glasm: Simplify patch reads

This commit is contained in:
ReinUsesLisp 2021-05-21 03:02:06 -03:00 committed by ameerj
parent b382f57b28
commit 7dadb2bef3

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@ -163,11 +163,8 @@ void EmitGetPatch(EmitContext& ctx, IR::Inst& inst, IR::Patch patch) {
const u32 index{IR::GenericPatchIndex(patch)}; const u32 index{IR::GenericPatchIndex(patch)};
const u32 element{IR::GenericPatchElement(patch)}; const u32 element{IR::GenericPatchElement(patch)};
const char swizzle{"xyzw"[element]}; const char swizzle{"xyzw"[element]};
if (ctx.stage == Stage::TessellationControl) { const std::string_view out{ctx.stage == Stage::TessellationControl ? ".out" : ""};
ctx.Add("MOV.F {},primitive.out.patch.attrib[{}].{};", inst, index, swizzle); ctx.Add("MOV.F {},primitive{}.patch.attrib[{}].{};", inst, out, index, swizzle);
} else {
ctx.Add("MOV.F {},primitive.patch.attrib[{}].{};", inst, index, swizzle);
}
} }
void EmitSetPatch(EmitContext& ctx, IR::Patch patch, ScalarF32 value) { void EmitSetPatch(EmitContext& ctx, IR::Patch patch, ScalarF32 value) {