Kelebek1
2e02ed8bb5
Add fallback for memory read/write in case the address goes over a 4K page
2023-02-11 16:27:43 +00:00
Kelebek1
19e1ea6a02
Fix depop prepare receiving bad mix infos and writing out of bounds, and update aux a bit, may help
2023-02-11 10:21:25 +00:00
Narr the Reg
7c0dcea96c
audio: cubeb: Fix yuzu crashing when it test for latency
2023-02-09 19:38:03 -06:00
Merry
a0e8e5b22e
upsample: Fix coefficient format
2023-01-14 17:09:03 +00:00
Merry
122a8faa38
audio_core: Fix off-by-one error in upsampler
2023-01-14 15:19:11 +00:00
Liam
c18cf05a06
cmake: make cubeb and SDL2 optional
2022-12-28 17:29:32 -05:00
Kelebek1
6a56f42f5d
Signal buffer event on audio in/out system stop, and force remove all registered audio buffers
2022-12-16 16:07:24 +00:00
Liam
e532b74e11
audio_core: remove explicitly defaulted and implicitly deleted constructors
2022-12-10 13:05:15 -05:00
Alexandre Bouvier
e6ae720c33
cmake: use sdl2 imported target
2022-12-06 01:26:30 +01:00
Alexandre Bouvier
8e17b5469f
cmake: prefer system libraries
2022-12-04 17:09:25 +01:00
liamwhite
75e16547f8
Merge pull request #9300 from ameerj/pch
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CMake: Use precompiled headers to improve compile times
2022-12-03 14:10:06 -05:00
liamwhite
22aff09b33
Merge pull request #9289 from liamwhite/fruit-company
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general: fix compile for Apple Clang
2022-12-03 12:09:21 -05:00
ameerj
5b5612c1cc
CMake: Consolidate common PCH headers
2022-11-30 18:30:30 -05:00
Fernando S
4e89979c87
Merge pull request #9320 from yuzu-emu/fix-audio-suspend
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AudioCore: Take suspend lock when stalling the running process.
2022-11-30 16:41:32 +01:00
bunnei
8fd4e44014
audio_core: sink_stream: Hold the suspend lock when process is stalled.
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- Prevents us from clashing with other callers trying to un/stall.
2022-11-29 20:32:06 -08:00
ameerj
37bc5118ea
CMake: Use precompiled headers
2022-11-29 18:50:49 -05:00
lat9nq
0941ae0b61
CMake: Directly link to SDL2-static when appropriate
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Trying to be lazy and alias SDL2 to SDL2-static causes issues in later
versions of CMake. Just use the same condition to tell which one to use.
2022-11-28 23:21:14 -05:00
Liam
9737615948
general: fix compile for Apple Clang
2022-11-22 22:22:28 -05:00
Kelebek1
84d4da89a5
Use the maximum input index for samples buffer span size, not just the input count
2022-11-22 15:32:11 +00:00
Kyle Kienapfel
6fa3faec65
Add break for default cases
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Visual Studio has an option to search all files in a solution, so I
did a search in there for "default:" looking for any missing break
statements.
I've left out default statements that return something, and that throw
something, even if via ThrowInvalidType. UNREACHABLE leads towards throw
R_THROW macro leads towards a return
2022-11-13 16:30:55 -08:00
Liam
cbaf642ffe
Initial ARM64 support
2022-11-09 16:58:49 -05:00
Lioncash
e0ec9ffc36
audio_in/out_system: Pass Initialize members by value where applicable
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applet_resource_user_id isn't actually modified and is just assigned to
a member variable, so this doesn't need to be a mutable reference.
Similarly, the device name itself isn't modified and is only moved. We
pass by value here, since we can still perform the move, but eliminate a
sneaky set of calls that can unintentionally destroy the original
string. Given how nested the calls are, it's good to get rid of this
potential vector for a use-after-move bug.
2022-10-26 11:21:48 -04:00
Morph
6908ea2284
general: Resolve -Wclass-memaccess
2022-10-22 15:02:04 -04:00
Morph
e6ab1f673b
general: Enforce C4800 everywhere except in video_core
2022-10-22 15:02:04 -04:00
Morph
93297d14d8
CMakeLists: Remove all redundant warnings
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These are already explicitly or implicitly set in src/CMakeLists.txt
2022-10-22 15:02:04 -04:00
Kelebek1
7bd3930939
Update audio_core for firmware 15.0.0
2022-10-19 06:16:15 +01:00
lat9nq
4b773b15a6
sdl2_sink: Inline variable init into if condition
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Co-authored-by: Mai <mathew1800@gmail.com>
2022-10-16 21:36:40 -04:00
lat9nq
9fe077635e
sdl2_sink: Distinguish between capture and non-capture device names
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The function prototype appears to care whether we are loading capture
devices or not, and SDL_GetAudioDeviceName has a parameter to use it,
but for some reason it isn't.
