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Shader JIT: Use SCALE constant from emitter
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@ -176,13 +176,13 @@ void JitCompiler::Compile_SwizzleSrc(Instruction instr, unsigned src_num, Source
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if (src_num == offset_src && instr.common.address_register_index != 0) {
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switch (instr.common.address_register_index) {
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case 1: // address offset 1
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MOVAPS(dest, MComplex(src_ptr, ADDROFFS_REG_0, 1, src_offset_disp));
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MOVAPS(dest, MComplex(src_ptr, ADDROFFS_REG_0, SCALE_1, src_offset_disp));
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break;
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case 2: // address offset 2
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MOVAPS(dest, MComplex(src_ptr, ADDROFFS_REG_1, 1, src_offset_disp));
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MOVAPS(dest, MComplex(src_ptr, ADDROFFS_REG_1, SCALE_1, src_offset_disp));
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break;
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case 3: // adddress offet 3
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MOVAPS(dest, MComplex(src_ptr, LOOPCOUNT_REG, 1, src_offset_disp));
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case 3: // address offset 3
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MOVAPS(dest, MComplex(src_ptr, LOOPCOUNT_REG, SCALE_1, src_offset_disp));
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break;
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default:
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UNREACHABLE();
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