|
|
|
|
maintainer-clean: distclean
|
|
|
|
rm -f kwlist_d.h
|