This puts `capture` where it goes.
2022-10-16 03:15:54 -04:00
lat9nq
5c7eef3756
sdl2_sink: Check for null string when loading SDL audio devices
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Attempting to place a null string into a vector of strings causes an
error that closes the application.
Don't.
2022-10-16 03:14:52 -04:00
liamwhite
ae6dd1143c
Merge pull request #9061 from liamwhite/writable-event
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kernel: remove KWritableEvent
2022-10-14 17:30:38 -04:00
Narr the Reg
d2170075e6
audio_core: Revert sink name to sdl2
2022-10-14 10:59:33 -05:00
Liam
a9ace6856d
kernel: remove KWritableEvent
2022-10-12 20:29:29 -04:00
Kelebek1
8c9e238a7b
Choose the SDL audio backend when Cubeb reports too high of a latency
2022-10-09 13:47:59 +01:00
Liam
35d3e7db2a
common: remove "yuzu:" prefix from thread names
2022-10-03 18:43:56 -04:00
bunnei
1b1b99fbd5
Merge pull request #8941 from Kelebek1/single_core_sucks
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Do not try to pause core timing from the audio thread when using single-core
2022-09-23 22:40:30 -07:00
Morph
c2c3f2c3e7
Merge pull request #8939 from lioncash/render
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audio_renderer: Make GetCommandBuffer() take a u32
2022-09-23 09:07:52 -04:00
Kelebek1
56b8a9ba6e
Do not try to pause core timing from the audio thread when using single-core
2022-09-22 01:23:57 +01:00
Lioncash
c891497b61
audio_renderer: Make GetCommandBuffer() take a u32
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This function is only ever called with unsigned types, and all of the
other interface functions take session_id as a u32, so this makes the
class a little more consistent.
2022-09-21 10:00:57 -04:00
Lioncash
00616c7ad8
audio_manager: Forward declare result type
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Moves the include into the cpp file to lessen header dependencies.
2022-09-21 09:43:59 -04:00
Lioncash
75d6fe3669
audio_manager: Remove redundant cast in ThreadFunc()
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We can just use a local here to get rid of a second cast.
2022-09-21 09:35:22 -04:00
Lioncash
e48e22eb52
audio_manager: move std::functions in SetOutManager/SetInManager
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Prevents unnecessary reallocations in the event the captured variables
are larger than the internal std::function buffer.
2022-09-21 09:32:15 -04:00
Lioncash
da0fd51642
audio_manager: Remove unused forward declarations
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Allows us to get rid of some unnecessary forward declarations and
includes.
2022-09-21 09:29:35 -04:00
Lioncash
08d81e0bd8
audio_manager: Remove unused sessions_started member variable
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This isn't used, so it can be removed.
2022-09-21 09:28:05 -04:00
Lioncash
b59b967280
audio_manager: Remove dependence on system state
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This isn't used by the class, so this can be removed for the time being.
2022-09-21 09:26:42 -04:00
bunnei
4a7a771340
Merge pull request #8914 from lioncash/audio-const
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audio_core: Mark several member functions as const
2022-09-16 23:51:31 -07:00
Morph
60aa942210
Merge pull request #8911 from lioncash/cexpr-string
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audio_device: Make AudioDeviceName constructor constexpr
2022-09-16 10:18:58 -04:00
Lioncash
7e3cdfc453
audio_renderer: Pass command buffer by const reference
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This is just being copied and isn't modified at all.
2022-09-16 10:06:53 -04:00
Lioncash
d5d6322640
sink_stream: Mark GetQueueSize as const
2022-09-16 10:00:52 -04:00
Lioncash
6b1cb73350
node_states: Mark relevant member functions as const
2022-09-16 09:59:56 -04:00
Lioncash
e4bc7b8611
i3dl2/reverb: Mark relevant member functions as const
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These two don't modify member state.
2022-09-16 09:58:49 -04:00